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Fix your <redacted> Game

aladnisaladnis Member Posts: 0 Arc User
edited July 2013 in General Discussion (PC)
Seriously. Rogues in perma-stealth, throwing knives for 21k crits to kill people. Great Weapon Fighters who cannot be killed by 15+ people in Gauntlgrym. Guardian Fighters who can knock you down repeatedly while doing massive damage at the same time.

It gets old. Those 3 classes have such unfair advantages over DC and CW that it's simply ridiculous at best.

Then the ones who just flat out cheat. Like a CW who was hitting me with Ice Knife repeatedly yesterday. His first one wouldn't kill me and he'd promptly hit me with a second one. I'd respawn, get back in to the fight and he'd Ice Knife me again. Literally only seconds later. There is no way that is naturally built up power.

Fix your game. Stop fixing cosmetic and inconsequential stuff. Fix your game so I can stop losing friends to play with who are all just going back to WoW until TESO is released.
Fletchette F. Fletch
newbie rogue extraordinaire
Post edited by aladnis on

Comments

  • soulwhispsoulwhisp Member, Neverwinter Beta Users Posts: 161 Bounty Hunter
    edited July 2013
    Hehe, TESO means BRO in my language :D

    BTW, i agree i have a TR and its still too OP! GWF's cant die, but they cant kill too much players. GF is the sht.. I mean, why do they have this much damage in their stun ability? If you dont dodge the first attack, then you get a chain stun that kills you, no matter how geared you are! And... oh you did dodged the first... hm let me try again! BAM!

    I noticed that in low level the game is much more balanced than in level 60. There you can do real strategys and much more fun, because there is no oneshot!
  • krahctkrahct Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited July 2013
    Patience young grasshoppers, soon the winds of change will blow your way and your class will be godly, embrace the frailty now and learn humbleness so that when you can smite thee foes with meager effort you will not do so without empathy
    "I never make mistakes, I once thought I did but I was wrong"
  • moerevolvermoerevolver Member Posts: 128 Bounty Hunter
    edited July 2013
    soulwhisp wrote: »
    I noticed that in low lever the game is much more balanced than in level 60. There you can do real strategys and much more fun, because there is no oneshot!

    It only feels that way because no one really wants to fund a low level character. When was the last time you seen someone with full greater tene, perfect vorpal and rank 8+ runes on a level 20~59 toon.
  • krahctkrahct Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited July 2013
    It only feels that way because no one really wants to fund a low level character. When was the last time you seen someone with full greater tene, perfect vorpal and rank 8+ runes on a level 20~59 toon.

    Yesterday...I got one shot
    "I never make mistakes, I once thought I did but I was wrong"
  • eagles9595eagles9595 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 66
    edited July 2013
    Once again, Pvp player are always crying because they cannot accept to die.

    I cannot care less about pvp crying babies.. there will be always a class which will be too OP for you.

    Hope Dev will not read or ignore your post !!! I'm pretty sure none of the crying babies were complaining when GF, GWF were ejected from any T2 pve dungeon because people prefered to have 2 cleric etc.
    Yes those class received some buff from last patch and that's great for PVE, no for PVP stop crying and accept dying or go play pac man or tetris
  • kshoksho Member, Neverwinter Beta Users Posts: 85
    edited July 2013
    aladnis wrote: »
    Fix your game so I can stop losing friends to play with who are all just going back to WoW until TESO is released.


    Seriously these days playerbase.....i see this again and agian :/ i bet 1milion dollars that after TSO comes out then will be---crappy game i dont like this and this but i will play till Wildstar comes out or another ****, and story will be always the same "I ply X till Y comes out because this will be the best, no matter i know **** about this" :p

    Boy, go outside to play some football..or if you are not a boy then grow up already, this is stupid when someone got, let's say 30 and act like boy.
  • clcmercyclcmercy Banned Users, Neverwinter Beta Users Posts: 308 Bounty Hunter
    edited July 2013
    You sure you want them "fixing" anything? Over in Champions Online, they wheeled out a new temp event that broke emotes. Seriously. Emoting was crashing servers.

    This is the kind of "talent" that works for Craptic.

    Occam's Razor makes the cutting clean.
  • satorusenpaisatorusenpai Member, Neverwinter Beta Users Posts: 167 Bounty Hunter
    edited July 2013
    It only feels that way because no one really wants to fund a low level character. When was the last time you seen someone with full greater tene, perfect vorpal and rank 8+ runes on a level 20~59 toon.
    It's also damage is much lower in general there too.. Not only enchants are better at 60, but damage all around jumps due to people maxing their gear, critting more often, etc.
  • kiralynkiralyn Member Posts: 1,440 Arc User
    edited July 2013
    Always wonder why the Big PvP Fans don't play real pvp games, designed for pvp; instead of getting all worked up about the crappy half-*** pvp minigames that keep getting shoehorned into PvE games.
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited July 2013
    ksho wrote: »
    Seriously these days playerbase.....i see this again and agian :/ i bet 1milion dollars that after TSO comes out then will be---crappy game i dont like this and this but i will play till...... comes out

    Seriously. Bethesda is known for releasing bug ridden games. And while I have enjoyed the Elder Scroll series of games dating all the way back to Daggerfall. They have all been buggie messes initially. Its generally only after the modders have their fun with the games and around the time of the first expansion pack that the games become fairly problem free.

    The best parts of the ES series has been the vast open world, sand box feel, and the toolset. The MMO wont have the toolset so its going to head out of the gate with only half of what made the games interesting. Im not holding out much hope for the MMO.
  • nick1sternnick1stern Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 330 Bounty Hunter
    edited July 2013
    kiralyn wrote: »
    Always wonder why the Big PvP Fans don't play real pvp games, designed for pvp; instead of getting all worked up about the crappy half-*** pvp minigames that keep getting shoehorned into PvE games.

    MMMM because most are not real PvPers but wannabe's so they would not last long in real PvP
  • lostmarblesherelostmarbleshere Banned Users Posts: 654 Bounty Hunter
    edited July 2013
    krahct wrote: »
    Patience young grasshoppers, soon the winds of change will blow your way and your class will be godly, embrace the frailty now and learn humbleness so that when you can smite thee foes with meager effort you will not do so without empathy

    Its been how long now since open beta? And in OPen beta this was told about back then and still nothing is done about this. Oh but hey they added some HAMSTER to the Zen store GREAT. This dev team is now the worst ever i have seen so far.

    The worst game ever released was Pool of Radiance: Ruins of Myth Drannor which happens to be another DnD game. That game when you uninstalled it because of all the stupid bugs and major faults it also messed your windows registry system files and you had to reinstall windows. It took them i think 2-3 months to fix the problems.

    I would say this game is at least on par with pool of radiance: Ruins of Myth Drannor
  • kiralynkiralyn Member Posts: 1,440 Arc User
    edited July 2013
    sockmunkey wrote: »
    Seriously. Bethesda is known for releasing bug ridden games. And while I have enjoyed the Elder Scroll series of games dating all the way back to Daggerfall. They have all been buggie messes initially. Its generally only after the modders have their fun with the games and around the time of the first expansion pack that the games become fairly problem free.

    The best parts of the ES series has been the vast open world, sand box feel, and the toolset. The MMO wont have the toolset so its going to head out of the gate with only half of what made the games interesting. Im not holding out much hope for the MMO.

    Just as an aside, Bethesda isn't making the MMO, so while I expect it to have bugs, I wouldn't expect it to have the standard array of Bethesda/Havok-engine TES bugs. :p

    (I haven't really followed the MMO much - is it even using the same engine? Or did Zenimax Online buy/borrow/steal some other one? I'd imagine any generic MMO engine would be a better choice than the Skyrim one.)
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