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Encounters not dropping created items.

chibbiukechibbiuke Member Posts: 0 Arc User
edited September 2013 in The Foundry
In the foundry editor, you can create an item and set an encounter to drop that item upon completion (death of the encounter). This works fine in the editor, but has suddenly stopped working in the live version. I even withdrew my quest and republished it to no avail. The other forms of "dropped when complete" work just fine (i.e. intractables). So I'm guessing this is just a bug that needs squashed and I'm bringing it to the attention of the foundry community.
NW-DF66TLIAM = MOB for a day
NW-DFOEHE955 = Woeful Cave (in production but testable)
Post edited by chibbiuke on

Comments

  • trishanitrishani Member Posts: 41
    edited August 2013
    Are you talking about making interactables appear when encounter completes? That's how I always have done my encounters "drops" and I have not had a problem having that work today.

    More info?
  • koboldbard2koboldbard2 Banned Users Posts: 334 Bounty Hunter
    edited August 2013
    Having encounter drop quest items was supposed to be added to Foundry, so the making interactable workaround was no longer needed.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited August 2013
    AND it only works on encounter complete/death of mob -- you cannot set mob to fight to submission and have it drop the item. Boo. Bad Cryptic. :(
  • chibbiukechibbiuke Member Posts: 0 Arc User
    edited August 2013
    I actually used the new version where it (supposedly) just drops the quest item. But if I need to, I'll go back to dropping an interactable and having that drop the quest item. It works fine in the editor, but then there's always been differences between the editor and published live.

    *Edit* So now that I have the encounter drop an interactable, it also drops the item. I'm going to keep it this way for now as I'm still working on the quest and simply wanted to test it, but will take the interactable part back out later.
    NW-DF66TLIAM = MOB for a day
    NW-DFOEHE955 = Woeful Cave (in production but testable)
  • blackdragonodtblackdragonodt Member Posts: 4 Arc User
    edited September 2013
    chibbiuke wrote: »
    In the foundry editor, you can create an item and set an encounter to drop that item upon completion (death of the encounter). This works fine in the editor, but has suddenly stopped working in the live version. I even withdrew my quest and republished it to no avail. The other forms of "dropped when complete" work just fine (i.e. intractables). So I'm guessing this is just a bug that needs squashed and I'm bringing it to the attention of the foundry community.

    I have the same problem :(
  • blackdragonodtblackdragonodt Member Posts: 4 Arc User
    edited September 2013
    It's working now
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited September 2013
    yeah, I think I read it in the patch notes :)
    2e2qwj6.jpg
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