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Fix the Group Leader issue

yaminaboyaminabo Member, Banned Users Posts: 1
edited November 2013 in Bug Reports (PC)
If i make a group from scratch and im leader, why the *** does this system gives the leader to the most unskilled player ?

And by unskilled i mean, he "knows" to do his role and want others to do what he says, being totally incorrect and whiner.

Then the guy starts kicking people in middle of a boss.

THIS ISSUE MUST BE FIXED ASAP, it destroys the gaming experience.

If you form a group with guild and u get a pickup, the pickup is always going to be leader, this is bs, i hate it, they must fix this now.
Post edited by Unknown User on

Comments

  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited October 2013
    Uhm...ask the pickup politely to transfer the leader - and if he refuses, kick him and re-queue?

    Then again, from the pick-up's point of view, being the leader can be an insurance against the guildies kicking him at the last minute.

    Personally I am in favour of getting rid of the concept of "leader" at all, and have kicking only by majority vote, or disable kicking once the final boss fights starts.
    Hoping for improvements...
  • ulkaurulkaur Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    I agree. There should come a point where the kick option is temporarily disabled, from the point the fight starts until the loot that is dropped from the boss is assigned. The vote option works only if the larger number aren't trying to keep the lesser from joining in on rolls. Disabling it completely helps everyone.
  • yaminaboyaminabo Member, Banned Users Posts: 1
    edited October 2013
    adinosii wrote: »
    Uhm...ask the pickup politely to transfer the leader - and if he refuses, kick him and re-queue?

    Then again, from the pick-up's point of view, being the leader can be an insurance against the guildies kicking him at the last minute.

    Personally I am in favour of getting rid of the concept of "leader" at all, and have kicking only by majority vote, or disable kicking once the final boss fights starts.

    So you like a pickup to ruin the game by making the dungeon a mess and taking twice the time to clear?
    :C looks like you need to rethink your opinion, anyways, most of the people out there knows that this issue has to be fixed to avoid people that dont know how to, be leader.

    Anyways i dont care too much about random posts like yours, welcome.
  • stercogburnstercogburn Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 214 Bounty Hunter
    edited October 2013
    Yeh, I've had problems with randoms that have theorycrafted everything and know precisely nothing. I don't claim to be the biggest expert at all the dungeons but I work hard at my role, whichever toon I'm playing.

    That said I don't like to glitch content and some groups have issues with that. I'm quite happy for us to go our separate ways.
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  • zacharus85zacharus85 Member Posts: 25 Arc User
    edited October 2013
    yaminabo wrote: »
    So you like a pickup to ruin the game by making the dungeon a mess and taking twice the time to clear?
    :C looks like you need to rethink your opinion, anyways, most of the people out there knows that this issue has to be fixed to avoid people that dont know how to, be leader.

    Anyways i dont care too much about random posts like yours, welcome.

    It's not because his views don't stroke with yours you have to act like a ******, at least his post was constructive and brought some points to the table to discuss.

    adinosii wrote: »
    Uhm...ask the pickup politely to transfer the leader - and if he refuses, kick him and re-queue?

    Then again, from the pick-up's point of view, being the leader can be an insurance against the guildies kicking him at the last minute.

    Personally I am in favour of getting rid of the concept of "leader" at all, and have kicking only by majority vote, or disable kicking once the final boss fights starts.

    A majority vote will still not rule out pick-ups being kicked from guild groups, in my experience when something in a group goes bad people just tend to vote for whoever gets kicked, in the idea that it will fix the problem.
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  • maisaanmaisaan Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 166
    edited October 2013
    This comes up often and I really hope they will do something about it.
    It's been suggested before; disable kick option as soon as the group enter an instance and there is no need to enable it again, before everyone is out. People have the option to leave the party.
  • yoshio84yoshio84 Member Posts: 6 Arc User
    edited October 2013
    maisaan wrote: »
    This comes up often and I really hope they will do something about it.
    It's been suggested before; disable kick option as soon as the group enter an instance and there is no need to enable it again, before everyone is out. People have the option to leave the party.

    This
    ^
  • mstrssihrmstrssihr Member, NW M9 Playtest Posts: 545 Arc User
    edited October 2013
    Agreed. The party leader constantly changing annoys the hell out of me and I wish it to be changed. Please -

    Add: If I made the party in the 1st place, then I should keep lead. Unless the party unanimously vote kicks me, then I'm gone. I wish it was always the same person, unless that person passes the lead or gets vote kick. The way it is now people just end up having to drop party and reform, because of this random party lead HAMSTER. Happens constantly with pvp parties, and why it's the norm to just drop and reQ. Where if this were to get reformed then party lead could actually... LEAD the party and kick those that don't want to go again and/or invite more.
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  • abell39abell39 Member Posts: 1,175 Arc User
    edited October 2013
    adinosii wrote: »
    Then again, from the pick-up's point of view, being the leader can be an insurance against the guildies kicking him at the last minute.

    Pretty sure this is exactly why the pick-up gets leader position in a premade 4/5 group -- the system does it on purpose as insurance to keep the original four from being jerks and kicking the pick-up upon entry.

    That said, stupid situations like OP describes still come up. It would be nice to have a vote-to-kick system for that reason, and a way to replace party members who leave the party due to disconnect or who are kicked for being jerks. Yeah, there will still be instances where the four guildies vote to kick the one pick-up, but introducing a vote-to-kick and replacement option would likely be better than things as they are now. And perhaps, like ulkaur said, disable the kick option right before and right after boss fights to make sure people don't get cheated out of loot.
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  • dndmasterdarkdndmasterdark Member Posts: 0 Arc User
    edited October 2013
    (Please do not kick me off your post OP)
    I gaurantee you that if a premade of 4 goes in and picks up 1 pug member, they do not like him... He will be kicked and they will probably do it without the 5th or find someone else that has better gear. This would probably happen over 75% of the time or more.

    Votekick should be like WoW, where everyone has to vote and give a reason. (I was one to actually suggest this and it got implemented) Seems to work fine.

    (Not saying this game is ANYTHING like WoW at all but...just saying)

    Also only 1 kick should be allowed per dungeon...period.

    As far as the leader going to the 5th member not of the original group, thats a good idea!
  • ott0madduxott0maddux Member, Neverwinter Beta Users Posts: 204 Bounty Hunter
    edited October 2013
    I am inclined to agree with the major push of this thread. However, I have run a few pug groups where there is one player dc'ed the entire dungeon only to come back at end boss and rolling need for the drop. When I'm leader i'll leave this player in until last boss then I'll kick.
  • gurugeorgegurugeorge Member Posts: 421 Arc User
    edited October 2013
    yaminabo wrote: »
    If i make a group from scratch and im leader, why the *** does this system gives the leader to the most unskilled player ?

    Huh? Is this a thing? I haven't tried building a team myself yet, but if this is a thing ... I'm speechless.

    Why would anyone want to build a team if this happens? The point of building a team (at least, as it was in MMOs from around 2004 - 2008) was that you selected the people you wanted in the first place, by means of polite private tells. This gave everyone a chance to size everyone else up before entering a dungeon and spending time. If as prospective member the prospective leader telling you sounded like a jerk, you could decline. If a prospective member you were talking to sounded like a jerk you could say "oops, sorry, team's just filled up" or something. It also promoted actual interaction with people (unlike automated systems).

    'kinell.

    I like Cryptic, they're not a boring company, they do try new things, and overall they do a good job. But one thing that's constantly baffled me is why have messed around with teaming functionality in all their MMOs since CoH, when they knocked it out of the park with CoH and made it one of the most casual-social friendly MMOs of all?

    *scratches head*
  • stercogburnstercogburn Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 214 Bounty Hunter
    edited October 2013
    gurugeorge wrote: »
    Huh? Is this a thing? I haven't tried building a team myself yet, but if this is a thing ... I'm speechless.

    Yeh. Its a thing. Its a 200-LB-gorillia-in-the-room-each-time-you-do-a-dungeon-run-with-random-people type thing.
    Roo. Cleric. Mad as a bag of badgers, will heal for beer.

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  • pitshadepitshade Member Posts: 5,665 Arc User
    edited October 2013
    It gives the position to a player who wasn't part of a group in the queue, as far as I can tell. So it isn't picking based on skill level, just that if you're in a group of skilled people and need an additional member, it's going to be totally random what sort of person you get.
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  • groarkgroark Member Posts: 29 Arc User
    edited November 2013
    Forgive me this question because I am a new player but how do you become a leader of a party for PvP?
  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited November 2013
    If you join a queue for PvP then it is random (I think) , so ask once you spawn inside , other than that make your own premade team of 5 and enter PvP with that I guess.
  • groarkgroark Member Posts: 29 Arc User
    edited November 2013
    imsmithy wrote: »
    If you join a queue for PvP then it is random (I think) , so ask once you spawn inside , other than that make your own premade team of 5 and enter PvP with that I guess.

    Thank you for your answer,
    If I undertand correctly joining a queue for PvP (or quest) the party leader is made random but I can ask the party leader to pass it to me??
    If I want to make a party myself what steps do I have to make to make ppl clear that the party is for PvP?
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited November 2013
    you may ask for lead in a queued pvp group, but that doesn't mean you'll get it. i'm pretty sure having lead in pvp doesn't allow you to kick other people from group anyway... i'm always suspicious when people ask for lead in a pug group... pvp or not.

    if you're going to build a premade, you would go to the /lfg channel and simply indicate what you're looking for:

    LF4M for pvp CW/GF/GWF/DC

    that means you're Looking For 4 More for pvp and it also indicates what you're looking for. you can also stipulate other things like a gear score limits, experienced players, etc. i personally haven't tried to form a premade this way so i'm not sure what kind of response you'd get.
  • raptorskyfireraptorskyfire Member, Neverwinter Beta Users Posts: 120 Bounty Hunter
    edited November 2013
    When a team of 4 guildmates goes into a dungeon through the dungeon finder, and it's the 1 pug who gets lead, and then when we tell him "We're running this dungeon legit." He (or she) is already off and running up ahead of us all and starts kicking each and every one of us. As if we weren't going to give them a chance, yeah. This was in CN, BTW.

    I can't speak for everyone, but I really think if you don't like what's going on in the party then you should leave. There will be people who'll abuse the vote kick system, but that penalizes the ones who play nice and play fair if we can't kick the person who decides glitching a boss is right, or aggroing everything and bringing back to the party for the "lulz". Not everyone does that, but still, there should be some form of vote kick or something.
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  • chocobofarmerchocobofarmer Member Posts: 512 Arc User
    edited November 2013
    If disable kicking must allow team voting for loot rules that stay until dungeon is over and allow for portals to boss fights to allow fewer people to attempt the boss fight in case someone like me decides to stand outside the circle and make the team quit because they can't enter the boss fight lol this is a pretty long run on sentence.
  • sodaensodaen Member Posts: 10 Arc User
    edited November 2013
    Party system is stupid. There are tons of solutions but I have seen messages referring to the party problems since May. It is November now and still nothing has been done. Perhaps just kick everyone, take the gear and use 10% of the stolen item's profit over time to change your name, thus resetting your reputation?

    Sounds workable...
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited November 2013
    sodaen wrote: »
    Party system is stupid. There are tons of solutions but I have seen messages referring to the party problems since May. It is November now and still nothing has been done. Perhaps just kick everyone, take the gear and use 10% of the stolen item's profit over time to change your name, thus resetting your reputation?

    Sounds workable...

    changing your name still wouldn't prevent you from getting reported.

    not to mention there will be a vote kick option in module 2. i'm sure it's not completely infallible but nothing ever is, really.
  • sodaensodaen Member Posts: 10 Arc User
    edited November 2013
    Does reporting even do anything?
  • rortierortie Member Posts: 178 Bounty Hunter
    edited November 2013
    yaminabo wrote: »
    S anyways, most of the people out there knows that this issue has to be fixed to avoid people that dont know how to, be leader.

    Anyways i dont care too much about random posts like yours, welcome.

    1) "most". You don't speak for me or any of the people I know.
    2) I don't care too much for arrogant egocentric posts like yours, welcome.
    3) "leader". 'You keep using that word. I do not think it means what you think it means.'
    [SIGPIC][/SIGPIC]
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  • groarkgroark Member Posts: 29 Arc User
    edited November 2013
    melodywhr wrote: »
    you may ask for lead in a queued pvp group, but that doesn't mean you'll get it. i'm pretty sure having lead in pvp doesn't allow you to kick other people from group anyway... i'm always suspicious when people ask for lead in a pug group... pvp or not.

    if you're going to build a premade, you would go to the /lfg channel and simply indicate what you're looking for:

    LF4M for pvp CW/GF/GWF/DC

    that means you're Looking For 4 More for pvp and it also indicates what you're looking for. you can also stipulate other things like a gear score limits, experienced players, etc. i personally haven't tried to form a premade this way so i'm not sure what kind of response you'd get.

    Thank you for your answer melodymhr,
    I just didn't know how one could be party leader (for PvP or other activities) when people were just joining a queue. So it seems that this is random. I wanted it to know because yesterday I was kicked out of the party in the middel of a PvP fight. As I am new I did not understand what happened and I thought it was some kind of bug. Later, reading here I realized that it was not a bug. So I thought: from now on I want to be the partyleader so that nobody kicks me out. You see being new in this game I am now very reluctant to join a party with the fear of being kicked out if I don't perform well. Maybe could be better not to make anyone party leader when joining in queue.
  • yaminaboyaminabo Member, Banned Users Posts: 1
    edited November 2013
    double post
  • yaminaboyaminabo Member, Banned Users Posts: 1
    edited November 2013
    triple post...lol
  • yaminaboyaminabo Member, Banned Users Posts: 1
    edited November 2013
    I don't really know whats with all the flaming towards me.

    If i build a group it's because this:

    Queue system is bad, assembles a group of random people, new players or experienced players.
    Queue system doesnt assembles a group with perfect setup, in some cases not needing a tank or not needing a rogue.
    Queue system takes too much time and i build groups because it's faster to enter the dungeon while in DD or waiting for DD.
    We are 4 Guildmates or 3 Guildmates and i want 2 pickups that know the dungeon/ his role in it.

    Ok so, the reason is not to bully the pickup/s, the reason i want the leader of the group its because: IN EVERY GAME OF THIS WORLD: YOU ARE THE LEADER OUTSIDE THE DUNGEON AND INSIDE THE DUNGEON.

    Ok? So i'm inside karrundax, we get to second boss, a CW doesn't know how to kill Maegera, ok cool im a tank i think i can double my job and ignore the fact one of the CW is bad, so bad he ruins the dungeon. Ok the guy starts bitshing in some foreign language which i dont understand (he bitshes beacuse he uses caps and the only insult that he know is the N and B and a lot of "!!!!") So what do i do? Can't kick him and stop him agroing everything and doing NOTHING on the boss, So what the guy does? Kick us.

    So we, 3 or 4 guildmates lost a DD to a non skilled player, despite the fact that i always ask "EXPERIENCED" in lfg channel at protectors enclave.
    This situation came so many times to me, i just quit when someone is being bad

    Alright guys? I'm not the guy who asks for a pickup and kick them for final boss loot or bully him just for fun, with the guild i always do greed runs because we are already geared and pickups are comfy with us, at exception of 2 or 3 tards. Thats why i ask for this issue to be fixed.

    I make a group, i want to keep my leader of group status so i can kick if the guy is not "EXPERIENCED".
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