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PvP Rogue Suggestion

zanthe25zanthe25 Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
edited July 2013 in PvE Discussion
Perma stealth Rogues are become real problem in PvP simple because they is no counter to them, you cant fight back so its just a playground to them, they is a very simple way to counter the problem that won't impact on there PvE environment.

When rogues attack from stealth they become semi-visible and attackable by players (not npc's)... they still however get there full combat advantage, also if they stop attacking they will vanish again compleately

...

Rogues are not the only problem in pvp right now, tho this is a idea to tackle the rogue issue.
Post edited by zanthe25 on

Comments

  • omnicidalg0domnicidalg0d Member Posts: 40
    edited July 2013
    stealth rogues can be dealt with, I much rather they look at immortal GWF.
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited July 2013
    terramak wrote: »
    Trickster Rogue
      Cloud of Steel: This power now has 8 maximum charges, down from 12.
      [*]Duelist's Flurry: When the bleed portion of this power is at 10 stacks, further applications now recalculate damage in addition to refreshing the duration.
      [*]Feat: Speed Swindle: This feat is now properly considered a Control effect for calculations and procs.
      [*]Lurker's Assault: This power now grants 5 / 10 / 15% bonus Crit Severity, instead of 20 / 40 / 60% bonus damage.
      [*]Stealth: At-will powers used from stealth will now partially deplete the Stealth Meter.

      Perma-stealth seems to have taken some heavy hits with today's Patch Preview Patch Notes. :)
    • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
      edited July 2013
      I am sooooo happy. Perma stealth - that bugged, cheesy class will now actually have to fight and PvP. This makes the PvP world so so so so much better.
    • inexgravinexgrav Member, Neverwinter Beta Users Posts: 0 Arc User
      edited July 2013
      Perma-stealth seems to have taken some heavy hits with today's Patch Preview Patch Notes. :)

      finally.....
      pukmp.jpg
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