test content
What is the Arc Client?
Install Arc

Fey Blessing Enchantment

cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
edited October 2013 in PvE Discussion
I have been stocking up on fey blessing enchantments for a while now and finally have 2 greater and 2 normal on my CW, I have the neck with a utility slot. I have noticed that it caps you at 1 enchant per combat, and that's very reasonable as I could just create a foundry with 300 weak enemies and get 30 enchants in 2 minutes =P

I have also noticed that they don't seem to work at all in dungeons. I did a spellplague, had over 350 kills, and with a 10% chance got not 1 enchantment. (the fey blessing ones you don't roll on, and every enchant was rolled for)

I was wondering if this was intended. I understand the 1 per combat restriction but why disable them in dungeons? It honestly makes dungeons less appealing as I can run celedaine in ~4-5 minutes and get 15+ enchantments and runestones heh, the fey blessing drops 100% rank 4 enchants too. These are really good and allow me to get enchants really fast, just wondering why they would be disabled in a dungeon as the 1 per combat cap would make it not OP as is.
Guild Master of <Enemy Team>
We are definitely dominating, and we are always about to win.
Post edited by cribstaxxx on

Comments

  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited October 2013
    What you mean with 'it caps you at 1 enchant per combat'???
    You can try GG PvE mobs to see if the enchantment work.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited October 2013
    ladysylvia wrote: »
    What you mean with 'it caps you at 1 enchant per combat'???
    You can try GG PvE mobs to see if the enchantment work.

    If I'm in combat with 4 enemies and kill them all and it procs I get 1. If I'm in combat with 50 enemies and kill them all and it procs I get 1. It's not a timer thing b/c I'd done 2 quick groups back to back and gotten 2, and also fought one huge group in a foundry that took longer than killing both those smaller groups and only got 1.

    It's true to it's % drop rate, they drop regularly, just only 1 per combat. The celedaine instance with tons of small groups of 3-5 has been my favorite farming spot since you also get 5 skill nodes.
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited October 2013
    Then it's bad. Report this as bug please. Does the enchantment drop instant after kill an enemy or after combat?
  • alt2jalt2j Member Posts: 61
    edited October 2013
    is there a point in having greaters if it always procs in combat ?
  • krinamankrinaman Member Posts: 129 Bounty Hunter
    edited October 2013
    I have seen them drop in dungeons although very rarely.
  • fondlezfondlez Member Posts: 0 Arc User
    edited October 2013
    alt2j wrote: »
    is there a point in having greaters if it always procs in combat ?

    Higher rank gives higher proc rate. He is not saying that it always procs and you get 1. He is saying IF it procs, he gets 1.

    So, the implication is that you want to have as many isolated single or groups of mobs in one place (minimum travel time) to maximise separate fights per minute and it would have to be outside dungeons.
Sign In or Register to comment.