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Is this trigger possible

boudicciaboudiccia Member Posts: 74 Arc User
edited October 2013 in Foundry Quest Database
I am trying to create a scenario where an NPC can either live or die depending on the outcome of a battle.

Here is the basic set up I am going for:
- NPC can take damage and die during the fight
- If the NPC dies I need a trigger to spawn a permanent corpse
- If NPC lives it goes through dialog


I can't figure out how to make this happen. If no trigger exists is there anyway to kind of fake it by mixing up a bunch of different triggers?

*edit Wrong forum could a mod please move this or delete it.
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