test content
What is the Arc Client?
Install Arc

Whats wrong with CW' defense/Survibility

pufypufy Member Posts: 44 Arc User
edited August 2013 in The Library
Hello guy's
I know this game is geared depended...and i know that mages...must be Weak.
But not like that...

Even if i put Shield on Tab ( i have champion gear from GG (like gladiatort1 version But t2)

Still they break me like a mirror.

I know i face heavy maxed cash players..but even so .

IS their damage to broken..or our defense/survibility broken ?

Yes i dodge a lot..but i dont find normal to be 2 hits.

At least if we are 2 hits..give us More damage.

CW is squishy as hell

YES i have t2
Yes SHield on tab.
Yes dieng like 2 hits max specialy from those lovely rogues.
And yes talking of 1v1...ofc 5 maxed on ya..nobody survives

SHould i stack Defense ??Damage rezistance would Help a CW >?Or he already have to low def and wont Help stack more.
Post edited by Unknown User on

Comments

  • kerrovitarrakerrovitarra Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 559 Bounty Hunter
    edited August 2013
    Well, cash don't affect gameplay... mostly. Your defense must be offense: you have 80 range on your spells. Just try your best and don't let melees to come for your butt. Dodge all GWF encounters - and he won't do any damage to you. Don't let GF to come close to you. Try to notice TR, when he goes ti stealth and dodge his 1-shot button.
  • copticonecopticone Member Posts: 0 Arc User
    edited August 2013
    Shield on Tab is a complete waste of Mastery. In fact, I wouldnt use shield at all myself in PvP. Teleport timing, and CCing is your best mitigation.
    Check out my personal Nerf Proof T2 Thaumaturge Build.
  • thorizdenthorizden Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited August 2013
    Do:

    1) Get a soul forged armor enchant

    2) Stay with team mates ALWAYS

    3) Only use dodge when you think you're being attacked a not a quicker travel method

    4) Dodge toward and through GFs when they target you

    5) Attack from max range

    6) Pay attention to your surroundings all the time


    Don't

    1) Stack defense as a CW

    2) Do not run shield in your tab slot (I don't run shield in PvP at all)

    3) Don't run onto points solo

    4) Don't assume being near a DC will keep you alive
  • bkloesbkloes Member Posts: 0 Arc User
    edited August 2013
    Kerro - I understand your advice but I wish I understood how to apply it. When you say Try to notice TR....I don't understand how you do this when many are always in stealth? Also GF and GWF have CC immunity....I play both GF and CW, I do not feel CW is underpowered per say but I do relate to the OP's post. I love guild runs because I don't feel as vulnerable but in Pugs....lord help the squishy. What would be really nice is if our shield returned ALL damage back to attacker....so when those rogues tried to sneak shot us they could get a nasty surprise.....Obviously it would be a 1 time things and require recasting to maintain shield but it would be a nice and realistic counter to our plight.
  • fondlezfondlez Member Posts: 0 Arc User
    edited August 2013
    Shield on tab is a complete waste in pvp. Seriously. I love seeing enemy CW's with it (especially the purple Shield) because I know every time that is a free kill.

    Like Kerro said, in this game where burst and CC immunity is king, your best defense is an alarming offense and some serious dodging skills!

    You will never be as beastly as TRs, especially skilled and geared TRs who can drop 60K LA-Lashing Blade crits and 30k crits without LA (not even taking into account Impact Shots that take almost half your health off).

    But in general you can give any class in pugs a good fight and are deadly in a premade that knows how to keep the pressure off you.
  • exarkun007exarkun007 Member, Neverwinter Beta Users Posts: 113 Bounty Hunter
    edited August 2013
    The best defense a CW has in PvP is positioning. Use the terrain. Teleport to make jumps GWF/GFs can't make easily. Create your own positioning with repel.
  • abell39abell39 Member Posts: 1,175 Arc User
    edited August 2013
    I don't play PvP, but just from comparing with my DC (who's still pretty squishy), my impression is that CWs are supposed to be glass cannons. They're supposed to deal damage from an absurdly long distance, control to keep enemies at a long distance, and teleport to get out of bad situations and back to long distance (hence they have three(!) dodges before stamina depletion while all other classes have only two).
    Kerensa Loreweaver, level 60 DC | Rilla Turtledove, level 60 CW | Calvin Meriwether, level 60 TR
    Kaylee Krankenwagen, level 60 GF | Tavandruil Wayfinder, level 49 GWF | Aldith Langley, level 51 HR
  • faiteaccompliifaiteaccomplii Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 2
    edited August 2013
    when I turned 60th as my formerly fun and effective in pvp CW (pvp'd all the way up in fact) I got the pvp gear and thought "Ok at least I will have a fighting chance as I pvp'd so much that I have a full epic pvp set and I know what I am doing'

    WRONGO!!!!!!!
    Wrongo, Wrooooong.

    Nope.

    I learned very fast that my pvp armor was useless and that I needed (per Xira I believe his name is post) Grand Vizier (think that's it_) and I needed GOOD enchants , if not great enchants and yes I had to spend oodles of real life cash to get them.

    Now, I am able to at least play again like before 60th and while I am still VERY squishy I have a fighting chance.

    I had to really gear up though, my current GS is around 11.4'ish. It was 10.3 til I realized DUH that you can wear a gemmed shirt and pants....NEwB here lol.

    Anyways.....good luck!! I have shield on tab, probably another newb move. I still have a ton to learn.
  • cyberdoxcyberdox Member Posts: 0 Arc User
    edited August 2013
    your main problem is because the GG set has NO defensive stats at all, no defense, no deflect, no life steal, no regain... best to start saving up for ether High Vizer set (best defense/utility set) or Shadow Weaver (best offense).
  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited August 2013
    Many CW players appear to be under the impression that Shield grants constant damage mitigation in some way.

    It doesn't.

    The first time you are sneezed on, your Shield is diminished. Whether it's a single tick of Brand of the Sun or a Lashing Blade, your protection is gone until you have gone 6 seconds without being touched. It's not even particularly good at flushing out rogues because pushing them farther away from you is usually doing them a favor if they're relying exclusively on stealth.

    High Vizier does incredible damage if used with complementary powers. Its offensive potential competes with that of Shadow Weaver, but power selection and quality enchants are arguably even more important to make it shine.

    Finally, even the very top CWs are squishy to other decently-geared characters. Unless you're using a macro of some kind to swap your collection of Perfect Soulforged main armor pieces in and out, you can consider yourself at-risk at most times :P
    Sacrilege - Warlock
    Contagion - Cleric
    Testament - Wizard
    Pestilence - Ranger
    Dominion - Paladin

    NIGHTSWATCH

  • slushpsychoslushpsycho Member Posts: 657 Bounty Hunter
    edited August 2013
    thorizden wrote: »
    Do:

    1) Get a soul forged armor enchant

    2) Stay with team mates ALWAYS

    3) Only use dodge when you think you're being attacked a not a quicker travel method

    4) Dodge toward and through GFs when they target you

    5) Attack from max range

    6) Pay attention to your surroundings all the time


    Don't

    1) Stack defense as a CW

    2) Do not run shield in your tab slot (I don't run shield in PvP at all)

    3) Don't run onto points solo

    4) Don't assume being near a DC will keep you alive

    This guy know how to play CW in PVP, confirmed.
    CW is without doubt the most squishy class in game since u don't build tanky anyway, if u do u might as delete and reroll a GWF or GF. And IMO it is somewhat weakest class given to certain point of GS say like around 11k when all other class have more burst or equal burst than u plus better escape and survivability...(Even a dps dc can match your dmg output if spec right, I have lost 1 v 1 to some if I do not have daily)
    It can be fun to play CW in PVP, but u will die, unless u always play in a good premade and don't encounter a good rogue, sadly it is rare to meet those two condition at the same time.
  • slushpsychoslushpsycho Member Posts: 657 Bounty Hunter
    edited August 2013
    Well, cash don't affect gameplay... mostly. Your defense must be offense: you have 80 range on your spells. Just try your best and don't let melees to come for your butt. Dodge all GWF encounters - and he won't do any damage to you. Don't let GF to come close to you. Try to notice TR, when he goes ti stealth and dodge his 1-shot button.

    See another player thinks one can out play stuff with pure skill in this game.
    U can't, let me start with this, can u do this all the time kerro? If yes u must be good, but do u still die as cw and why?
    Plz don't listen to that guy...He points a good direction, but forget to tell everyone the pavement towards there are about 2 million light years' long. It is insanely hard to do all those perfectly all enemy need is a lucky hit on u then u get maybe stun or prone u are dead if facing a legit team. Pug wise any player with good skill can own unexp people with any class.
  • degraafinationdegraafination Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    High Vizier set is the best option now for PVP. The regen is awesome.

    You're a Control Wizard. Therefore, control! 1-2 seconds is life or death in Level 60 PVP. I stun lock everything I can so 1) they cannot attack 2) I can continue to attack and 3) my teammates can pounce them.
    PWP_zpsf8f711ce.jpg
    Join Essence of Aggression: PVP-ing Hard Since Beta!
  • zekzt87zekzt87 Member Posts: 25 Arc User
    edited August 2013
    Properly used shield in a mastery slot on pvp matches can do vonders [especjally with high regen + ls and soulforged enchant].
    I was able to stand up much more and score a lot better with shield and more defensive spec than with pure dps [but in the other hand i usually play with friends not with random people so we all complete eachother in the terms of tactics]

    Imho shield is not a bad thing on pvp is you know how to use it.
    0prg.jpg
  • tokse2tokse2 Member Posts: 117 Bounty Hunter
    edited August 2013
    thorizden wrote: »
    Do:
    Don't

    1) Stack defense as a CW
    Why? Should we stack hitpoints instead in the defensive enchant slots?
  • parmezana1parmezana1 Member Posts: 36
    edited August 2013
    thorizden wrote: »
    Do:

    1) Get a soul forged armor enchant

    2) Stay with team mates ALWAYS

    3) Only use dodge when you think you're being attacked a not a quicker travel method

    4) Dodge toward and through GFs when they target you

    5) Attack from max range

    6) Pay attention to your surroundings all the time


    Don't

    1) Stack defense as a CW

    2) Do not run shield in your tab slot (I don't run shield in PvP at all)

    3) Don't run onto points solo

    4) Don't assume being near a DC will keep you alive

    No.2 is a life saver. When I am around team mates, I maximize my damage output (CW Oppressor). No.3 is a mistake that every CW does, there were times that I wished I had stamina left and evade instead of dying. No.6 Stay alert! When a rogue enters stealth, you can see it because a purple cloud appears near you. I do not even use shield in PvP, I never understood what it was really for besides the push back. I'd rather have my Chill strike at my Tab, EF, CoI and Ray of Enfeeblement at the general powers tray.

    But, to be honest, there have been a few Domination matches where I was able to survive long enough so a team mate would come to my aid to finally take down the opponent, but still, I am pissed of the fact that a rogue would slash me with a 14k dmg skill and render me useless in a matter of milliseconds.

    To conclude, CW is a mage which means that is meant to deal damage not to being tanky.
    [SIGPIC][/SIGPIC]
    "With the force of Wind and Ice , I shall rise..."
  • nightfer01nightfer01 Member, Neverwinter Beta Users Posts: 133 Bounty Hunter
    edited August 2013
    tokse2 wrote: »
    Why? Should we stack hitpoints instead in the defensive enchant slots?
    I preffer to stack Deflection and also using High Vizier since day 1 cause this set is broken and you dont need armor pen at all. Def is something you dont need aswell since most classes use plague fire enchants and the less def you have the better for you. Whoever uses vorpal, even with 5k def it wount matter. HP is a good idea too but sometimes stacking def or deflection is worth a long run.
    There is one thing that bugz my head since the new patch. That enchant that gives shield and its for deffence slot (not an armor slot, a regular slot) looks severely broken to me. A perfect enchant that blocks over 2.5k dmg is something really interesting but the problem is do they stack. You can have up to 3-(6) of them (I dont know about rings and neck if there is a model with def slot). If they do stack, that means over 7.5k worth of HP. If so, that will be perfect for CWs survivability.

    I used to run Shield on tab before aswell, but back then people werent that geared up and even if they were, they didnt use broken builds, at least not all of them. It was easy, but in the end after the big patch in june, I respecced and putted chill strike on mastery - I can saw it was worth a ton. I am running 3 cold-based spells (1 daily, Ice Knife) and 3 arcane spells (1 daily, Opposite Force). Why Opposite Force? Cause this daily is really overpowered but underrated. AS is completely useless since everyone can dodge it, Ice Storm (or whatever the name of that cold-based daily is) is not a factor anymore cause 2sec prone is nothing and the damage it does is not that good anymore (not that I ever used it). As someone mentioned the encounters in one of the previous posts -> Chill Strike on tab, EF, RoE and CoI is way more than you can ask for (presuming you are running Taumat paragon tree).
  • kerrovitarrakerrovitarra Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 559 Bounty Hunter
    edited August 2013
    Conditions, where chill strike on tab gets profit, occurs quite rare. Icy rays here is much more profitable.
  • freedumb4evafreedumb4eva Member, Neverwinter Beta Users Posts: 342
    edited August 2013
    Conditions, where chill strike on tab gets profit, occurs quite rare. Icy rays here is much more profitable.

    Chill Strike on tab makes outdoor solo content go by a lot faster, for me.
    pufy wrote: »
    Hello guy's
    I know this game is geared depended...and i know that mages...must be Weak.
    But not like that...

    Even if i put Shield on Tab ( i have champion gear from GG (like gladiatort1 version But t2)

    Still they break me like a mirror.

    I know i face heavy maxed cash players..but even so .

    IS their damage to broken..or our defense/survibility broken ?

    Yes i dodge a lot..but i dont find normal to be 2 hits.

    At least if we are 2 hits..give us More damage.

    CW is squishy as hell

    YES i have t2
    Yes SHield on tab.
    Yes dieng like 2 hits max specialy from those lovely rogues.
    And yes talking of 1v1...ofc 5 maxed on ya..nobody survives

    SHould i stack Defense ??Damage rezistance would Help a CW >?Or he already have to low def and wont Help stack more.

    The best defense is a great offense for CW along with a lot of dodging. Putting points in to Thaumaturge can help burn targets down faster while putting points in to Oppressor can help to stack significant amounts of Chill quickly while also doing solid damage.

    If I could afford a Vorpal Enchantment I might give Renegade a go since that tree will give me a lot of critical damage. It would probably drop targets a lot faster than a Thaumaturge spec.

    The new Feytouched enchantment might help your survivability and the new Elven Battle enchantment might do also, (although it would be nice if it also reduced silence duration.) I won't forget to mention the Soulforge and Barkshield enchantments.

    You get defense from your PVP gear already, so don't go out of your way to stack more. That's my advice.
  • kerrovitarrakerrovitarra Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 559 Bounty Hunter
    edited August 2013
    We talking about PvP or "outdoor whatever"?
Sign In or Register to comment.