His red beam is hitting people 15 yards away and behind him.
His red circle is hitting the entire map. His red circle can also knock players OFF THE MAP!
Not to mention the silly tactic that requires keeping red wizards alive but off the map. This is literally the ONLY WAY THE BOSS IS CLEARED - and it is CLEARLY AN EXPLOIT. Who designs a fight that requires 3 control wizards...What a joke.
This is the worst end game boss fight I have ever seen in any game. Such poor design and implementation.
3 Cw or 2 DC 2 Cw 1 Tr. Old style is back thx to the bug/exploit/nerf. Why 2 Dc? becuase there will be 1 Dc allways focus on 1 CW=perma full life= bye bye draco
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ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
edited September 2013
I have never brought more than 2 CW or more than 1 DC into CN, and we do fast and easy clears without bothering to glitch mini bosses.
But yeah, Draco is bugged beyond playability. It's <font color="orange">HAMSTER</font> right now.
The fact that you can't even consider bringing 1 of each class is beyond stupid.
Sure, the bugs need to be fixed. It is why I made this post. But tbh, the whole encounter needs to be rethought.
Unfortunately, time after time, the game designers have shown us how incompetent and blind they are. There will be no changes. It will be a 2/3 CW fight, and it will remain very buggy.
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cyris21Member, Neverwinter Beta UsersPosts: 0Arc User
edited September 2013
Ok I have tested this, it was more or less a challenge to see if CN could be done with 1 of every class and it is completely do-able. Draco can be done just like any other boss. CW goes in full AP, kite the adds until the first 2 red wizards spawn. GWF and TR on boss. when the first 2 red wizards spawn singularity and shield pop off, rinse and repeat. YES the boss fight will go much slower then "glitching" the adds. Lets be honest with ourselves, the more you ***** about draco the less its going to get fixed. If you haven't noticed already the devs are more interested in producing new broken content, than fixing old content. The next patch to draco will more then likely be to make it so no mobs can be thrown off at draco, and increasing dracos wingflap to take the entire arena no matter where you pull him. As well as making his breath not show up on the floor and hitting everyone. I challenge anyone on the servers to post a video of you beating draco "legit" meaning no bugging adds, no throwing any adds off.
Comments
But yeah, Draco is bugged beyond playability. It's <font color="orange">HAMSTER</font> right now.
Sure, the bugs need to be fixed. It is why I made this post. But tbh, the whole encounter needs to be rethought.
Unfortunately, time after time, the game designers have shown us how incompetent and blind they are. There will be no changes. It will be a 2/3 CW fight, and it will remain very buggy.