Will the Feywild be enough to make you stay? I think some are hard pressed to stay for the coming weeks with nothng to do, but grind ADDS in dungeons or get blown up by rogues on two pvp maps.
Personally, Feywild must start to add some much needed depth to this game beyond content. It needs paragon paths, classes and a much needed influx of things to do as a guild that is actually worth doing. If not, I can't justify a PWE game on my SSD that nickel and dimes its customer base in the first place.
TL;DR
Feywild is the last chance to keep me around.
Post edited by leshil40 on
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Comments
filcMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited July 2013
I never understood "quit", "bored" etc. threads. If you are bored or not going to play, why posting about it? :rolleyes:
If there won't be new class I think I gonna quit. The only game content I really enjoy is leveling a character from 1 to 60 as there's no end game content (inb4 how can you not enjoy those unrewarding paddocks of thousands of adds are called dungeons?!1). I leveled almost each class to 60, and when my rogue hit 60 I'm done with this game.
M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
I never understood "quit", "bored" etc. threads. If you are bored or not going to play, why posting about it? :rolleyes:
Did you see "I quit"? No. You see get your kitten together Cryptic before you lose customers trying to support the game. Feywild is the line in the sand for many. It will let us know the direction they really plan for this game.
People complain because they want to like the product, nothing wrong with that.
It really depends on what they do with it. On paper it sounds good, but in practice they're known to slap a new skin on an old model and sell it as premium content. If they do the Feywild with the same half-assed ideas as their 'next step' Gauntlgrym, for me at least this game will slowly bleed to death by lack of compelling and lasting interest.
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kimberixMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited July 2013
I'm hoping Feywild will bring me back. I haven't logged in since late May, but am still very interested in the game and want to see it succeed.
I don't believe anybody really wants to make a poor game, and I'm sure the devs here are as frustrated as some of us. So I'm happy to keep popping back online to see if there is something that can grab me.
However, I'm concerned that ESO or Wildstar will probably take me away for good (I don't play more than one mmorpg at any one time).
If there won't be new class I think I gonna quit. The only game content I really enjoy is leveling a character from 1 to 60 as there's no end game content (inb4 how can you not enjoy those unrewarding paddocks of thousands of adds are called dungeons?!1). I leveled almost each class to 60, and when my rogue hit 60 I'm done with this game.
And if the new class is released, you will level it to 60 and quit again since the only thing you enjoy is leveling. I would consider that a huge waste of time, but to each their own.
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kimberixMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
And if the new class is released, you will level it to 60 and quit again since the only thing you enjoy is leveling. I would consider that a huge waste of time, but to each their own.
Agree here - all a new class would bring to the game is a few new visuals in terms of spells / attacks. The quests would all be the same and you would easily reach end-game and be in the same position you are now long before they released another class.
I think they need to work more on content that will keep the current players / classes interested. Ironically, I'm usually happy to grind out gear in dungeons (That are enjoyable to do), but consider doing the same 1-60 zones a bit HAMSTER. I've got a 60 cleric and a 60 rogue and have no interest in levelling another until they add something different to the game that will make the 1-60 run different from the last two times.
I have two maxed characters, but plenty to keep me occupied farming and crafting. And, of course, the glory of Gauntlgrym.
By the time I feel burnout Feywild should be just about ready to release.
Thankfully, the Fardelver's dungeon seems to have adds generation just about right.
And if the new class is released, you will level it to 60 and quit again since the only thing you enjoy is leveling. I would consider that a huge waste of time, but to each their own.
*meh*
I don't see how enjoying something can really be a waste of time.
Only enjoying leveling indicates to me there's something lacking in the endgame content.
Neverwinter is the first MMO in 15 years that's entertaining enough to have me max two characters and stick around for the endgame.
Typically, I would fall into the "only enjoys leveling" camp, but only because the endgame typically has nothing compelling to keep me around.
Comments
Did you see "I quit"? No. You see get your kitten together Cryptic before you lose customers trying to support the game. Feywild is the line in the sand for many. It will let us know the direction they really plan for this game.
It really depends on what they do with it. On paper it sounds good, but in practice they're known to slap a new skin on an old model and sell it as premium content. If they do the Feywild with the same half-assed ideas as their 'next step' Gauntlgrym, for me at least this game will slowly bleed to death by lack of compelling and lasting interest.
I don't believe anybody really wants to make a poor game, and I'm sure the devs here are as frustrated as some of us. So I'm happy to keep popping back online to see if there is something that can grab me.
However, I'm concerned that ESO or Wildstar will probably take me away for good (I don't play more than one mmorpg at any one time).
And if the new class is released, you will level it to 60 and quit again since the only thing you enjoy is leveling. I would consider that a huge waste of time, but to each their own.
Agree here - all a new class would bring to the game is a few new visuals in terms of spells / attacks. The quests would all be the same and you would easily reach end-game and be in the same position you are now long before they released another class.
I think they need to work more on content that will keep the current players / classes interested. Ironically, I'm usually happy to grind out gear in dungeons (That are enjoyable to do), but consider doing the same 1-60 zones a bit HAMSTER. I've got a 60 cleric and a 60 rogue and have no interest in levelling another until they add something different to the game that will make the 1-60 run different from the last two times.
By the time I feel burnout Feywild should be just about ready to release.
Thankfully, the Fardelver's dungeon seems to have adds generation just about right.
I don't see how enjoying something can really be a waste of time.
Only enjoying leveling indicates to me there's something lacking in the endgame content.
Neverwinter is the first MMO in 15 years that's entertaining enough to have me max two characters and stick around for the endgame.
Typically, I would fall into the "only enjoys leveling" camp, but only because the endgame typically has nothing compelling to keep me around.