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Foundry- following NPC's and guards not following

saidencloudsaidencloud Member Posts: 80 Arc User
edited August 2013 in Bug Reports (PC)
I've set a guard to fallow me at certain points in my foundry quest, until a certain part and he only assists me with the first encounter.(in the same room he's located in) and then after he goes back to his spawning point and doesn't follow...

Later I have 5 NPC's who are also supposed to fallow once I get close to them, until a certain point where they are rescued. None of them are actually following. Please help! I've double checked multiple times that they are set to follow.

I've only tried this on the test run as its not ready to publish
<SHADRA> Guild House currently open: NW-DBSTUHWLT
Post edited by saidencloud on

Comments

  • azabatazabat Member Posts: 6
    edited August 2013
    I've been having this problem recently as well. I'm not sure what happened, but I think if you put too many maps, the NPCs won't follow. Have not tested this in published mode. I had a set of NPCs that were following normally until I added a 3rd map, and then they failed to work.
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