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The good feedback thread, add and discuss ideas to improve the game.

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  • frariifrarii Member Posts: 0 Arc User
    edited September 2013
    Good suggestions, thanks, later on i will update first post with all the new feedback, the skills/respecc is free in preview server.
  • archomentalarchomental Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 138 Bounty Hunter
    edited September 2013
    -Allow us to disable the graphics on armor enchants. The briar and barkshield ones
    are not my cup of tea.
  • runebanerunebane Member Posts: 0 Arc User
    edited September 2013
    I'd like them to add the ability to spend AD and turn any pet into an augment companion.

    The companion would lose its attacks and specials of course. But it'd be nice to use something other than an ioun stone one my main characters.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • nightgameznightgamez Member Posts: 85
    edited September 2013
    Make companions immune to red circle damage.
    This game is designed to make as much money as possible on a day to day basis. It is not designed to be a great long term game.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited September 2013
    I would like to be able to remove visuals from any piece of armor. I don't want to use a shirt under my armor, or I prefer a more barbarian look with no pants, I don't think this would be hard to code, but I don't think the devs want to do it. They probably think everyone would run around naked (which is probably what many people would do) But still I think it would be a good idea.
    2e2qwj6.jpg
  • magnumstarmagnumstar Member Posts: 226 Arc User
    edited September 2013
    #7 is a good idea but it will never happen. I once suggested the same thing for Star Trek Online and the reply I got from the Community Mod was, "Cryptic isn't in to the blame and shame scene. I personally believe it would be a good deterrent to those who like to exploit, hack, and cheat.


    Here's some things I'd like to see change that I believe would enhance the players gaming experience.

    1. One of Cryptic's best features is the ability to customize your character. This total customization is what sets them apart from other MMO's, it's one of their main attractions. So I was surprised to find that you have to spend Zen to alter your character's looks as far as body style, hair, facial features, etc. By having the player spend Zen instead of gold to do any alterations destroys the main feature Cryptic is known for. If you have ever played any of Cryptic's other games you will see lots of people gathered around the tailor. People like to personalize their characters and look unique so they spend hours at the tailor. So my suggestion is take the customization out of the Zen store and put it in game where it belongs.

    This customization should also extend to your hirelings as well. In STO you are able to customize your bridge officers fully. I would also extend this to armor and weapons, have it so a player can visit a armorer or weaponsmith to alter the looks of their gear. The price could be higher for changes to rare or epic gear and be higher for how drastic the change is. But the price would be in gold not zen. Also this would extend to coloring of gear as well, get rid of the dye bottles.

    The way they are doing things now looks like a money making scam to fleece the players in comparison on how things on done in Cryptic's other games.
  • vrtesseractvrtesseract Member Posts: 631 Arc User
    edited September 2013
    A lot of good Positive ideas so far, Some of which might cause the company issues like posting ban lists, but over all good ideas.

    so some of my own.
    1.(fashion) I totally agree with the need to mix armor and fashion items. maybe if your not using a fashion slot it would show the armor of the slots involved so if your topless in the fashion it will show shirt gauntlets, chest, belt ect...though belt /loincloths should be pants not shirt based. this would also reduce the number of nekid guys with liira masks.
    though ive no problem with hiding shirt ect...

    1b OR Id like to see the ability to have Costume slots like CO/STO let you paper doll all your armor and fashion items in your inventory and take a picture maybe even let you change hairstyle, probably have to be don't in tower of changes and will cost zen or ad. Outfits created as a costume slot. people start with one but can buy more.

    1c I sooo agree with turning off auras, we should also be able to turn off the flappy loincloths as well in both armour and fashion I know its possible in beta if you disabled your necklace it also disabled the loincloth.

    2. a fashion tab/mount tab, If we are going to want to collect every outfit known to man we need space to store them, we are paying say 1000z for a set and don't want to have to pay an additional 600z for more space. I know ive desided against buyig quite a few mounts/outfits ive wanted due to this factor. but I do agree with the poster above me this game would have been much better if outfits were more like CO/STO.

    3. Dual pricing, Have account based and per char based pricing on accounts/services account prices can be 2-3x the character pricing, account items being BOP of course. the fact . if lets say I bought wedding set for account id probably dye each character differently.

    4. account banks, this will increase the value of thee user account resulting in less people with 5+ accounts and more people buying character slots, bankspace, and account based packs,

    5. the Out of game chat should be usable by people who have bought founder/guardian/faewild maybe even starter packs. This is a brilliant feature available to STO/CO Gold members but people who ONLY play NWO cant use it.

    6. sell VIP access for zen it gets lonely in the mask vip room, also add some useful venders, mail carrier, AH, tailor for vip use. maybe a once a day vip quest. or fif ot open up the area to rp because there is no point to stand in there now that people aren't trying to sneak in.

    7.i LOVE the summer event , I love being able to make food/outfits, I adore chasing the chickens. its sad this is a temporary event
    you need to add more herding quests in the normal game it takes advantage of the ACTION interface so well. I WANT the petal venders top! and give us a red, gold, white dye-pack its very striking.

    8. Sell white, Gold, Copper, Silver dyes, if you are afraid it will take away from dye pack sales make copper/silver available from tradebar vender, Make gold available from ardent coins and sell white for the price of a black/pink. make brown craftable, the problem with dye packs is I keep hitting situations like there is no "true" white in secondary color slot, lots of white primary and trim. No way to get certain rare color combinations. id also like a one channel dye remover.

    8b. maybe have level 20 alchemist have the ability to make their own dyepack, it will cost 1-3 existing dyepacks you rip the colours out then can place them in the new box. id also like the ability to add a gloss or matt to a color channel,

    Salvaging the way it is does nothing but give people less reason to spend tier AD on the AH since there is less t1 and t2 gear. this costs the game money. since people have less reason to buy zen. instead I propose...

    9. A currency broker/exchange the exchange can work just like the AD - Zen exchange except it will exchange gold/crescents the broker would be a npc that buys the currencies you don't want exchanged to players like event tokens, lion/griffon/unicorn coins. this would make AD the basic universal currecy. and easier to manage for people who cant hack all the exchange rates

    10. More level scaling content people seem to blast through levels to get to "the end game" mainly cause they want to be at the same level as all their friends. the call to arms was a brilliant example level 10s were fighting with 60s and everyone was enjoying themselves. maybe if all content was doable at level 60. ALL content would be end game content.
  • killergilnyc1killergilnyc1 Member Posts: 175 Arc User
    edited September 2013
    guild bases

    idle mounts tab (next to the idle companions tab)
  • saedeithsaedeith Member Posts: 51 Arc User
    edited September 2013
    Lower the price on the initial upgrade of companions. It is way too much as is.
  • selenethialselenethial Member Posts: 18 Arc User
    edited September 2013
    frarii wrote: »

    1- Allow mobs of dungeons drop blue/purple enchants/profession resources-assets in a 1-100 1-1000 ratio, as i wrote once in those forums, make even it a lottery, allow 1-1000 lvl 7 enchant drops, 1-10000 lvl 8, 1-100000 lvl 9 and 1-1 million lvl 10, let people have the chance of getting rich doing dungeons... and people will search the corners to find missing mobs.

    2- unique-really exclusive boss drops from dungs: Parrot augment companion on PK, High priestess of lolth fashion costume on ToS, Dragon wyrmling mount/pet in Karr... etc, do it drop only 1% chance in boss and make it BoE, people will go CRAZY for those things, and run the instances 24/7 like there is no tomorrow, also, the whales, people with disposable income who like shiny thingys, will buy thousands of zen to get their hands on it, also make T1 dungs have those "tomes" (5 t1 dungs + fardelver t1 = 6 char stats) drop from boss also at the same rate, but BoP, Min-Maxers and PvPers will run all the t1 instances helping the new players for the chance of improving their toon. (cannot be BoE because then you will be again selling power, even indirectly)

    4- ladder PvP and new PvP maps and types of game, theyre working on it, but the PvPers need a bone.

    Really nice suggestions and just this could really change the game
  • devaneiodevaneio Member Posts: 142 Arc User
    edited September 2013
    We need "vote to kick". More and more I see leaders kicking at dugeons without any reason.
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