Is there a way to attach different series of encounters to specific NPC text options?
Example:
Player Talks to NPC - NPC has 3 different response options they can pick
If Player chooses response A - they get series A of encounters ending with the chest
If Player chooses response B - they get series B of encounters ending with the chest
If Player chooses response C - they get series C of encounters ending with the chest
Right now I have the text part but no matter which response they give it is activating series A, B, and C of encounters at the same time, and need to do all of them to get the chest.
Comments
http://www.youtube.com/watch?v=7V_GV4bEVIg
Art (aka Casek)
Part 1: A Mysterious Portal: - NW-DIKGSOTWT
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Part 4: Lvl 113
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Part 1: A Mysterious Portal: - NW-DIKGSOTWT
Part 2: Into the forest: Out now - NW DAVOJC8N7
Part 3: Through the portal: 50% Finished!
Part 4: Lvl 113
Does YOUR FOUNDRY need more plays? Try this thread: Click here