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How are dungeons now?

cesmode8cesmode8 Member Posts: 384 Bounty Hunter
edited August 2013 in General Discussion (PC)
Hi,
Curious if dungeons got any attention lately? I havent played the game in a few months, I understand Feywild is here. Curious if dungeons and boss mechanics got attention. Were add fests addressed? Did they make the current dungeon's bosses more interesting..more interesting mechanics rather than 50 adds? Are the dungeons less glitchy and less exploitable?

This was a huge factor in me leaving for a while. Since dungeons were an enormous part of end game, the mechanics and the speedrunning glitchers just eventually got to me.
Post edited by cesmode8 on

Comments

  • mikgamerzmikgamerz Member Posts: 57
    edited August 2013
    We ran through Frozen Heart earlier. The "fix" for one person skipping ahead to the first campfire and the others leaving and rejoining the instance is not fixed. There were spots in the middle where half of the graphics took five minutes to load. It seems that some invisible walls were added to some of the ledges (not all of them). Nothing seems to be changed on the boss fights though.
  • cesmode8cesmode8 Member Posts: 384 Bounty Hunter
    edited August 2013
    Hmm, someone told me the bosses got new mechanics..draining AP, etc
  • faeriestormfaeriestorm Member Posts: 460 Bounty Hunter
    edited August 2013
    cesmode8 wrote: »
    Hmm, someone told me the bosses got new mechanics..draining AP, etc

    The boss (and powie redcaps) in the new skirmish can drain your AP. Also some mobs turn you into animals in the fey wield skirmish.
    [SIGPIC][/SIGPIC]
  • cesmode8cesmode8 Member Posts: 384 Bounty Hunter
    edited August 2013
    So... Fights like Chartlfax still spawns 500 adds ?
  • cesmode8cesmode8 Member Posts: 384 Bounty Hunter
    edited August 2013
    Yes, I guess? no?
  • bpskibbenheimsbpskibbenheims Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 210 Bounty Hunter
    edited August 2013
    cesmode8 wrote: »
    Hmm, someone told me the bosses got new mechanics..draining AP, etc

    The new bosses have new mechanics. Old dungeons weren't changed.
    "Confusion is the T-Rex of tire faucets."
    -Sir Bartholomew P. Skibbenheims III, Esquire, Twice Removed


    steam.php?id=BPSkibbenheims&pngimg=http:%@^%@^www.backfiregaming.net%@^bartswap%@^bartsig.png&tborder=1
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