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Issues with events....

harleyquinnelharleyquinnel Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 5 Arc User
edited September 2013 in PvE Discussion
This is starting to become annoying, but I'll ask first to see if its just me before I contact CS.

1) So first off I play a TR, but after the first drop all Redcap helms (5 so far) have been for GWF

2) Skirmish MoH during the event does not grant AD, I just get crescents and a random item. If I queue and run the Skirmish again after the event has finished I get 1k AD in the final chest.

3) Doing a dungeon during the DD event, does not give me any notification of the chest being unlocked, nor is one unlocked when we down the boss.

(For the last 2 it doesn't matter if I queue before or during the event, start and finish before the event ends etc....)

- Joining LFG still ports me to the instance even if only 1 player (me) has accepted. If this happens there is no simple way to leave certain instances - such as Castle Never. You have to go through Help... to find the "abandon quest" option. Also had the same issue when the group disbanded after the second boss in MC - I couldn't exit the instance as the door after first boss is one way....
Post edited by harleyquinnel on

Comments

  • yokihiroyokihiro Member, Neverwinter Beta Users Posts: 510 Bounty Hunter
    edited September 2013
    - Joining LFG still ports me to the instance even if only 1 player (me) has accepted. If this happens there is no simple way to leave certain instances - such as Castle Never. You have to go through Help... to find the "abandon quest" option. Also had the same issue when the group disbanded after the second boss in MC - I couldn't exit the instance as the door after first boss is one way...

    That's a bug that happens a lot to me lately, where you join a party via normal queuing and then are placed alone in the dungeon. You have to go through front door, all the way back over the map to Protector's enclave and can't requeue because the "Return to instance" button prevents queuing.

    Also since some days I have the bug that nearly every queue that pops via queuing has already one red cross. One player not being in the party, already when the window pops up. He does not decline afterwards, no all the time the window shows up with one already canceled. If you then cancel, too, and requeue guess what... same scenario, window pops and one declined already. Wasted yesterday 2 full DD events because of this bug.
  • ordensmarschallordensmarschall Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1,060 Bounty Hunter
    edited September 2013
    Occasionally left clicking on your portrait and leaving the party will get rid of the "Return to Instance" button. I have also experienced those bugs with my characters.
    [SIGPIC][/SIGPIC]
  • xellizxelliz Member Posts: 955 Arc User
    edited September 2013
    The DD queue is horrible lately. There are many times that me and my friends get put in broken parties.
    Foundry - Fight Club? (nw-dluqbofu7)
    - JailBreak (in development)
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