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Help for Neverwinter Adventure Zone Map

nechoventsinechoventsi Member Posts: 13 Arc User
edited August 2013 in The Foundry
Hey, everybody!

I need a little help for Protector's Enclave as an Adventure Zone map. At some point of my quest the player needs to go out of a house in Protector's Enclave (in which he easily got in :D ). But when I playtest and use the exit in the house it teleports my character in the point where the fountain is - infront of the king's place. Any ideas on how to make him exit from where I want?
Any help will be welcome! Thanks!
[SIGPIC][/SIGPIC]
Post edited by nechoventsi on

Comments

  • neverwinter1776neverwinter1776 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    Map transitions - Leave from?
    Is this the last part of the quest? Beginning?
    Need more info please.

    NW1776
    [SIGPIC][/SIGPIC]
  • nechoventsinechoventsi Member Posts: 13 Arc User
    edited August 2013
    OK, so... This is the last part of the quest. Need to leave the house and go to an NPC to finnish and collect reward. I first got in a dungeon, then from the dungeon, using an overworld map travelled directly to the house and from there I need to get out from a sertain point.
    If I travel from the dungeon to Protector's Enclave, from there enter the house on foot and then get out from the door a solution?
    [SIGPIC][/SIGPIC]
  • neverwinter1776neverwinter1776 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    Ok.. took me some re-reading. Sooo, you want to have them Come out into Protectors Enclave at a specific point?

    Well can't really be done because they don't allow you to change or add anything including a spawn point to the "Adventure Zone Map"
    They do however allow you to choose where the treasure chest is, and I don't know but that may Spawn you closer?

    676c7f63-d9c8-4a07-b48f-800dbd966795_zpsb05a8c04.jpg?t=1375574797
    [SIGPIC][/SIGPIC]
  • nechoventsinechoventsi Member Posts: 13 Arc User
    edited August 2013
    Thank you, that can be helpfull for the end of the quest, but the hero need to go out of that house twice, the first time close to the beggining. I'll figure something out.

    BTW, some dude in the foundry chat mentioned that it's glichy only while playtesting. Once you publish the quest, the game remembers where you entered from and when you leave you appear from the same door. Any ideas on that? Cuz I'm pretty sure I played atleast one quest where I got out of a house and appeared at the same door I entered from.
    [SIGPIC][/SIGPIC]
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