I am not just trolling but would honestly like the opinion of others on this. I've never played a game that came out with an expansion that was not loaded with upgraded loot, and this one has none. If fact most is not as good as T2 or CN and the BOP makes doing the new dungeon a complete waste of time.
I think all of the new zones are visually stunning and the mob models and effects are unique and challenging. but why are there no worthy rewards. The dailies will keep me occupied for a few weeks but then what? No point in doing dungeons for sellable/tradeable loot. I did MC last night and the weapon drop was for a class not in our group, which until today wasn't even salvageable.
The direction the game is heading is not the rigt one. At least make it bound to the account
People are fickle, once the players leave they usually don't come back
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I personally don't think about it much since my main is still poorly geared, and I'm yet to experience all the content, but I understand why the loot thing is an issue, and do hope the higher-ups do something about it.
They called this an expansion not me. I encourage all new content, I enjoy the special events/boxes/ summer festival sounds fun too but the perminant additions should have some incentive to be done