Hello, i'm making a GWF Sentinel, i read the guides in the forum and i have some questions.
Reading the guides i noticed the many versions of the same Sentinel path, some players using STR/CON and one using CON/DEX, some players using Unstoppable action 5/5 and one using 2/5, some players using Great Weapon Focus and one using Powerful challenge. As I'm not aware of the new and upcoming changes i would like to know:
Unstoppable Recovery 5/5 or 0/5?
Unstoppable Action 5/5 or 2/5 is ok?
Great Weapon Focus is really needed?
I read that threat was/is a problem, so Intimidation 5/5 or 0/5?
I Would like to know, STR or DEX as secondary stat?
Sentinel is good/needed at PvE end-game content?
What feats should i avoid at all(Destroyer, Instigator and Sentinel)?
I'm looking for a PvE Sentinel GWF, but also viable for PvP. Thanks for the Help.
Here the build that i made
http://nwcalc.com/gwf?b=iun:3qo73:aw3h,1cill3i:b0000:6u000:b5551&h=1 based on the forum threads if u guys want to look.
Comments
Can u help me here with those questions?
Aside from that my thread answers most of the questions above. I will say that Sentinel build is definitely viable end game for PvE and PvP for sure!
That is not to say that there aren't any Sentinel spec GWFs currently running T2s. For the majority of PUGs, it is fine. But when you join a competitive guild, and/or run with a core group of players, once your party members are geared well and know how to play their class, it will be extremely difficult to generate enough threat. Also in the many situations, on boss fights, when you are not needed to tank anything, you would be on the boss doing relatively low single target dps.
The only viable place for a Sentinel is in PvP, and that's with stacking HP, Defense, and Tenebrous.
Namely because whilst in unstoppable you will not be using roar or daring shout, (maybe ibs only). because you will be using these skills out of unstoppable to build determination. so you can stay in unstoppable longer.
Also i do suggest great weapon focus, because of the extra threat. your at-wills will generate most of your damage, and sure strike will give you 25% more threat, so 10% more damage is 12.5 more threat from surestrike.
The only threat talent i would suggest you get if you get one is defiance (25% from slam) because once you get 2500-3000 recovery you will be getting alot of uptime with your daily (slam almost always) which is your best aoe attack. the only problem is, you will have 5 less points to put into other damage feats from the non-sentinel tree.
Sentinel sure does have it upsides due to its tankiness, you just need to learn what your capabilities are. straight up tanking you will not feel very useful. but in certain T2s, it will give you the ability to let your CWs focus on boss without having to use any CC effects on trash, because you are so tankie you dont need it.
and also the featured satirical comedic adventure "A Call for Heroes".
I disagree, only bosses i can think of is spider 1st boss, 2nd boss. (but 2nd one goes down so fast anyway).
But sentinel is viable, i run with core groups, and i get requested by other guilds to join their T2s. We are faster than GFs, we can gather 3 packs of adds in Spellplague ahead of the group to give safe passage for the CW. we can take away CWs need to CC so they can focus damage/debuff bosses. You can do any campfire activation using a GWF sentinel, a rogue can do.
The only issue with GWF i see, is in straight up trash clearing, CN up to 2nd boss (but with 2 competant CWs you can just switch to dps skills) Spider between 1st/2nd boss.
and also the featured satirical comedic adventure "A Call for Heroes".
You are making an argument for GWFs in general, not Sentinel. Because everything you mentioned, I can do with mine as a Destroyer spec. With straight out dps + 10% lifesteal, there is no group of mobs I cant hold, even without a DC. I am not belittling the viability of a GWF. In fact I very much enjoy mine. I am just not seeing the need to go Sentinel and sacrifice dps to gain more mitigation. Between Unstoppable, Daring Shout, and a competent DC, even a dps GWF will be hitting the mitigation cap. I have soloed bosses and I have "controlled" adds running T2s without CWs. I have tried the Sentinel tree, but after seeing what I can do as dps gwf, I found no reason to go back.
I chose Sentinel path for several reasons, i'll tell you 4 that i can remember right now:
#1. CON now gives armPen to GWF(good stat for pve).
#2. The determination regain from Dextroyer spec is very little, so dont worth.(i read in a thread)
#3. IMO, if u cant beat the TR in damage, why bother, be a tanker with damage so u can tank AND do damage (more useful), and some people says that GWF Sentinel can tank better than GFs.
#4. I Love tankers, but i tried GFs and the skill block seems to be useless since goes away so fast. (i never got lvl 60 with the GF so i might be doing it wrong)
I take it you just assumed I am bashing on being a tank GWF and didnt bother to read my posts.
What does this have to do with choosing a Sentinel? Any GWF can take advantage of CON however they want. If you are referring to Disciple of War, then again ANY GWF can decide to take it or not, it is not exclusive to Destroyer. It is a feat used to prioritize and balance stats. I currently dont even have any points in it, nor am I stacking CON, and yet still have 24% ArP. I will probably take it again once I respec to free up some Enchants for something else.
Is Destroyer's Determination regen small? Yes, as it should be. Is it worth it? I think it is. If it was more than what it is currently it would be ridiculously OP. But that is not the main nor the only benefit of Destroyer's Purpose. 10% extra damage while Unstoppable is nothing to brush off. It is always better to make a decision based on experience rather than hearsay. You may come to the same conclusion and think it is not worth it. But at least it was based on your own experience.
In my case, I am not making assumptions about Sentinel. I specced Sentinel because I also enjoy tanking. But I found that I can survive exceptionally good with my current setup, and generate higher threat, while still doing insane AoE dps as a Destroyer.
That's like saying to a CW if you cant beat the TR damage, why bother, just spam singularities and dont worry about anything else. While there are some that actually believe this, I do not subscribe to such logic. If a CW can provide the needed CC while dishing out excellent damage, why cant a GWF provide the needed tanking while dishing out excellent damage?
In terms of survivability, there is no question a GWF is better than a GF. But tanking is not only about surviving. In fact, grabbing aggro, IMO, is more important. GFs are good at grabbing aggro. To be as effective tanking on a GWF in terms of threat, increasing your overall dps is much better than Grudge Style and Intimidation combined. The only other factor to consider now is survivability. Sure a Sentinel has more mitigation, but if it is overkill, then what's the point? Especially if it is at the cost of aggro generation. If a Destroyer or even Instigator can solo tank (survive+generate aggro) while putting better dps, why go Sentinel?
All my informations its from the forum, i'm new with the class. The point #1. i meant the reduce of an enemies mitigation by an additional 1% per point of Con (GWF). In point #3. i dont belive that either, i outdps a lot of TRs with my CWs, but dont worth ONLY focus on damage, u actually made my point, u can tank and do damage as Sentinel, but if your team needs a true tank u can stand there and do your job.
Just a matter of opinion, and I am fine in not leading the Universe in DPS because it's not what I aspire too.
So what playstyle fits each path? i'm confused too between all paths, all feats sounds good ^.^ i just chose Sentinel. Instigator is single target, Destroyer is AoE damage and Sentinel tank?
Destroyer = The King of DPS, and can utilize a sick PvP stun-lock build. To be effective you do need to be good at it, eg. They are not very forgiving to mistakes IMO.
Sentinel = The Survival Kings of Neverwinter, less DPS then Instigator/Destroyer though stronger in PvP (with or without Tenenbrous). More forgiving then Destroyer (your survivability really shines), yet a bit more strategic in it's use for the benefit of the party as a whole.
also got 1k lifesteal now. didnt have to sacfrice too much (using T2 pvp icon on pet + 1 ancient necro ring on pet with lifesteal.) Can still stand still and eat anything that comes at me, and get some extra speedy sprint from the set bonus pretty handy.
and also the featured satirical comedic adventure "A Call for Heroes".
But I only chose the Sentinel path because it goes with how I prefer to play. I like being the tank. My main is a DC and it wasn't enough of a battle-front character for me, so I made the GWF I have now.
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try aim for 22-24% total arp. (add CON bonus to whatever your stat gives)
for defense, 2200-3000. deflection around 600-1000, regen (as much as you can, so 800-900 probably is what you can get). about 30k ish hitpoints. 900-1300 lifesteal. Regen is the most important i found, after testing with lifesteal. lifesteal helps, but HP + regen feels very noticable i notice i take alot more damage when switching to avatar pieces.
reason i take full vigil now, is mainly because of the gear/enchants i have now, which is all rank 8s. so im able to get 30k HP, have 800-900 regen (using frostpelt girdle or whatever its called), hrimir set. got around 2600 crit, and sitting at 5k power. I just like the extra mobility damage resist and extra recovery/power.
However i would advise just using vigil x2, titan x2. would be cheaper. unless your HP is high enough.
and also the featured satirical comedic adventure "A Call for Heroes".
Thank you, that helped a lot!
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The bug with SoS is insignificant in comparison to is amazing debuff. Hec even if it wasn't bugged and this effect was intentional, I would still take SoS.
Correction - Instigator is better for DPS than Destroyer.