Did they just "cut" down on some of the extra instances on the Beholder server?
I mean when I got to Protectors Enclave and they to go from #1 to lets say #10 I cant. Why? Because there are only "#" 6 now.
Did they just "cut" down on some of the extra instances on the Beholder server?
I mean when I got to Protectors Enclave and they to go from #1 to lets say #10 I cant. Why? Because there are only "#" 6 now.
Yes but 2million people play this game. We have to lower the instances to fit all the 2millon players on it.
LOL
We will see merger of shards soon enough. I was on last night and had 7 instances.
Like i said before this patch brought some people back but they are leaving with even more people that arnt happy with the game. And then i also predicted the shard mergers awhile after that.
As parp stated the number of instances expands and contracts based on the number of people on and in the zone at the time.
They changed something. 7 instances now on beholder PE. The lowest any of them has is listed as 138. It should have spawned more by now if they didn't change it.
Ok seems legit but we need more instances because some of them lag...
0
dirtyhookMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited August 2013
Did they even warn people not to share the quests?
It just seems like they have something for sale on the zen shop, but if you buy you are banned, but no on tells you this, you have to figure it out the hard way.
I just think they are hoping to ban away accounts with a lot of AD as an AD sink.
Did they even warn people not to share the quests?
It just seems like they have something for sale on the zen shop, but if you buy you are banned, but no on tells you this, you have to figure it out the hard way.
I just think they are hoping to ban away accounts with a lot of AD as an AD sink.
They had no warnings. The quest was actually marked as shareable in the journal and the share button worked. Sorry for sharing!
Wow, I wasn't aware of that post reporting the issue. That's really pretty sad on the part of whoever decided to issue these bans. I guess we all know what to expect in the future, at least.
Thats technically a different bug with the same quest. That bug has nothing to do with sharing the quest.
*EDIT*
To ambisinisterr:
Can you stop changing my words?
0
ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited August 2013
The bug report you linked to has been removed since we can't confirm the exploit no longer exists at this time but it was actually a different bug altogether.
The recent exploit which resulted in bans involved sharing the quest while the bug you linked was actually a completely different matter involving not actually completing the quest.
The bug report you linked to has been removed since we can't confirm the exploit no longer exists at this time but it was actually a different bug altogether.
The recent exploit which resulted in bans involved sharing the quest while the bug you linked was actually a completely different matter involving not actually completing the quest.
So let me ask you this, if a quest is marked shareable in the journal and we are able to share it, how are we supposed to know it is not intended? Especially when we have no word from PWE saying anything.
So let me ask you this, if a quest is marked shareable in the journal and we are able to share it, how are we supposed to know it is not intended? Especially when we have no word from PWE saying anything.
Because you could see that it had a cooldown on the npc who gives it.
So let me ask you this, if a quest is marked shareable in the journal and we are able to share it, how are we supposed to know it is not intended? Especially when we have no word from PWE saying anything.
It was pretty obvious in this case. It was a weekly quest. Why do you think they would they even bother to put a time limitation on accepting the quest if they intended for you to be able to repeat it as often as you want through sharing.
Doesn't change the fact that simple game mechanics allowed for it to be done multiple times. No warnings were issued to discourage people from using the game mechanic. There was no advantage gained as of yet due to the sharing and could have simply been dealt with by removing the items in question from the players. But instead their own incompetence was covered with a blanket ban because there was no $$ involved.
Wow, I wasn't aware of that post reporting the issue. That's really pretty sad on the part of whoever decided to issue these bans. I guess we all know what to expect in the future, at least.
Some more people got lucky and they then banned them for being lucky. I guess they never paid to be lucky from the zen store
As someone once said, rule of thumb: if what your doing cost them money - exploit and you know what happens. If what your doing makes them money - not an exploit. Like with any business about money.
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derpaderpistMember, Neverwinter Beta UsersPosts: 0Arc User
edited August 2013
Server merges incoming , the end is near .
" We live in an age of the cheaply made, disposable, high priced junk. " - theunwarshed
You mean apart from the fact that they've planned to merge the shards from the start?
How smart of you! The thing is, the server merge has to be done with the best possible outcome. Try to merge now, and all the mmo sites will just report "Server merge due to recent issues". Of course, it looks like you wish to have the servers merge RIGHT NOW.
How smart of you! The thing is, the server merge has to be done with the best possible outcome. Try to merge now, and all the mmo sites will just report "Server merge due to recent issues". Of course, it looks like you wish to have the servers merge RIGHT NOW.
Again you mean that it's listed in the games official FAQ that they intended to merge the servers from the start, of course there are idiots and extremists both on here and several news sites that would make out it was the worst case scenario and not Cryptic moving ahead with their plans no matter when they do it.
Wow, I wasn't aware of that post reporting the issue. That's really pretty sad on the part of whoever decided to issue these bans. I guess we all know what to expect in the future, at least.
There wasnt that many instances before people started getting banned for that quest share. Its because the over all playbase is dropping.
No we still dont know what to expect in the future because of the nightmare exploit no bans there. People dont get banned for exploiting dungeons either.
Again you mean that it's listed in the games official FAQ that they intended to merge the servers from the start, of course there are idiots and extremists both on here and several news sites that would make out it was the worst case scenario and not Cryptic moving ahead with their plans no matter when they do it.
It is a sign of dropping playbase plain and simple. They will merge the servers but they have to come up with an excuse other then lower player base. Once they figure out that press release to make it sound like its not because of lower player base, then they will do so. Yes and that nicely placed Faq about merger is what i would of said from the start so they could fall back to that and say" WEll it was planned all along from the beginning to do a merger, and we think its about time to do so. To better serve are 2 million players." Its a cop-out answer they put into the Faq in case the population dropped to levels like it is now. No MMO that is gaining popualtion drops its number of servers they add to them.
I was just online on beholder and at most maybe 2100 people are online right now playing the game on that one server maybe pushing 2500. Spread that across 3 servers. Maybe 7000 people playing the game in total. Thats not healthy player base for an mmo. If there is 2million players you would at least expect 5% - 10% be playing at one time.
I was just online on beholder and at most maybe 2100 people are online right now playing the game on that one server maybe pushing 2500. Spread that across 3 servers. Maybe 7000 people playing the game in total. Thats not healthy player base for an mmo. If there is 2million players you would at least expect 5% - 10% be playing at one time.
The game never had any lasting value. Cryptic has been attempting to money grab the mmo world, while pulling at the heartstrings of D&D players with the title and setting. These player bases expect different things from a video game imo. It gets tiresome and exhausting for both groups i think. Many of whom, ive heard, are simply looking into something more specific to there gaming style. I myself am just waiting,... waiting for a real D&D game that i can fully grab onto. (not nwn2, not ddo) many others are moving on to other mmo style games for there fix. It just never had a longterm feel. As everything is laid out before you, with little options and virtually no player power over the game. .... the fun fizzles after a few months for most of this "2 mil" pop imo.
Comments
Yes but 2million people play this game. We have to lower the instances to fit all the 2millon players on it.
LOL
We will see merger of shards soon enough. I was on last night and had 7 instances.
Like i said before this patch brought some people back but they are leaving with even more people that arnt happy with the game. And then i also predicted the shard mergers awhile after that.
They changed something. 7 instances now on beholder PE. The lowest any of them has is listed as 138. It should have spawned more by now if they didn't change it.
Ugh... this, plus the inventory bugs is weird.
It just seems like they have something for sale on the zen shop, but if you buy you are banned, but no on tells you this, you have to figure it out the hard way.
I just think they are hoping to ban away accounts with a lot of AD as an AD sink.
They had no warnings. The quest was actually marked as shareable in the journal and the share button worked. Sorry for sharing!
http://nw-forum.perfectworld.com/showthread.php?442911-The-arcane-reservoir-quest-bug-exploit
They launched into live with this as a bug acknowledged by the game producer! 8/12 on the PTS is when this thread was started. A simple post telling us not to do it would have been great, but there was no warning.
Wow, I wasn't aware of that post reporting the issue. That's really pretty sad on the part of whoever decided to issue these bans. I guess we all know what to expect in the future, at least.
*EDIT*
To ambisinisterr:
Can you stop changing my words?
The recent exploit which resulted in bans involved sharing the quest while the bug you linked was actually a completely different matter involving not actually completing the quest.
So let me ask you this, if a quest is marked shareable in the journal and we are able to share it, how are we supposed to know it is not intended? Especially when we have no word from PWE saying anything.
Because you could see that it had a cooldown on the npc who gives it.
It was pretty obvious in this case. It was a weekly quest. Why do you think they would they even bother to put a time limitation on accepting the quest if they intended for you to be able to repeat it as often as you want through sharing.
Some more people got lucky and they then banned them for being lucky. I guess they never paid to be lucky from the zen store
You gotta think first how bugs affect the zen-sellings before using it.
(hint....if they make money off the exploit it is lucky, if not....BAN!)
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You mean apart from the fact that they've planned to merge the shards from the start?
How smart of you! The thing is, the server merge has to be done with the best possible outcome. Try to merge now, and all the mmo sites will just report "Server merge due to recent issues". Of course, it looks like you wish to have the servers merge RIGHT NOW.
Again you mean that it's listed in the games official FAQ that they intended to merge the servers from the start, of course there are idiots and extremists both on here and several news sites that would make out it was the worst case scenario and not Cryptic moving ahead with their plans no matter when they do it.
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There wasnt that many instances before people started getting banned for that quest share. Its because the over all playbase is dropping.
No we still dont know what to expect in the future because of the nightmare exploit no bans there. People dont get banned for exploiting dungeons either.
It is a sign of dropping playbase plain and simple. They will merge the servers but they have to come up with an excuse other then lower player base. Once they figure out that press release to make it sound like its not because of lower player base, then they will do so. Yes and that nicely placed Faq about merger is what i would of said from the start so they could fall back to that and say" WEll it was planned all along from the beginning to do a merger, and we think its about time to do so. To better serve are 2 million players." Its a cop-out answer they put into the Faq in case the population dropped to levels like it is now. No MMO that is gaining popualtion drops its number of servers they add to them.
The game never had any lasting value. Cryptic has been attempting to money grab the mmo world, while pulling at the heartstrings of D&D players with the title and setting. These player bases expect different things from a video game imo. It gets tiresome and exhausting for both groups i think. Many of whom, ive heard, are simply looking into something more specific to there gaming style. I myself am just waiting,... waiting for a real D&D game that i can fully grab onto. (not nwn2, not ddo) many others are moving on to other mmo style games for there fix. It just never had a longterm feel. As everything is laid out before you, with little options and virtually no player power over the game. .... the fun fizzles after a few months for most of this "2 mil" pop imo.