test content
What is the Arc Client?
Install Arc

ETA on new classes?

mmoplaya1971mmoplaya1971 Member Posts: 158 Arc User
edited August 2013 in General Discussion (PC)
Been gone a while. Any news on new classes?
Post edited by mmoplaya1971 on

Comments

  • warpetwarpet Member Posts: 1,969 Arc User
    edited July 2013
    if they come in next update then should be early November or late September that is time when pw games gets update
  • aaronjfaaronjf Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2013
    The most light devs have shed is this year.. So no, no new word.. Actually, I thought initially we were going to see the new class with module 1. Guess not according to devs :p
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited July 2013
    The new class(es) are not ready for Module 1.

    No promises but we will hopefully get a new class by the end of the year. However it seems like there are a few more paragon paths to choose from in the preview. :p
  • lordgrimmwoodlordgrimmwood Member Posts: 128 Arc User
    edited July 2013
    I'm certainly hoping to see the Ranger class added soon. I remember in Beta seeing items for Ranger and Scourge Warlock dropping.
    tumblr_mm7g22WQog1spm248o1_1280.png

    My first Foundry mission, The Valley of Darkness NW-DG9DOTZLU
  • soulwhispsoulwhisp Member, Neverwinter Beta Users Posts: 161 Bounty Hunter
    edited July 2013
    The new class(es) are not ready for Module 1.

    No promises but we will hopefully get a new class by the end of the year. However it seems like there are a few more paragon paths to choose from in the preview. :p

    You are so funny because i didnt found any in preview nor on owlbear. But i sawd some in other topics that others could, but i cant choose from them! Why?!?
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    soulwhisp wrote: »
    You are so funny because i didnt found any in preview nor on owlbear. But i sawd some in other topics that others could, but i cant choose from them! Why?!?

    You can't pick them on Mimic, but they are sort of there. On the paragon select screen the new powers will appear for a second or two in place of the existing paragon powers.
  • jonnarajonnara Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 144 Bounty Hunter
    edited August 2013
    The new class(es) are not ready for Module 1.

    No promises but we will hopefully get a new class by the end of the year. However it seems like there are a few more paragon paths to choose from in the preview. :p

    No NW than til end or the year. Sorry already sick of the playing same old classes since closed beta.
  • duthgar1976duthgar1976 Member Posts: 99 Arc User
    edited August 2013
    dev said in an interview that the new class is 40% done and wont be out till end of this year. so IF everything works and stays on schedule we will see one november december. if not then maybe early next year.
  • veektariusveektarius Member Posts: 1 Arc User
    edited August 2013
    Just logged in over here after receiving a newsletter in my email. If there is someone reading this who collects community feedback: your game needs more classes, probably more than one more, or paragon paths that make existing classes very distinct. I'm probably not going to play your game again until I hear that it has them. (And I haven't played it for at least two months). Obviously you can't release something that isn't finished, but I'm not sure your development priorities are correctly oriented. Make game first, make money second.
  • fathomfulfathomful Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 207 Bounty Hunter
    edited August 2013
    Be patient.

    I mean the game has only been out in non-beta for like a month or two. Surprised we are getting new content so fast anyway.
  • rhoricrhoric Member Posts: 1 Arc User
    edited August 2013
    I am still waiting for the new class. I prefer ranged classes. Always have in all the MMOs I have played.
  • veruganverugan Member, Neverwinter Beta Users Posts: 100
    edited August 2013
    jonnara wrote: »
    No NW than til end or the year. Sorry already sick of the playing same old classes since closed beta.

    The game just went live a little over a month ago and I don't know any MMO in history that has released new classes that close to launch.
  • baronvonboombaronvonboom Member Posts: 536 Arc User
    edited August 2013
    Until ive got a lvl 60 in all the available classes im not too bothered by this, sure a ranger, paladin, bard etc would all be nice but all the basics are pretty much covered and until you've tried them that's a whole lot of content your missing out on anyways..
  • aurelias1aurelias1 Member Posts: 12 Arc User
    edited August 2013
    I'm certainly hoping to see the Ranger class added soon. I remember in Beta seeing items for Ranger and Scourge Warlock dropping.

    I'd kind of prefer to get the counterparts to the existing classes first, like we have GF/GWF. I'd rather see Battle Cleric, War Wizard, and Cutthroat Rogue before Ranger or Warlock.
  • vokundozinvokundozin Member Posts: 2 Arc User
    edited August 2013
    Honestly we should have started out with the five main classes FIRST, before doing any counterparts. Fighter, Cleric, Mage, Ranger, Rouge. On top of this, where is the paladin? Where is the barbarian? Where is the Sorcerer? They messed up before they started. They should have gone with the five base, and built from there, Fighter path= GWF or GF. <---- thats just one example. Mage = CW or SW (Scourge Warlock Presumably). By leaving the base behind, you set yourself up for Ire, hatemail, and bad criticism. But personally, I still love the game. That won't change.
  • savraisavrai Member Posts: 110 Arc User
    edited August 2013
    vokundozin wrote: »
    Honestly we should have started out with the five main classes FIRST, before doing any counterparts. Fighter, Cleric, Mage, Ranger, Rouge. On top of this, where is the paladin? Where is the barbarian? Where is the Sorcerer? They messed up before they started. They should have gone with the five base, and built from there, Fighter path= GWF or GF. <---- thats just one example. Mage = CW or SW (Scourge Warlock Presumably). By leaving the base behind, you set yourself up for Ire, hatemail, and bad criticism. But personally, I still love the game. That won't change.

    I disagree. I like that they got the game out when they felt they had enough content to show it to the public. I enjoy the game and I'm happy they put it out when it did. The great part is, if you don't think they have enough, just shelf it for a year and then come back when they've added more.

    Me, I like that can play right now.
    *Legit Community*

    Heather - Ranger
    James - Paladin
    Jet - Warlock
    Royal - Cleric
    Gray - Rogue
    Red - Wizard
    Ios - Barbarian
  • sekhmetscorpiosekhmetscorpio Member Posts: 29 Arc User
    edited August 2013
    verugan wrote: »
    The game just went live a little over a month ago and I don't know any MMO in history that has released new classes that close to launch.

    That's true, hwoever most games launch with more than FIVE classes to begin with. This game is fun, but feels unfinished in its lack of diversity. Most MMORPG's launch with a minimum of 6, often more like 8 or 10 different classes. Sometimes with 2 factions and 8 classes on either side that differ to a degree. So its not like we are asking for them to surpass what other MMO's do, we are asking them to try to at least do the minimum of what other MMO's do in this regard.

    Final Fantasy beta was this past weekend. They have 8 classes at launch. You can multi-class and specialize - example is once you achieve level 30 'marauder' and level 15 in 'gladiator' you can pick up the 'warrior' job specialization. Not only can you play 8 unique classes, but you can play all 8 on the same character and switch around and specialize. Final Fantasy is just the most recent example to use, but I could throw every other MMO I have ever played out there as examples too - long list.

    Other games have both class diversity and class flexibility. Neverwinter has NEITHER. They have 5 classes and 1 paragon path for each. Something is sorely lacking.
  • lhachmacarlhachmacar Member Posts: 59 Arc User
    edited August 2013
    vokundozin wrote: »
    Honestly we should have started out with the five main classes FIRST, before doing any counterparts. Fighter, Cleric, Mage, Ranger, Rouge. On top of this, where is the paladin? Where is the barbarian? Where is the Sorcerer? They messed up before they started. They should have gone with the five base, and built from there, Fighter path= GWF or GF. <---- thats just one example. Mage = CW or SW (Scourge Warlock Presumably). By leaving the base behind, you set yourself up for Ire, hatemail, and bad criticism. But personally, I still love the game. That won't change.

    There are traditionally four main classes in D&D, not five. Cleric, Fighter, Thief, Wizard. All other classes in the game started as subclasses of the big four, and it wasn't until 3rd edition that subclasses were formally uncoupled from their parent class.

    Also, it's rogue. Rouge is a form of makeup.
  • enderlin50enderlin50 Member Posts: 993 Arc User
    edited August 2013
    Coming Soon!
    [SIGPIC][/SIGPIC]
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited August 2013
    enderlin50 wrote: »
    Coming Soon!

    Not soon enough...
    [SIGPIC][/SIGPIC]
  • myt3m0w53myt3m0w53 Member Posts: 0 Arc User
    edited August 2013
    <font color="orange">HAMSTER</font> then i will have to wait a few years to play what i wanted to play in a FR MMO
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited August 2013
    myt3m0w53 wrote: »
    <font color="orange">HAMSTER</font> then i will have to wait a few years to play what i wanted to play in a FR MMO

    It will take about a decade before they finish all the class builds in Player's Handbook 1. Maybe in twenty years I can play a Druid. :D
    [SIGPIC][/SIGPIC]
Sign In or Register to comment.