That would be a pretty good buff to the only encounter that is decent on the weapon fighter. Another suggestion I would make is to let gwf's do maybe 80-85% of the damage of the dps classes. We are worse than the other classes but it doesn't have to be by 40-50%, 15-20% worse is a bit more fair. That would be a decent way to change weapon fighters.
I wish the RS, indirectly, the damage had extended to more than one target.
Live hammering this key, but it is finally understood that the threat of the class system is totally based on this Atwill.
Instigator should not have threat, so business is not for them this Atwill.
Destroyer has the union wms + RS, maximizing damage AOE, keeping up the ability destroyer, taking executioner style to not lose quality single.
Sentinel, while addressing three fifths opponents, holding them with reaping strike, jumping to single threat with sure strike. The other feats of threat are SUPPLEMENTARY.
Naturally, we are made to have the attention of at most 5 opponents, and we can not carry them to where they want (apart from the sentinel, with "Come and Get In")
That would be a pretty good buff to the only encounter that is decent on the weapon fighter. Another suggestion I would make is to let gwf's do maybe 80-85% of the damage of the dps classes. We are worse than the other classes but it doesn't have to be by 40-50%, 15-20% worse is a bit more fair. That would be a decent way to change weapon fighters.
wut ? the only class that have a chance to beat gwf dmg is cw, if u cant do dmg as gwf it doesnt mean gwf cant do dmg
- I'd love to see us receive a threat boost for those who capstone the sentinel tree. Something that scales in an AOE when we hit, and is not single-target like GF's can do. Something that is stronger on smaller mobs but weaker on bosses.
- I'd love to see AP generation from taking damage while taking damage. This would help our dailies alot.
- I'd love to see our dailies get reworked. Utility is fine and all, but we need something that does more damage than a player can do with encounters in the same animation time, which none of them do at the moment. If our dailies are going to remain so far apart, turn half of them into pure damage (drop the CC's on them, like Crescendo) and give them a significant damage boost.
- I'd love to see our AOE abilities get buffed to do as much damage as our single-target hitters like IBS.
- I'd love to see several versions of unstoppable that we could rotate in our tab ability, so that we have one more focused on defense, one more on offense, and one more on CC, further allowing us to be a better jack-of-all-trades if that's where they wish to push us.
"Every adventurer has two things in common: they don't like dying, and they love getting paid. The rest is just semantics." Brecken, famed mercenary of Baldur's Gate
that is untrue. look at the weaponsmithing prof tasks and see.
dagger +1 base damage is 50-61
greatsword +1 base damage is 100-123
He doesn't understand that the greatsword actually has a higher base damage, it's just that we swing it slower, and so overall the damage is lower.
"Every adventurer has two things in common: they don't like dying, and they love getting paid. The rest is just semantics." Brecken, famed mercenary of Baldur's Gate
wut ? the only class that have a chance to beat gwf dmg is cw, if u cant do dmg as gwf it doesnt mean gwf cant do dmg
I beat GWF damage all day Every day as a GF. Why because I try to do so, I have played GWF and learned how focused on DPS they must be in order to do damage. I apply that to a GF and finally I have a hard hitting tanky damage dealer that makes GWF's and TR's feel bad. CW's still own for damage of course. But each CW in the groups boosts my GF's damage even more with Trample the Fallen.
that is untrue. look at the weaponsmithing prof tasks and see.
dagger +1 base damage is 50-61
greatsword +1 base damage is 100-123
No that is true TR's ADD there two weaposn together to calculate the damage of each attack. So two Daggers +1 = 100-122 damage with faster attack speed than a GWF.
In addition GWF powers, not a one properly reflect the damage they do with a single attack. I have a 1000 Dmg greatswords all my at wills except reaping of course still do less than 1000 damage base damage. Even with +20% damage on each for rank 3 and 5000+ power.
No that is true TR's ADD there two weaposn together to calculate the damage of each attack. So two Daggers +1 = 100-122 damage with faster attack speed than a GWF.
In addition GWF powers, not a one properly reflect the damage they do with a single attack. I have a 1000 Dmg greatswords all my at wills except reaping of course still do less than 1000 damage base damage. Even with +20% damage on each for rank 3 and 5000+ power.
Your doing something wrong, I think. Not insulting. Just stating.
Sentinel GWF. No attribute is hitting diminishing returns. I don't have anything shy of my at-wills that do less than 1000.
"Every adventurer has two things in common: they don't like dying, and they love getting paid. The rest is just semantics." Brecken, famed mercenary of Baldur's Gate
I beat GWF damage all day Every day as a GF. Why because I try to do so, I have played GWF and learned how focused on DPS they must be in order to do damage. I apply that to a GF and finally I have a hard hitting tanky damage dealer that makes GWF's and TR's feel bad. CW's still own for damage of course. But each CW in the groups boosts my GF's damage even more with Trample the Fallen.
u can add me for a dungeon run to test dmg, cause there are HUGE difference in dmg between average gwf and a good one, havent run with dps oriented gf in ages. atm only in karr cw get constantly ahead of me, in other dungeons im mostly 1st(unless im running with certain other gwf :P ) and im doing that with lesser vorpal, perfect should add 10~20% dmg
Comments
All day every day.
yessir. i'd like to see it maybe autocrit on prone targets, sort of like tr lashing blade out of stealth.
it would make us destroyers' dangerous-ness more comparable to sent's survival in pvp.
Live hammering this key, but it is finally understood that the threat of the class system is totally based on this Atwill.
Instigator should not have threat, so business is not for them this Atwill.
Destroyer has the union wms + RS, maximizing damage AOE, keeping up the ability destroyer, taking executioner style to not lose quality single.
Sentinel, while addressing three fifths opponents, holding them with reaping strike, jumping to single threat with sure strike. The other feats of threat are SUPPLEMENTARY.
Naturally, we are made to have the attention of at most 5 opponents, and we can not carry them to where they want (apart from the sentinel, with "Come and Get In")
wut ? the only class that have a chance to beat gwf dmg is cw, if u cant do dmg as gwf it doesnt mean gwf cant do dmg
- I'd love to see us receive a threat boost for those who capstone the sentinel tree. Something that scales in an AOE when we hit, and is not single-target like GF's can do. Something that is stronger on smaller mobs but weaker on bosses.
- I'd love to see AP generation from taking damage while taking damage. This would help our dailies alot.
- I'd love to see our dailies get reworked. Utility is fine and all, but we need something that does more damage than a player can do with encounters in the same animation time, which none of them do at the moment. If our dailies are going to remain so far apart, turn half of them into pure damage (drop the CC's on them, like Crescendo) and give them a significant damage boost.
- I'd love to see our AOE abilities get buffed to do as much damage as our single-target hitters like IBS.
- I'd love to see several versions of unstoppable that we could rotate in our tab ability, so that we have one more focused on defense, one more on offense, and one more on CC, further allowing us to be a better jack-of-all-trades if that's where they wish to push us.
"D*mn wizards," said Morik the Rogue.
Learn what a GWF and GF really are: The History of Fighters
weapon fighters can't do **** damage.
**** Dagger & Short Sword damages more than a Great Sword....
that is untrue. look at the weaponsmithing prof tasks and see.
dagger +1 base damage is 50-61
greatsword +1 base damage is 100-123
He doesn't understand that the greatsword actually has a higher base damage, it's just that we swing it slower, and so overall the damage is lower.
"D*mn wizards," said Morik the Rogue.
Learn what a GWF and GF really are: The History of Fighters
I beat GWF damage all day Every day as a GF. Why because I try to do so, I have played GWF and learned how focused on DPS they must be in order to do damage. I apply that to a GF and finally I have a hard hitting tanky damage dealer that makes GWF's and TR's feel bad. CW's still own for damage of course. But each CW in the groups boosts my GF's damage even more with Trample the Fallen.
No that is true TR's ADD there two weaposn together to calculate the damage of each attack. So two Daggers +1 = 100-122 damage with faster attack speed than a GWF.
In addition GWF powers, not a one properly reflect the damage they do with a single attack. I have a 1000 Dmg greatswords all my at wills except reaping of course still do less than 1000 damage base damage. Even with +20% damage on each for rank 3 and 5000+ power.
Your doing something wrong, I think. Not insulting. Just stating.
Sentinel GWF. No attribute is hitting diminishing returns. I don't have anything shy of my at-wills that do less than 1000.
"D*mn wizards," said Morik the Rogue.
Learn what a GWF and GF really are: The History of Fighters
u can add me for a dungeon run to test dmg, cause there are HUGE difference in dmg between average gwf and a good one, havent run with dps oriented gf in ages. atm only in karr cw get constantly ahead of me, in other dungeons im mostly 1st(unless im running with certain other gwf :P ) and im doing that with lesser vorpal, perfect should add 10~20% dmg