unfortunately ya... ran SP today with a friend and when we had lag spikes it was at the exactly same time... even words blindly typed in the chat window were not displayed fully... PE is just a nightmare... and no matter what they say it is not just a Verizon issue. I am EU and it is horrible.
I was never able to run @ max resolution/graphics and always had a little lag, but it's been impossible to do anything in Protector's Enclave. I'm getting weird slow downs/speed ups in dungeons too.
I was never able to run @ max resolution/graphics and always had a little lag, but it's been impossible to do anything in Protector's Enclave. I'm getting weird slow downs/speed ups in dungeons too.
Yeah, since the patch, I have seen weird micro-freezes, especially with casting Astral Shield. I am used to running everything maxed.
Oddly, so far, switching to the DX11 renderer seems to restore most of the performance, even though it doesn't behave properly when tabbing out (yay, buggy software).
It is obliviously an issue on your end, the software is without issues since its running fine on my end. Also don't forget to visit the Zen store and buy the new no lag pack.
Yeah, since the patch, I have seen weird micro-freezes, especially with casting Astral Shield. I am used to running everything maxed.
Oddly, so far, switching to the DX11 renderer seems to restore most of the performance, even though it doesn't behave properly when tabbing out (yay, buggy software).
Wow thanks the DX11 tip, now its much better!
0
nick1sternMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 330Bounty Hunter
edited July 2013
if you have verizon there is an issue they are having with proper connection to the neverwinter servers.
There was a thread about it I will try to find it again and link you to it.
Good to know, thought that was my ISP service. I'm taking about 2min to load all my UI when I enter PE, sometimes the game simple crashes and I need to restart it.
0
shadowboxMember, Neverwinter Beta UsersPosts: 0Arc User
Look out though, it's slightly less stable than the DX9 one, and doesn't handle tabbing out very well either, and goes into windowed mode, which is really irritating
0
kristingraveMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited July 2013
Have yet to have lag (when people have been reporting it for a week now or so), of course until today, now my fps stays around 30 or so, but I get server delays/lag out of no where/jumping from spot to spot on the screen. It's really getting annoying, and I'm using Comcast as a provider, not Verizon. x- x
Lift me up.. Panda@kristingrave - CW - Dragon
Death@healxyou - DC - Dragon
I too have had no lag problems at all. Until today. Now PE is really laggy, at about 30 or so if I hide in a place where there are very few other players. If I go into the center of town, it goes down to 15 and spikes down to 1 or 2. Definitely something wrong here on the PW side.
I was never able to run @ max resolution/graphics and always had a little lag, but it's been impossible to do anything in Protector's Enclave. I'm getting weird slow downs/speed ups in dungeons too.
I'm getting this issue , also takes an age to just log into the game now and also try to log in before the character select screen is fully loaded causes the client to time out and return me to the log in screen.
Been having trouble today, also. Have no had any issue prior to today, but tonight I have been losing connection to the server, and rubber banding, pretty heavily at times. I assumed that it was my ISP having some issues but, who knows?
Odd, no problems whatsoever with lag... in any zone.
A world to defend
A city to protect
innocents to save
"Why?" They ask "they hate you"
We're heroes it's what we do.
*patiently waiting on Paragon City*
Yeah, the lagging is weird. Things tended to slow down in Protector's, up to regular rubberbanding, but for me that hasn't been that noticeable lately.
But guildmates are reporting lag similar to that of the first day of the end-of-beta event, when the portals closed and all the fireworks caused people to stand still for 10s up to a full minute, but in dungeons, not so much in Protector's.
Mind you, I'm an EU player, so network lag should be very noticeable, yet on my end it's decent. So it doesn't look like a pingthing.
avornielMember, Neverwinter Beta UsersPosts: 11Arc User
edited July 2013
Having the same issue after the recent patch the game has near enough become unplayable in PR I am rubberbanding all over the place and it is taking ages to show my characters in character select and having to wait a few minutes when I actually zone as I can't move or even refresh my god blessing.Everything was fine before the recent patch and have no other issues with any other MMO's I am playing ie SWTOR,LOTRO,GW2. Web browsing is fine and so is video streaming.
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms BTHomeHub.home [**************]
2 54 ms 58 ms 59 ms 217.47.72.122
3 57 ms 59 ms 52 ms 217.47.72.161
4 65 ms 66 ms 65 ms 213.1.69.46
5 64 ms 65 ms 65 ms 217.41.169.103
6 64 ms 65 ms 67 ms 217.41.169.11
7 61 ms 66 ms 66 ms 217.41.169.109
8 65 ms 65 ms 65 ms 109.159.251.193
9 78 ms 77 ms 72 ms core2-te0-2-4-0.ealing.ukcore.bt.net [109.159.25
1.143]
10 67 ms 73 ms 72 ms peer2-xe10-1-0.telehouse.ukcore.bt.net [109.159.
254.116]
11 70 ms 72 ms 72 ms 166-49-211-168.eu.bt.net [166.49.211.168]
12 72 ms 72 ms 72 ms 166-49-211-38.eu.bt.net [166.49.211.38]
13 146 ms 149 ms 152 ms xe-1-2-0.bos11.ip4.tinet.net [89.149.183.13]
14 145 ms 144 ms 145 ms internap-gw.ip4.tinet.net [77.67.77.54]
15 147 ms 141 ms 147 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.4
1]
16 148 ms 145 ms 142 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
17 144 ms 145 ms 142 ms 208.95.185.41
Mind you, I'm an EU player, so network lag should be very noticeable, yet on my end it's decent. So it doesn't look like a pingthing.
Same, and no, it's not like a pingthing ( ) for me, either. It's not the game pausing and stuff going idle, it's micro-freezes, which look very different.
Like I say, switching to the DX11 renderer solved it for me- though that is a bit crashy, and doesn't handle tabbing out properly (being quality Cryptic software).
maisaanMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 166
edited July 2013
Same, always ran it on max settings with no problem, now I have to run in safe mode and find a low populate instance for the game not to look like a slide show.
I gave up playing yesterday and is waiting for a fix for this.
0
croffileMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited July 2013
I've posted a thread in Technical Assistance Network and Connection problems, about this issue specificly. No response yet but it may be worth monitoring for you guys with the same issue since it is likely to get technical assistance or an answer why this lag is occouring.
it's like playing on a slideshow here...it's impossible even to walk on Protector enclave...I need to logout on another map, because it's impossible to even load the city...
I'm getting this issue , also takes an age to just log into the game now and also try to log in before the character select screen is fully loaded causes the client to time out and return me to the log in screen.
You mean delays at the point where it's loading character models for character selection? I have noticed it delaying, and giving me a 10 second or so burst of circular busy cursor where the character should be, since the patch. This is odd, as I never saw it before- it was always instantaneous, to the point where I didn't know it even had a busy cursor for such things..
A few times it has taken a lot longer, so I can see how it'd time out for you too.
Comments
Yeah, since the patch, I have seen weird micro-freezes, especially with casting Astral Shield. I am used to running everything maxed.
Oddly, so far, switching to the DX11 renderer seems to restore most of the performance, even though it doesn't behave properly when tabbing out (yay, buggy software).
Wow thanks the DX11 tip, now its much better!
There was a thread about it I will try to find it again and link you to it.
LOL opps that thread is stickied.....
http://nw-forum.perfectworld.com/showthread.php?408571-Experiencing-lag-and-using-Verizon-FIOS-Look-here!
Not saying that is the issue but it is a good place to start if you have veizon as your ISP
Just the nature of the beast until I can upgrade my comp.
All of the above.
Look out though, it's slightly less stable than the DX9 one, and doesn't handle tabbing out very well either, and goes into windowed mode, which is really irritating
Lift me up..
Panda@kristingrave - CW - Dragon
Death@healxyou - DC - Dragon
I'm getting this issue , also takes an age to just log into the game now and also try to log in before the character select screen is fully loaded causes the client to time out and return me to the log in screen.
A city to protect
innocents to save
"Why?" They ask "they hate you"
We're heroes it's what we do.
*patiently waiting on Paragon City*
But guildmates are reporting lag similar to that of the first day of the end-of-beta event, when the portals closed and all the fireworks caused people to stand still for 10s up to a full minute, but in dungeons, not so much in Protector's.
Mind you, I'm an EU player, so network lag should be very noticeable, yet on my end it's decent. So it doesn't look like a pingthing.
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:\Users\John>tracert patchserver.crypticstudios.com
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms BTHomeHub.home [**************]
2 54 ms 58 ms 59 ms 217.47.72.122
3 57 ms 59 ms 52 ms 217.47.72.161
4 65 ms 66 ms 65 ms 213.1.69.46
5 64 ms 65 ms 65 ms 217.41.169.103
6 64 ms 65 ms 67 ms 217.41.169.11
7 61 ms 66 ms 66 ms 217.41.169.109
8 65 ms 65 ms 65 ms 109.159.251.193
9 78 ms 77 ms 72 ms core2-te0-2-4-0.ealing.ukcore.bt.net [109.159.25
1.143]
10 67 ms 73 ms 72 ms peer2-xe10-1-0.telehouse.ukcore.bt.net [109.159.
254.116]
11 70 ms 72 ms 72 ms 166-49-211-168.eu.bt.net [166.49.211.168]
12 72 ms 72 ms 72 ms 166-49-211-38.eu.bt.net [166.49.211.38]
13 146 ms 149 ms 152 ms xe-1-2-0.bos11.ip4.tinet.net [89.149.183.13]
14 145 ms 144 ms 145 ms internap-gw.ip4.tinet.net [77.67.77.54]
15 147 ms 141 ms 147 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.4
1]
16 148 ms 145 ms 142 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
17 144 ms 145 ms 142 ms 208.95.185.41
Trace complete.
Am in the UK
Same, and no, it's not like a pingthing ( ) for me, either. It's not the game pausing and stuff going idle, it's micro-freezes, which look very different.
Like I say, switching to the DX11 renderer solved it for me- though that is a bit crashy, and doesn't handle tabbing out properly (being quality Cryptic software).
with this rate when (all?) bugs are fixed the game will be unplayable
I gave up playing yesterday and is waiting for a fix for this.
http://techsupport.perfectworld.com/showthread.php?p=138431
Shortcode copy: NW-DFQEQQ8H6
You mean delays at the point where it's loading character models for character selection? I have noticed it delaying, and giving me a 10 second or so burst of circular busy cursor where the character should be, since the patch. This is odd, as I never saw it before- it was always instantaneous, to the point where I didn't know it even had a busy cursor for such things..
A few times it has taken a lot longer, so I can see how it'd time out for you too.