Funny what they called balance. They screw up GWF badly but what i saw, TR got same bad nerf. On the other hand, looks like CW now will be "The chosen one" of all classes.
This was a normal Spellplague run without any wipes. What i can say, I've never been outDPS'ed so badly by a CW and i played many dungeons from closed beta till today (as a GWF).
I can confirm that unstoppable even at full determination is now only lasting about 5 seconds. I also seem to take more damage when using unstoppable now.
I confirm the 2min cooldown on Takedown, but that happened to me before that last update. So there are definitely some old bugs that were never addressed, and certainly new ones.
Funny what they called balance. They screw up GWF badly but what i saw, TR got same bad nerf. On the other hand, looks like CW now will be "The chosen one" of all classes.
This was a normal Spellplague run without any wipes. What i can say, I've never been outDPS'ed so badly by a CW and i played many dungeons from closed beta till today (as a GWF).
Seriously? You know that 50% of the CW's damage is punting off the side, which is the ENTIRE run including the final boss. When will people stop looking at the pathetic scorecard and start running real damage parses. I am not saying that CWs dont do great dps. I know since my main is one, but these scorecards don't mean anything.
and i dont understand why people complaining pve, they are your teammate, they do better you go thou the dungeon faster
class balance is mostly reflected @ pvp
and i dont understand why people complaining pve, they are your teammate, they do better you go thou the dungeon faster
class balance is mostly reflected @ pvp
Heh been wondering that myself for years in multiple games
Seriously? You know that 50% of the CW's damage is punting off the side, which is the ENTIRE run including the final boss. When will people stop looking at the pathetic scorecard and start running real damage parses. I am not saying that CWs dont do great dps. I know since my main is one, but these scorecards don't mean anything.
Lol dude, you have no clue i've done SP many times and I always finish first or 2nd to the CW, 17m Damage is just wayyy too much like ****...
So unstoppable bugging randomly... since BETA and never fixed.
Lol dude, you have no clue i've done SP many times and I always finish first or 2nd to the CW, 17m Damage is just wayyy too much like ****...
So unstoppable bugging randomly... since BETA and never fixed.
Yea you're right, I guess you lost 10mil in damage because of the slam damage nerf? Have they nerfed any other damage for GWf? Also, what exactly did they give CWs to boost their damage? In fact CWs lost the BIGGEST dps spam fest of Singularity + Shield pulse. SP with CWs that know what they are doing is one punt into the acid after the other. How in the hec do you pull ahead on damage when there is nothing to hit?
Yea you're right, I guess you lost 10mil in damage because of the slam damage nerf? Have they nerfed any other damage for GWf? Also, what exactly did they give CWs to boost their damage? In fact CWs lost the BIGGEST dps spam fest of Singularity + Shield pulse. SP with CWs that know what they are doing is one punt into the acid after the other. How in the hec do you pull ahead on damage when there is nothing to hit?
I'm seriously doubting that you play a GWF.
On a side note... Did Roar get Ninja nerfed or is it bugged? I cannot get the AP I used to get with roar pre-patch.
Seriously? You know that 50% of the CW's damage is punting off the side, which is the ENTIRE run including the final boss. When will people stop looking at the pathetic scorecard and start running real damage parses. I am not saying that CWs dont do great dps. I know since my main is one, but these scorecards don't mean anything.
+1 .. the CW got the highest score because CWs have lot of AOEs.
ex.
a TR hits 100 per single target and hit 1 mob
a CW hits 25 per and hit 6 mobs
The biggest issue now is the unstoppable bug. It drops out even when you still have like 30% determination, and sometimes just drops and you get cc'ed while you think you are immune. Other times, it drains BOTH the below 50% and above 50% bar, thus your unstoppable lasts like 5 secs, while a full determination bar should last you 8 seconds (i tested it non-combat in the trade of blades). The skill is not usable in its current state; and it is our signature skill. GOOD JOB DEVS, GOOD JOB!!! I had great outlook for this game, but the lack of quality control and the limitless glitch / bug (heavy inferno nightmare for the world and no roll back, anyone?) is really pissing me off.
p.s., I was playing frozen heart tonight, my unstoppable got CANCELLED when the golems knock me back. This is so bull!
pandapaulMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 424Bounty Hunter
edited August 2013
Yes I drew attention to it and they said they worked It out..
So obviously another lie.
I have lost all faith in this development team
0
ggyuMember, Neverwinter Beta UsersPosts: 0Arc User
edited August 2013
The idea is the new awesome patch,push down the delfect chance of GWF and nerfed the Unstoppable now if your Temp.Heath ended or finish your Unstoppable finish and i just notice that Unstoppable now bugged more in that new fury of the feywild patch,so please any GM respond to us ,Now we not usefull in pve and weak in pvp ,I don't feel that GWF is Tanker no more neither damager ,again Unstoppable still bugged more now and had been nerfed so much =.=
Yea you're right, I guess you lost 10mil in damage because of the slam damage nerf? Have they nerfed any other damage for GWf? Also, what exactly did they give CWs to boost their damage? In fact CWs lost the BIGGEST dps spam fest of Singularity + Shield pulse. SP with CWs that know what they are doing is one punt into the acid after the other. How in the hec do you pull ahead on damage when there is nothing to hit?
I played alot of Spell with many good CW's so please dont tell me that 10m advantage is normal, because it is not. I as GWF had always very similar score to CW/TR and they were ahead of me just at the final (when CW throws everthing and i with TR was on boss). So no, its not normal. I need to check out another dungeons to have full view on this.
I played alot of Spell with many good CW's so please dont tell me that 10m advantage is normal, because it is not. I as GWF had always very similar score to CW/TR and they were ahead of me just at the final (when CW throws everthing and i with TR was on boss). So no, its not normal. I need to check out another dungeons to have full view on this.
Same here - while I wasn't always top like piku, I was at least competitive on my GWF unless badly out-geared.
Unless piku had a very bad run, and the CW had a fantastic one (or was an amazingly skilled player), that 10m difference does not inspire confidence on the GWF situation.
EDIT: Could it just be a change with how the game calculates damage?
I played alot of Spell with many good CW's so please dont tell me that 10m advantage is normal, because it is not. I as GWF had always very similar score to CW/TR and they were ahead of me just at the final (when CW throws everthing and i with TR was on boss). So no, its not normal. I need to check out another dungeons to have full view on this.
This.
I was curious about the changes as well. Yesterday we went for Spellplague balanced party. All the way to boss all classes except DC damage speced (CW was pushing) and we were like max 0,5 mil apart! I, as GWF Destroyer, was the only one without Ioun Stone and still not completed Avatar (I went into SP for Helm to complete it eventually) and was still able to hold my own with them! We ended like all 4 with 10 milion+ DMG without wipes. I would like to run another run with my new Avatar and Ioun Stone for comparison, I hope it will be soon. The thing is, with good spec and good skill, all the classes ends up with similar DMG except DC (if he is not DPS speced...). In my opinion, this is quite good result.
Nevertheless, I have noticed that Unstoppable is now even more buggy as it is here reported. I have to constantly spam TAB in order to be secure that I am using my determination as much as I can. In pvp with destroyer spec I am almost totally worthless. Till now I was able to withstand something and have plenty kills, but now I am just free kill for everyone, because I am knocked out/controlled out of unstoppable without any problem...
I have also noticed that Roar is no longer giving APs... which is quite sad, because right now I don't know about any way to spam dailys. I have build my GWF especially with the idea to spam dailys (with avatar expecting to have 4K recovery), but now it is rather slow. Damage-wise new slam is quite a cut, but it could be remedied, if the cap on targets was removed. It is their own argument: as a utility power there is no point to have cap, otherwise its utility doesn't affect all monsters and become quite worthless in big fights... Also it should be allowed to crit, in order to get at least some boost. Now UTILITY daily of CW (singularity) deals way more damage (with crit I hit with my !HAMSTER! CW 11K) on all targets (and there are a lot of them)! How can we GWF compare with that and our "HAMSTER" daily?
Overall, I think they are quite on a good way, but have to remedy some details (unstoppable bug and slam "utility"). I hope it will improve in the near future. Till then, I will try my best to prove to everyone that GWF are worth a place in any party, as my friends and guildies can see, when they run with me. Heads up, it is not a lost case!
Comments
This was a normal Spellplague run without any wipes. What i can say, I've never been outDPS'ed so badly by a CW and i played many dungeons from closed beta till today (as a GWF).
Seriously? You know that 50% of the CW's damage is punting off the side, which is the ENTIRE run including the final boss. When will people stop looking at the pathetic scorecard and start running real damage parses. I am not saying that CWs dont do great dps. I know since my main is one, but these scorecards don't mean anything.
period
and i dont understand why people complaining pve, they are your teammate, they do better you go thou the dungeon faster
class balance is mostly reflected @ pvp
Heh been wondering that myself for years in multiple games
Lol dude, you have no clue i've done SP many times and I always finish first or 2nd to the CW, 17m Damage is just wayyy too much like ****...
So unstoppable bugging randomly... since BETA and never fixed.
Yea you're right, I guess you lost 10mil in damage because of the slam damage nerf? Have they nerfed any other damage for GWf? Also, what exactly did they give CWs to boost their damage? In fact CWs lost the BIGGEST dps spam fest of Singularity + Shield pulse. SP with CWs that know what they are doing is one punt into the acid after the other. How in the hec do you pull ahead on damage when there is nothing to hit?
I'm seriously doubting that you play a GWF.
On a side note... Did Roar get Ninja nerfed or is it bugged? I cannot get the AP I used to get with roar pre-patch.
+1 .. the CW got the highest score because CWs have lot of AOEs.
ex.
a TR hits 100 per single target and hit 1 mob
a CW hits 25 per and hit 6 mobs
TR's score = 100
CW's score = 25*6 = 125
p.s., I was playing frozen heart tonight, my unstoppable got CANCELLED when the golems knock me back. This is so bull!
Besides unstoppable being still buggy and obviously nerfed. I noticed this as well.
Fox Stevenson - Sandblast
Oh Wonder - Without You
Do not go gentle into that good night.
Rage, rage against the dying of the light.
- Dylan Thomas
http://nw-forum.perfectworld.com/showthread.php?450881-Unstoppable-is-mega-nerfed/page6
So obviously another lie.
I have lost all faith in this development team
I played alot of Spell with many good CW's so please dont tell me that 10m advantage is normal, because it is not. I as GWF had always very similar score to CW/TR and they were ahead of me just at the final (when CW throws everthing and i with TR was on boss). So no, its not normal. I need to check out another dungeons to have full view on this.
Same here - while I wasn't always top like piku, I was at least competitive on my GWF unless badly out-geared.
Unless piku had a very bad run, and the CW had a fantastic one (or was an amazingly skilled player), that 10m difference does not inspire confidence on the GWF situation.
EDIT: Could it just be a change with how the game calculates damage?
This.
I was curious about the changes as well. Yesterday we went for Spellplague balanced party. All the way to boss all classes except DC damage speced (CW was pushing) and we were like max 0,5 mil apart! I, as GWF Destroyer, was the only one without Ioun Stone and still not completed Avatar (I went into SP for Helm to complete it eventually) and was still able to hold my own with them! We ended like all 4 with 10 milion+ DMG without wipes. I would like to run another run with my new Avatar and Ioun Stone for comparison, I hope it will be soon. The thing is, with good spec and good skill, all the classes ends up with similar DMG except DC (if he is not DPS speced...). In my opinion, this is quite good result.
Nevertheless, I have noticed that Unstoppable is now even more buggy as it is here reported. I have to constantly spam TAB in order to be secure that I am using my determination as much as I can. In pvp with destroyer spec I am almost totally worthless. Till now I was able to withstand something and have plenty kills, but now I am just free kill for everyone, because I am knocked out/controlled out of unstoppable without any problem...
I have also noticed that Roar is no longer giving APs... which is quite sad, because right now I don't know about any way to spam dailys. I have build my GWF especially with the idea to spam dailys (with avatar expecting to have 4K recovery), but now it is rather slow. Damage-wise new slam is quite a cut, but it could be remedied, if the cap on targets was removed. It is their own argument: as a utility power there is no point to have cap, otherwise its utility doesn't affect all monsters and become quite worthless in big fights... Also it should be allowed to crit, in order to get at least some boost. Now UTILITY daily of CW (singularity) deals way more damage (with crit I hit with my !HAMSTER! CW 11K) on all targets (and there are a lot of them)! How can we GWF compare with that and our "HAMSTER" daily?
Overall, I think they are quite on a good way, but have to remedy some details (unstoppable bug and slam "utility"). I hope it will improve in the near future. Till then, I will try my best to prove to everyone that GWF are worth a place in any party, as my friends and guildies can see, when they run with me. Heads up, it is not a lost case!