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Oh Brother

bencrossemsbencrossems Member, Neverwinter Beta Users Posts: 1 Arc User
edited July 2013 in Foundry Quest Database
Oh Brother!? by @crossems
Short Code: NW-DJSDO3NUO
Mission Type: #Balanced, #Dungeon, Alternate Objectives
Average Duration: 40-50 min (4 plays at the time of this writing)
Amount of Combat: Moderate - Heavy (options available for players to by-pass combat)
Starts at: Protectors Enclave, near the Auctioneers
Mission Summary:

PLAYERS INTRODUCTION:
Evangelina Pate, is going to die! She only asks that you find and bring her brother to her, to say farewell.

SUMMARY:
This adventure will take you into the labyrinth beneath Protectors Enclave, in search of Rueben Pate, the missing brother of Lady Evangelina Pate. You will fight your way through challenging encounters, and hopefully find Rueben Pate, before it's too late.

Author tips/hints:
Oh Brother!? can be a very challenging adventure, but one in which combat, is not always the only solution. Take your time, explore, many times there are other options available. Encounters are designed to use terrain as a tactical advantage. You can probably go Toe-to-Toe with all combat encounters, but bring potions and healing. Don't rush in, take a moment, look around.

Play Tested with:
Level 42 Cleric : No Death - fought all mobs
Level 24 Cleric : No Death - by passed Boss Kobold Fight
Level 22 Wizard : Died once, but player fell into a trap, and got stuck in-between the wall and the trap ( other feedback on this appreciated ... I made sure traps didn't over lap, and want to avoid 'root-lock')
note : (this same player would get stuck on rocks in other MMO's on a regular basis)

Design Notes:
This is my first Foundry Adventure, so input is highly appreciated. I tried to make an adventure that has items that are not always obvious. I also created it for those that like to just charge through and kill, as well as those that want to take a moment and explore. There are things happening around you, which you can explore, but are not currently required by the story line. (may change that based on feedback)

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