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Need advice on if my foundry has enough guidance

sskmomsskmom Member Posts: 38
edited July 2013 in The Foundry
My 1st 2 foundries have done well but they keep getting finished in shorter and shorter amounts of time which caused my first quest to no longer be eligible for daily rewards. I'm pretty sure my second will also fall into that hole of no more plays. So I made my 3rd foundry longer and with less guidance. I did this so that if the plays started to get too short I could easily change the quest objectives without having to redo entire maps. My worry though is that I've now made it too complicated and I wonder if things like my scavenger hunt are fun or frustrating. Also my jumping puzzle is long to slow people down but I did add teleports as save points. Maybe its still too long though? Its so frustrating to try and make quests with very little fighting and still have the time stay within daily rewards. I wish it being a daily wasn't such an important part of making a quest that people would play. If anyone would be willing to try out my 3rd foundry and let me know if its more frustrating or fun - I would really appreciate it. I would be willing to trade reviews. I am only a solo (terrible fighter) player so please keep that in mind is all I ask :) The name and code is Puzzle Race NW-DARJMLDY5 Thank you and take care!
[SIGPIC][/SIGPIC]
Post edited by sskmom on

Comments

  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    I dunno, it is so wierd. If a quest drops below 14 min, then up again. It goes poff from the lists. The new list atleast.
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
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