I poked our QA team to take a look. I have not personally seen a bug report or fix on that issue yet.
I'm just a bit curious, I know you guys wont reply but do you guys at the studio ever play the game? For example, do dungeons as a group of 5?
I sort of want to know how some of the epics are intended, throne of idris is easy, then mad dragon is extremely difficult compared to it, temple of spider is easy bosses, but the last boss is ridiculosuly confusing and blademasters are strong.
My main point is, is it intended that every dungeon is completable with one of each class? and if so do you ever think you could give up the idea of streaming it together? I want to see how the developers themselves play some of the most stressful dungeons, to see how they intended it to be completed, they're thought process on some of the things, I hope you can deliver that message or maybe put the idea forward, it would make people REALLY happy to see developers streaming dungeons. It would be awesome for the morale of the game and for the fans, it would also boost Cryptics awkward reputation.
I don't know why but i keep getting error 36 when the game tries to load the new patch that just updated. please fix cause i can't even get to the star menu it won't load the new patch and just keeps restarting over and over.
I am only asking you to fix the following in regards to GWF;
1) AP per target returned or at least adjusted.
2) Fix Deep Gash/Punishing Charge interaction. 0 bleed damage is not acceptable. Verifiable in Trade of Blades.
3) Instigator capstone. Useless for soloing.
4) Unstoppable bugging out when CCed during initial cast of Unstoppable.
Not asking for much. Just some quality of life improvements.
Side note: I want a straw hat skin and a two handed rake or two handed hoe skin.
Nothing like running around looking like an innocent farmer until he hits you with a rake.
Comments
I poked our QA team to take a look. I have not personally seen a bug report or fix on that issue yet.
I'm just a bit curious, I know you guys wont reply but do you guys at the studio ever play the game? For example, do dungeons as a group of 5?
I sort of want to know how some of the epics are intended, throne of idris is easy, then mad dragon is extremely difficult compared to it, temple of spider is easy bosses, but the last boss is ridiculosuly confusing and blademasters are strong.
My main point is, is it intended that every dungeon is completable with one of each class? and if so do you ever think you could give up the idea of streaming it together? I want to see how the developers themselves play some of the most stressful dungeons, to see how they intended it to be completed, they're thought process on some of the things, I hope you can deliver that message or maybe put the idea forward, it would make people REALLY happy to see developers streaming dungeons. It would be awesome for the morale of the game and for the fans, it would also boost Cryptics awkward reputation.
1) AP per target returned or at least adjusted.
2) Fix Deep Gash/Punishing Charge interaction. 0 bleed damage is not acceptable. Verifiable in Trade of Blades.
3) Instigator capstone. Useless for soloing.
4) Unstoppable bugging out when CCed during initial cast of Unstoppable.
Not asking for much. Just some quality of life improvements.
Side note: I want a straw hat skin and a two handed rake or two handed hoe skin.
Nothing like running around looking like an innocent farmer until he hits you with a rake.