Just marvelous. I've been quietly following your posts, OP, because as a new player I felt that I needed some kind of tips on how to improve my "gameplay skills" as a cleric in NWO. I thought - well, maybe this guy has a point, even if he appears to be some juvenile braggart. Maybe DC isn't that bad, maybe when I hit 60 I will have fun as a cleric. But no, apparently you are a juvenile braggart, and nothing else. Your so-called "skills" are less than impressive, which is clearly seen on these vids. Not bad, but just "meh", nothing worth bragging about.
Overall, I'm horribly . "15 k heals 15 k heals i'm so op my build is op..."
All the good players know that Clerics are viable in PvP but they need a good group to back them up and peel focus fire off of them. Otherwise, they're a wasted slot in a PvP group because there are better, more OP classes in this game for PvP.
Don't you see that you're contradicting yourself? "Viable" or "wasted slot" - pick one, please. Yes, with a good group cleric won't ... fail to perform at a mediocre level. But wouldn't "good group" do nicely in PVP even without cleric, and with some "OP class" to fill that slot?
Don't you see that you're contradicting yourself? "Viable" or "wasted slot" - pick one, please. Yes, with a good group cleric won't ... fail to perform at a mediocre level. But wouldn't "good group" do nicely in PVP even without cleric, and with some "OP class" to fill that slot?
How is what I said contradictory? Just because Clerics are viable in PvP doesn't mean there aren't other OP classes that can dominate a lot more than Clerics can. My statement is an "or" statement, not "and." Clerics are viable if their team is good, OR they're a wasted slot if their team is bad and leave a Cleric to solo against 2 or more players.
A Cleric and 1 GF or GWF that's well geared, spec'd, and played can hold or contest a capture point indefinitely, even when outnumbered. Again, the problem is, you need a good partner or team to do well as a Cleric. That's not true for other classes, since they can just easily kill enemies and clear a cap. point without backup.
Don't you see that you're contradicting yourself? "Viable" or "wasted slot" - pick one, please.
Terrible team with a good cleric = terrible team.
Good team with a terrible cleric = 4 man team.
Good team without a cleric = 5 man dps fest.
Good team with a good cleric = better than a 5 man dps fest.
If the team recognises that clerics are made of tissue-paper, constantly get focussed, but can fling around buffs and heals like nobodies business, everyone benefits from the arrangement. Help us stay alive, we're like a constant buff to the whole team. Ignore us and you're basically playing with 4 dudes and a ragdoll.
Not contradictory at all.
Also, nice to see the infighting is dying down. -_-
I've wasted entirely too much time trying to convince people otherwise of the DC class and you've won. GL to you all, no more posts from me on the Cleric forums
Comments
Overall, I'm horribly
Don't you see that you're contradicting yourself? "Viable" or "wasted slot" - pick one, please. Yes, with a good group cleric won't ... fail to perform at a mediocre level. But wouldn't "good group" do nicely in PVP even without cleric, and with some "OP class" to fill that slot?
How is what I said contradictory? Just because Clerics are viable in PvP doesn't mean there aren't other OP classes that can dominate a lot more than Clerics can. My statement is an "or" statement, not "and." Clerics are viable if their team is good, OR they're a wasted slot if their team is bad and leave a Cleric to solo against 2 or more players.
A Cleric and 1 GF or GWF that's well geared, spec'd, and played can hold or contest a capture point indefinitely, even when outnumbered. Again, the problem is, you need a good partner or team to do well as a Cleric. That's not true for other classes, since they can just easily kill enemies and clear a cap. point without backup.
Terrible team with a good cleric = terrible team.
Good team with a terrible cleric = 4 man team.
Good team without a cleric = 5 man dps fest.
Good team with a good cleric = better than a 5 man dps fest.
If the team recognises that clerics are made of tissue-paper, constantly get focussed, but can fling around buffs and heals like nobodies business, everyone benefits from the arrangement. Help us stay alive, we're like a constant buff to the whole team. Ignore us and you're basically playing with 4 dudes and a ragdoll.
Not contradictory at all.
Also, nice to see the infighting is dying down. -_-
VICTORY! FINALLY!
Now let the thread die.