I am trying to create a scenario where an NPC can either live or die depending on the outcome of a battle.
Here is the basic set up I am going for:
- NPC can take damage and die during the fight
- If the NPC dies I need a trigger to spawn a permanent corpse
- If NPC lives it goes through dialog
I can't figure out how to make this happen. If no trigger exists is there anyway to kind of fake it by mixing up a bunch of different triggers?
*edit Wrong forum could a mod please move this or delete it.
Try my Foundry:
Claiming the Halfling Quarter NW-DIRT5MWZH
Sequel: The Return to Sloping Street NW-DACVPHGHW
Part 3:
The Merchant's Tower NW-DC3LB6TZ90