test content
What is the Arc Client?
Install Arc

Some Elite Dungeons Delves are ridiculously difficult...

krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
edited July 2013 in General Discussion (PC)
Aside from one or two, some of the dungeons at elite level are way too hard. Off the last 15 I played, only about 4 were completed and the others we gave up because one member just dropped (or crashed). Even with push powers/spells, it has become a joke. I played several times Castle Never and never finished it. The Dread Vault first 2 bosses are ok, but the last boss is just a show stopper every time I played it and escaping the red is simply impossible.

Bottom line, for the last 2 weeks, T2 dungeons (even when you can find a good team) have been a nightmare.

On top of that, it seems my streak of luck is at the bottom as the last 4 dungeons, I never ended up with a Very Rare, purple, item...only Drake seals, which are pretty unusable.


I am a solid GF with the Stalwart Bulkward set, shield and sword, 2 (normal, not even greater) enchantments armor & weapon enchantments. I even have the full set of Knight Captain, same. Everytime it looks like I gotta use 50 Stone of Health charges to make it, and even when I play with good cleric, the whole team dying has become a fact of life.

I think it is time for Cryptic to look at their log and adjust down the difficulty of these dungeons or soon the only thing I will consider is just switching to another game.

Making $$ should not be an end in itself, but the way it goes, it might be the end of this game for me... and others that feel the same.

FIX IT!
:mad:

Edit: Oh yeah, I got the whole set of frozen 2 rings and amulet too, which are supposed to be the best... doesn't help. Gear score about 9600!!! wtf?
Post edited by krisst0f on
«1

Comments

  • spyke2009spyke2009 Member Posts: 674 Bounty Hunter
    edited July 2013
    "working as intended" - PWE monetization dept
  • xiphenonxiphenon Member Posts: 0 Arc User
    edited July 2013
    Problem is, some of the T2 dungeons require every player to be highly skilled. If only one player fail in beeing a good player, group wipes. There is no "buffer", because clerics heal are too weak to fully compensate for players that are unable to dodge boss attacks.

    One example is e.g. frozen heart, which also don't despawn adds after last boss is killed.
    [SIGPIC][/SIGPIC]
  • slayorianslayorian Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    My main is a GWF with mostly T1 gear and rank 5 enchants (no weapon or armor enchant) and when I'm with my team, we rock the face off of the epic dungeons. I still have blue pants and shirt and have no ioun stone/cat. A good team really makes all the difference. Most of the time, I'm the one tanking, too.
  • krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    slayorian wrote: »
    My main is a GWF with mostly T1 gear and rank 5 enchants (no weapon or armor enchant) and when I'm with my team, we rock the face off of the epic dungeons. I still have blue pants and shirt and have no ioun stone/cat. A good team really makes all the difference. Most of the time, I'm the one tanking, too.

    T1 Dungeons are indeed easier, I am talking about the T2 and Castle Never (T2.5).

    If T1 are a breeze, and I agree they are WHEN you are lucky enough to join a good team, T2 are just too hard.
  • slayorianslayorian Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    krisst0f wrote: »
    T1 Dungeons are indeed easier, I am talking about the T2 and Castle Never (T2.5).

    If T1 are a breeze, and I agree they are WHEN you are lucky enough to join a good team, T2 are just too hard.

    I, too, am referring to T2 dungeons. That's the only thing I'll bother to run. Better gear at the end.

    I said I was using T1 gear, not T1 dungeons. Although, I finally got my second Titan and Avatar of war piece just last night. Now I just need some more stuff to enchant them with.
  • mutantdemocracymutantdemocracy Member Posts: 497 Arc User
    edited July 2013
    Did you outright buy all of your gear by selling Zen or did you earn your items?

    As long as you learn the dungeons and play with halfway decent players, they become easy.
  • durandurahandurandurahan Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    9600 GS is not enough. Even though the min requirement is 8300, you need atleast 10.5k+ GS to complete dungeon with 80-90% chance of success. And I mean not only you with 10.5k+ but whole member.
  • mutantdemocracymutantdemocracy Member Posts: 497 Arc User
    edited July 2013
    9600 GS is not enough. Even though the min requirement is 8300, you need atleast 10.5k+ GS to complete dungeon with 80-90% chance of success. And I mean not only you with 10.5k+ but whole member.

    Unless he's running Conq feats, he needs a decent amount of money to hit 10.5k GS. Even with blue socketed shirt/pants, full rank 7s, full stalwart, etc., I only hit 10.4k GS. It wasn't until I switched to an Ancient Sword and Shield that I hit 11k GS.
  • veruganverugan Member, Neverwinter Beta Users Posts: 100
    edited July 2013
    Weird I went on my guilds first official CN run last night, 9.4gs DC, and the only time we died was 3 times on the last boss, only because another person besides myself had never been their either and we were both learning. 4th attempt and we had it down. I will say though, without my guild, I did slog through many failed epic dungeons. Pugs will be pugs
  • krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    9600 GS is not enough. Even though the min requirement is 8300, you need atleast 10.5k+ GS to complete dungeon with 80-90% chance of success. And I mean not only you with 10.5k+ but whole member.

    That's good to know, but unfortunately, I can't even consider spending Zen to buy that stuff as it would run about 10-15 millions AD to get the best enchantments. As far as equipment, I thought the full Stalwart and frozen stuff should get me at least there.

    Any recommendation on better equipment? Or do I just need to run T1 to make these millions of AD to afford greater enchantments?

    I am at a loss.
  • mutantdemocracymutantdemocracy Member Posts: 497 Arc User
    edited July 2013
    krisst0f wrote: »
    That's good to know, but unfortunately, I can't even consider spending Zen to buy that stuff as it would run about 10-15 millions AD to get the best enchantments. As far as equipment, I thought the full Stalwart and frozen stuff should get me at least there.

    Any recommendation on better equipment? Or do I just need to run T1 to make these millions of AD to afford greater enchantments?

    I am at a loss.

    Work on getting the money to buy blue socketed shirt and pants off of the AH. Then socket all your stuff in rank 5s at the bare minimum(not counting utility). You can then work up the money for rank 7s.
  • veruganverugan Member, Neverwinter Beta Users Posts: 100
    edited July 2013
    krisst0f wrote: »
    That's good to know, but unfortunately, I can't even consider spending Zen to buy that stuff as it would run about 10-15 millions AD to get the best enchantments. As far as equipment, I thought the full Stalwart and frozen stuff should get me at least there.

    Any recommendation on better equipment? Or do I just need to run T1 to make these millions of AD to afford greater enchantments?

    I am at a loss.

    You don't need 10.5k+ unless you're bad or group with bad players. The problem is people, you need to find some quality players. Liek I said earlier, 9.4gs DC, rank 4 enchants, no weapon or armor enchants. Healed CN in 2 hours with 4 attempts on final boss before success. I know the people I were with were around 10k but you don't NEED that. It makes it easier sure, but not required.
  • bigbadbieberbigbadbieber Member, Neverwinter Beta Users Posts: 24 Arc User
    edited July 2013
    Wow I'm impressed even if I had these top gear items I doubt I could do any of the high end dungeons
    dodging boss attacks is near impossible with how laggy this game has gotten
    I try to do the GG dungeons but **** they are so hard when I hit a major lag spike every 1-2 minutes
  • veruganverugan Member, Neverwinter Beta Users Posts: 100
    edited July 2013
    Wow I'm impressed even if I had these top gear items I doubt I could do any of the high end dungeons
    dodging boss attacks is near impossible with how laggy this game has gotten
    I try to do the GG dungeons but **** they are so hard when I hit a major lag spike every 1-2 minutes

    You may wanna check your isp because I haven't experienced any latency at all and I've done GG every day for over a week. Well occasionally in PE I'll rubberband but it's very rare. Not even close to every 1-2 minutes.
  • lyonsbanelyonsbane Member Posts: 8 Arc User
    edited July 2013
    2 x post... wth
  • lyonsbanelyonsbane Member Posts: 8 Arc User
    edited July 2013
    They gotta fix that soon, every T2 says the gear requirement is 8300 but guess what. ITS IMPOSSIBLE to do them with a team at that GS. I tried it myself. Im a 11.5K GS CW i went with a friend DC who is at 10.5k GS, we took 3 pugs at 8.3k GS to test. We tried every T2 we explained them what skills to use and how to play them, what to do and where. Guess what? we couldnt finish them, we couldnt even get to the last boss of any of those dungeons. We tried again cause of aggro, this time we took our static DD group and everyone switched to around 8.3k GS. Worse result.
    Im starting to think that devs are mentally challenged.
  • krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    verugan wrote: »
    Weird I went on my guilds first official CN run last night, 9.4gs DC, and the only time we died was 3 times on the last boss, only because another person besides myself had never been their either and we were both learning. 4th attempt and we had it down. I will say though, without my guild, I did slog through many failed epic dungeons. Pugs will be pugs

    Maybe you're right, I should join a guild so that I can learn from good players too... ;)
  • krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    Thanks to all for your comments. They give me "some" hope that maybe I was just trying to get too high too quickly, but apparently, not high enough (I thought 9600gw was pretty good ;)

    Cheers!
  • evilderprimus88evilderprimus88 Member Posts: 148 Bounty Hunter
    edited July 2013
    verugan wrote: »
    The problem is people, you need to find some quality players.

    And these elusive "quality players", more likely, play with their own "quality groups" already. Although I don't agree with OP and don't think that dungeons should be nerfed to accommodate the needs of mediocre players; in fact, I believe that the only rational thing that devs can do is significantly buffing a certain class - the clerics. They should be buffed enough that even mediocre players will be able to heal their PUG parties nicely, and these players who are deemed "very good" will, in turn, have a much more fun time experimenting with builds and stats. Sure, this will hurt mediocre players at PvP who believe that clerics are their rightful prey because "duh, clerics", but since NWO is mainly PvE-oriented, making clerics more powerful because of PvE reasons should be a priority.
  • veruganverugan Member, Neverwinter Beta Users Posts: 100
    edited July 2013
    And these elusive "quality players", more likely, play with their own "quality groups" already. Although I don't agree with OP and don't think that dungeons should be nerfed to accommodate the needs of mediocre players; in fact, I believe that the only rational thing that devs can do is significantly buffing a certain class - the clerics. They should be buffed enough that even mediocre players will be able to heal their PUG parties nicely, and these players who are deemed "very good" will, in turn, have a much more fun time experimenting with builds and stats. Sure, this will hurt mediocre players at PvP who believe that clerics are their rightful prey because "duh, clerics", but since NWO is mainly PvE-oriented, making clerics more powerful because of PvE reasons should be a priority.

    Just for some context I joined my guild last week and before that I had no "quality group" nor "quality players" to help as many, many pug runs failed. I was pretty much a lone wolf looking for a guild, and I found a great one, but not before being recruited to some duds. Point being, it's possible to find great people who haven't completely alienated themselves from the rest of the player base.

    As a cleric, I would hesitate to make the DC class more needed than it already is. I don't want to have much more responsibility than I already do because then the majority of the blame will come my way if the group fails. Rather than buff one class, I'd like to see more balance between them all, and nerfing the difficulties of dungeons to allow more players to access them.
  • edited July 2013
    This content has been removed.
  • evilderprimus88evilderprimus88 Member Posts: 148 Bounty Hunter
    edited July 2013
    verugan wrote: »
    As a cleric, I would hesitate to make the DC class more needed than it already is. I don't want to have much more responsibility than I already do because then the majority of the blame will come my way if the group fails. Rather than buff one class, I'd like to see more balance between them all, and nerfing the difficulties of dungeons to allow more players to access them.

    But clerics already are enjoying insults from bad players for failed dungeon runs, because it's easier to blame healer instead of trying not to stand in the red. What, you wouldn't like "Righteousness" to go away for good?
    verdonix1 wrote: »
    What a pompous, "donkeyish" thing to say..... MOST people are mediocre players... MOST people have low frame rates.... MOST people have time constraints... MOST people just want to have fun.... MOST people will NEVER use a perfect enchantment....


    What about THOSE people?

    GW2, obviously! Jokes aside, epic dungeons are epic for a reason, don't go there if you lack time and running your game on the microwave oven.
  • zoiks100zoiks100 Member Posts: 355 Arc User
    edited July 2013
    To the OP, since you list the stalwart set first, I'm guessing that's the one you're mainly using, and that means you're probably using the conqueror paragon feats. There are a few problems with this:

    1. Conqueror not a good tanking spec.
    2. Stalwart is not a good tanking set, strangely the pvp sets are probably the best for actually tanking.
    3. One of the conqueror feats, I believe it's reckless attacker, throws the gear score calculation WAY off, especially for tanking where power is of minimal importance.

    So while there are certainly some very poorly balanced epic dungeons in this game, I'm guessing most of the problems you're having stem from trying to tank with a character build that isn't good for tanking. So in order to tank with a sub-par build you'll need much higher gear scores for you and/or your party, or much more experience with the encounters in a given dungeon and/or the party you're playing with.

    Not that tanking (or healing for that matter) in this game is "clean" like in some other MMOs, but it at least CAN be done now since they adjusted threat.
    Don't Panic.
    airplane-2-o.gif
    Okay, Panic.
  • krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    lyonsbane wrote: »
    They gotta fix that soon, every T2 says the gear requirement is 8300 but guess what. ITS IMPOSSIBLE to do them with a team at that GS. I tried it myself. Im a 11.5K GS CW i went with a friend DC who is at 10.5k GS, we took 3 pugs at 8.3k GS to test. We tried every T2 we explained them what skills to use and how to play them, what to do and where. Guess what? we couldnt finish them, we couldnt even get to the last boss of any of those dungeons. We tried again cause of aggro, this time we took our static DD group and everyone switched to around 8.3k GS. Worse result.
    Im starting to think that devs are mentally challenged.

    I agree... If they claim 8300gs is enough (or 9200 for T2.5), then one would expect a 50/50 chance to die while trying... Right now, it is more like 90/10 die/succeed...
  • hmmrsmshfacehmmrsmshface Member Posts: 19 Arc User
    edited July 2013
    krisst0f wrote: »
    Aside from one or two, some of the dungeons at elite level are way too hard. Off the last 15 I played, only about 4 were completed and the others we gave up because one member just dropped (or crashed). Even with push powers/spells, it has become a joke. I played several times Castle Never and never finished it. The Dread Vault first 2 bosses are ok, but the last boss is just a show stopper every time I played it and escaping the red is simply impossible.

    Bottom line, for the last 2 weeks, T2 dungeons (even when you can find a good team) have been a nightmare.

    On top of that, it seems my streak of luck is at the bottom as the last 4 dungeons, I never ended up with a Very Rare, purple, item...only Drake seals, which are pretty unusable.


    I am a solid GF with the Stalwart Bulkward set, shield and sword, 2 (normal, not even greater) enchantments armor & weapon enchantments. I even have the full set of Knight Captain, same. Everytime it looks like I gotta use 50 Stone of Health charges to make it, and even when I play with good cleric, the whole team dying has become a fact of life.

    I think it is time for Cryptic to look at their log and adjust down the difficulty of these dungeons or soon the only thing I will consider is just switching to another game.

    Making $$ should not be an end in itself, but the way it goes, it might be the end of this game for me... and others that feel the same.

    FIX IT!
    :mad:

    Edit: Oh yeah, I got the whole set of frozen 2 rings and amulet too, which are supposed to be the best... doesn't help. Gear score about 9600!!! wtf?


    Ummm... No. The elite dungeons in this game are way to EASY. Also a 9600 gs for a GF is pretty crappy so stop complaining.
  • tharsoniusvbtharsoniusvb Member Posts: 43
    edited July 2013
    Like it has been mentioned many times, it all depends on the group. With the right group, where everyone knows what he/she is doing, T2 can be a cakewalk. To many weak links and it's over.
    But still I think that t2 is to hard and this might hurt the game. At the end only a few hardcore gamers will be left and the average player (the vast majority) who keeps the game running will quit in frustration. Of cause it should be challenging but it also should be managable for someone who cleared the contend to this point without to many problems. I mean in endgame there is not much else to do atm then dungeons and if a big chunk of players can't successfuly do them, it's a problem. I think they should tone t2 down and maybe give the elite something like t3 with a really high gs requirement where they can marvel in their awesomeness.

    Also, 9600 gs should be fine. If not, then there is something wrong with the dungeons or the gs requirement. When people say you need 11k gs for a 8300gs dungeon, it shows that they are to hard.
  • maisaanmaisaan Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 166
    edited July 2013
    Worse of all, they are not fun. Dropping a zillion of adds is, imo, not fun.
    What is fun is to figure out the mechanic of how to beat a boss and maybe a few mobs, but the eternal dump of adds, when it's like that in 95% of the dungeons isn't fun. I know that with some groups you can run most of them fast when you know how to do it, but running the same dungeon 3 times during DD, isn't fun either.
  • imperialmenimperialmen Member Posts: 65
    edited July 2013
    I also get into pugs where they rage quit after one wipe. The TR does nothing, attacks adds instead of the boss, and face tanks. The CW pushes away the mobs, or uses DPS instead of control. The GF again goes after the adds instead of the boss. The other GWF thinks he is Conan and goes after the boss, while the adds run around tearing apart the squishies. And sometimes the GF shouts at me "focus on the boss, not the adds you idiot", but I am a GWF, it is my job to protect the squishies from the adds. It is the GF's job to keep the boss at bay while the TR does damage. The DCs are always good whenever I go pug, probably because all the bad players give up on the DCs when they get to the higher levels.

    In pugs, there is 50%-50% you will even to get to the final boss. Many rage quit or quit if one gets disconnected.
  • yeruneyerune Member Posts: 0 Arc User
    edited July 2013
    I'm glad other people are experiencing the same thing. My GF, GWF and TR all have a gearscore of about 9.2k. My DC and CW 8.something. I haven't been able to finish ANY T2 dungeon and we only seem to have a chance when we have folks with 11+k gearscore. That is, until the adds pop and everyone else is one-two-shotted and booted back to the wrong side of the entrance.

    The harder T1's I only finished by what I consider exploits. One guy running past everything, reach the next campfire, then a group relog and we're on to the next phase. Tactics don't seem to be based on what the mobs do, but on how the mechanics of the game let you get to the endboss.

    I'm not the best player, but I'm also not the worst, neither do I have full HAMSTER groups. We communicate, try different tacticts, but it all ends with the one-two-hit-you're-out.

    I get it that for T2's you need T2 ubergear. But how in the nine hells do you get T2 gear when you can't even finish T2 dungeons?
  • tancred300tancred300 Member Posts: 58
    edited July 2013
    I find the epic dungeons too easy, opinions vary i guess.

    I rush through them with my dc, even with Zone chat groups, dieing only to use shortcuts.

    and yeah, you can get t2 gear on AH if you really cant do it yourself (for whatever reason) or do GG which really anyone should be able to do...
Sign In or Register to comment.