Using arena potions is a sign of weakness and they should be removed. Add buff pots for more killing and fun.
I agree! So annoying when you are fighting someone and they just run make a break for the potion, they pick it up with maybe 5% health remaining and then they can sit there and kill you from half health or more because you can't burst as fast as the stupid potion heals them for...
Especially GWF, he can just run in, fight 3-4 people for 30 seconds and then pop unstoppable and sprint away to the full heal potion when he gets to 5% health.
At the very least I would say the healing should stop if you take damage. That way you have to be out of combat for 20-30 seconds to get your full heal.
Guild Master of <Enemy Team>
We are definitely dominating, and we are always about to win.
I agree! So annoying when you are fighting someone and they just run make a break for the potion, they pick it up with maybe 5% health remaining and then they can sit there and kill you from half health or more because you can't burst as fast as the stupid potion heals them for...
Especially GWF, he can just run in, fight 3-4 people for 30 seconds and then pop unstoppable and sprint away to the full heal potion when he gets to 5% health.
At the very least I would say the healing should stop if you take damage. That way you have to be out of combat for 20-30 seconds to get your full heal.
I just think with these tiny maps and t3 mounts you can get from 1 potion to the other stupid fast in a 5v5. There are 4 potion points on top of that. To much if anything there should be no potions by basses and just by the bridge. I would see less of a potion issue if it was 10v10 since more damage is going out more player so getting nuked happens. Although as is removing healing potions and adding potions that
Add 1000 power
Add 500 crit
Add 2000 Def
Have them be random of course come up with more options just listed something for food for thought. I would be heading to the bridge for the epic fight for the buff then drop down on the base it would promote a much faster paced game. Less cheesy builds that rely on potions. Overall better Domination feel to it. Lets be honest there is a stat called Regen that works perfectly fine and there are clerics. Why is there over healing with health pots anyways.
I think its better to just die sometimes then run off for a potion that may or may not be there or bugged. Its faster to rez and get back to a point to contest it then running around for 5 mins looking for a potion.
so funny, they`re trying to balance a game without taking gear,skill difference and pots in account.
we can even prove it, just go all cry about gf`s and soon they get nerfed, while they shouldn`t realy be ;p
If you follow someone and they grab the potion. It does seem to stay graphicated (my new word of the day) for a few seconds after = maybe you are trying to just grab the ghost image: Mine seem to work all the time and I too will grab to deny enemy.
Genus Draco Fad and the Muster@Jintortle
ID: NW-DD5FLOBTJ Cult of the Dragon Foundry Contest - Please participate and vote for your favourite - 26/6/2014 contest rating begins.
Sir Camps A Lot. Mr SlingShot Boom. XX Phantasmagorical. Jinn Dragonfeast.
SlingShot Boom Jr. Jocan Traders. Little Lord Forgatty, Dwarf Mean and introducing Necro Torquemada (The Warlock)
The pots get bugged by stealthed rogues that grab them. I wouldn't be upset if they removed the pots, but if they don't then they need to fix the bug.
Why saves me time from running around with full Health taking the potions. Yes I do that because why? There needs to be less running and more fighting. Its great the look when a player especially a GWF aka - Great While Fleeing build runs to see no potions with 0 health and dies.
I would say just remove them entirely. It might also make pve-based healing clerics more useful or at least encourage players to give a **** when they are getting focused.
I would say just remove them entirely. It might also make pve-based healing clerics more useful or at least encourage players to give a **** when they are getting focused.
There ya go. Also maybe have to gear right now instead of making a build that needs to use potions. lol
Comments
I agree! So annoying when you are fighting someone and they just run make a break for the potion, they pick it up with maybe 5% health remaining and then they can sit there and kill you from half health or more because you can't burst as fast as the stupid potion heals them for...
Especially GWF, he can just run in, fight 3-4 people for 30 seconds and then pop unstoppable and sprint away to the full heal potion when he gets to 5% health.
At the very least I would say the healing should stop if you take damage. That way you have to be out of combat for 20-30 seconds to get your full heal.
We are definitely dominating, and we are always about to win.
I just think with these tiny maps and t3 mounts you can get from 1 potion to the other stupid fast in a 5v5. There are 4 potion points on top of that. To much if anything there should be no potions by basses and just by the bridge. I would see less of a potion issue if it was 10v10 since more damage is going out more player so getting nuked happens. Although as is removing healing potions and adding potions that
Add 1000 power
Add 500 crit
Add 2000 Def
Have them be random of course come up with more options just listed something for food for thought. I would be heading to the bridge for the epic fight for the buff then drop down on the base it would promote a much faster paced game. Less cheesy builds that rely on potions. Overall better Domination feel to it. Lets be honest there is a stat called Regen that works perfectly fine and there are clerics. Why is there over healing with health pots anyways.
we can even prove it, just go all cry about gf`s and soon they get nerfed, while they shouldn`t realy be ;p
Healing runes already stop healing when you take damage on the test shard.
ID: NW-DD5FLOBTJ Cult of the Dragon Foundry Contest - Please participate and vote for your favourite - 26/6/2014 contest rating begins.
Sir Camps A Lot. Mr SlingShot Boom. XX Phantasmagorical. Jinn Dragonfeast.
SlingShot Boom Jr. Jocan Traders. Little Lord Forgatty, Dwarf Mean and introducing Necro Torquemada (The Warlock)
Why saves me time from running around with full Health taking the potions. Yes I do that because why? There needs to be less running and more fighting. Its great the look when a player especially a GWF aka - Great While Fleeing build runs to see no potions with 0 health and dies.
There ya go. Also maybe have to gear right now instead of making a build that needs to use potions. lol