Look what I received in my in-game mail over the weekend:
Of course, I'm sorry that the player's system had trouble with an FX from the Foundry (the mist one that creates the "fog" effect), but it's just one FX placed on the map, plus whatever local lighting and such is used.
And, of course, I'm sorry the player got stuck in an object. After over 2800 plays, nobody else has ever complained about it, and I certainly couldn't reproduce the problem myself. Then again, I've had random moments in Neverwinter when I found myself knocked back into a tree or a rock or whatever. That /stuck command works wonders. (And, I suppose, the /killme command is always available, which would have put the player at the campfire right outside the boss room so that the adventure could be quickly completed.)
I guess what surprises me is the attitude of players toward the Foundry. After all, Authors aren't being paid to create content for this game other than whatever tips we receive from other players. It can take hundreds of hours to create a really quality Foundry adventure with a lot of visual detail, story, and balance. You'd think by now that players would understand that Authors can't control the loot. We can't manually bend the sparkling trail. We can't create boss encounters. We can't do lots of stuff... including fixing the bugs in the game. (Maps full of giant trees, anyone? Ships with odd clipping planes that used to work just fine? Teleports that result in show-stopping incomplete adventures?)
To think that someone would take the time to send me an in-game email (and attach a junk piece of cloth scrap to it... to make a point or something?), drop an expletive (spelled just so to bypass the profanity filter), and all of that kind of floors me.
Of course, the adventure still sits comfortably between 4-5 stars, despite a round of 1-star bot-bombing not long after publication, so it seems most other players enjoy it. And I'm really doing the Foundry stuff because I find it fun, and because I enjoy sharing my work and the work of others, so 1 person's nasty message doesn't diminish that.
It's just that... well... ya know...
You'll find a whole lot of entitled nitwits in MMOs these days - accessibility is a double-edged sword.
Seriously, don't sweat it.
I'll be sure to check out your quests. Thanks for taking the time to make them. The Foundry is amazing. I sure hope they fix it soon.
It is easy to say "ignore this BS" but most everyone responds the same: you get a negative work eval in a slew of positive notes and you fixate on it. I get piles of positive feedback on my classes but the student who says "Obviously she doesn't care about her students!" will keep me up at night. Human nature I think.
I also think you are taking the right approach! Post them here for us to mock and take the power out of them. When I was still a Teaching Assistant we had 6 of us in an office we would read the terrible evaluations aloud for that reason. One of my friends got a -paragraph- about how she didn't dress nicely enough for class. We started talking about how we all needed to wear hotpants and tube tops to class, since clearly we needed to put the T&A back into TA.
Best joke of the semester and thanks to a complete [redacted].
Find me in game with @DoctorBadger (Un)Academic Field Work Foundry Campaign: NWS-DAPZB2CTZ
What I can't figure out is why someone whose system has trouble handling the fog effects in the game would queue for a Foundry mission entitled, "Danger in the Fog."
/facepalm
0
ghestapwMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited August 2013
Haters gonna hate yo
Rhev@ghestapw - Co-GL <iTyrant> - ityrantguild.com - Beholder server
Try out my first foundry mission - The Missing Youth - NW-DGX79EG65
I wanted to post an update. I sent a nice explanatory note to the player who wrote me, and I was surprised to receive a very courteous follow-up to the first message.
Cool, eh? Let's hear it for calmer minds prevailing. Yay!
(I suppose I should be glad the player couldn't slam me with a 1-star rating, as he/she originally intended, despite thinking that it was an otherwise "excellent quest." :cool:)
Regarding the closeness of the cages in the final battle, it's possible for a character to walk completely in between every one. Even then, there's only a clump of them in one small area of a very large cavern. For the heck of it, I played through the quest another half-dozen times, standing in the midst of the cages, in front of the cages, and even practically inside one of the cages, but could never reproduce getting stuck in 'em. The mobs in that room don't even knock back, so it would have to be a truly funky moment of "dodging" into the inside of an object. (Which, by the way, I successfully did in the new Gnarlroot cave daily in Feywild this morning.) Good thing for that /stuck command, right?
Anyways, I'm glad to share a "happy ending" to what could have otherwise been a sour experience for some Authors.
Comments
You'll find a whole lot of entitled nitwits in MMOs these days - accessibility is a double-edged sword.
Seriously, don't sweat it.
I'll be sure to check out your quests. Thanks for taking the time to make them. The Foundry is amazing. I sure hope they fix it soon.
I also think you are taking the right approach! Post them here for us to mock and take the power out of them. When I was still a Teaching Assistant we had 6 of us in an office we would read the terrible evaluations aloud for that reason. One of my friends got a -paragraph- about how she didn't dress nicely enough for class. We started talking about how we all needed to wear hotpants and tube tops to class, since clearly we needed to put the T&A back into TA.
Best joke of the semester and thanks to a complete [redacted].
(Un)Academic Field Work Foundry Campaign: NWS-DAPZB2CTZ
/facepalm
Try out my first foundry mission - The Missing Youth - NW-DGX79EG65
Cool, eh? Let's hear it for calmer minds prevailing. Yay!
(I suppose I should be glad the player couldn't slam me with a 1-star rating, as he/she originally intended, despite thinking that it was an otherwise "excellent quest." :cool:)
Regarding the closeness of the cages in the final battle, it's possible for a character to walk completely in between every one. Even then, there's only a clump of them in one small area of a very large cavern. For the heck of it, I played through the quest another half-dozen times, standing in the midst of the cages, in front of the cages, and even practically inside one of the cages, but could never reproduce getting stuck in 'em. The mobs in that room don't even knock back, so it would have to be a truly funky moment of "dodging" into the inside of an object. (Which, by the way, I successfully did in the new Gnarlroot cave daily in Feywild this morning.) Good thing for that /stuck command, right?
Anyways, I'm glad to share a "happy ending" to what could have otherwise been a sour experience for some Authors.