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Chains of Blazing light ninja nerf ?

uri92uri92 Member Posts: 0 Arc User
edited July 2013 in The Temple
I used to farm with that spell because it could hit more than 5 enemies.
Now it can only target 5 enemies, like Daunting Light. Still no critical, like it used to.

Anyone else noticed that ninja nerf ? Or have I missed it in a previous patch note ?
[SIGPIC][/SIGPIC]
- DRAGON - ( Mehrea DC 13.1k ) - ( Volsung TR 11.7k )
Post edited by uri92 on

Comments

  • fondlezfondlez Member Posts: 0 Arc User
    edited July 2013
    I'm pretty certain it has always hit only 5 targets, though I could be wrong since I never explicitly tested it in earlier patches. It was my levelling spell of choice during mid open beta and my Divinity "generator" as a new 60 in dungeons (yes, I didn't have a clue, lol).

    So, unless a patch somehow glitched it to work for unlimited targets for a while or perhaps you last used it in earlier beta, I do not think there's a change from previous.
  • phrausphraus Member Posts: 40
    edited July 2013
    I used a the combination of chains plus daunting while solo leveling. 5 targets was the maximum, and worst, you can see clearly how the effect decreases when the number of targets grows from 1 to 5.

    Too slow, too weak to be used in anything except soloing.
  • sogronnwosogronnwo Member, Neverwinter Beta Users Posts: 96
    edited July 2013
    Chains was 5-target capped I'm sure because I used it for levelling.
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