Looking to create a half-orc PvP GWF, and highly considering going into the Sentinel build. Having a conflicting time deciding if I should have a high str (dmg %), high dex (crit %), or balanced roll.
Looking at the possible combination:
18str/13con/18dex as the main starting ability stats. Would this be wise? Or should I focus more on Dexterity since it gives that extra crit % per point. Dex sounds like it would outweigh str. in pvp situations.
There are a few threads already on this and alot comes down to playstyle. As sentinel you may need more con and dex to make up for the lack of penetration and crit on the more tanky gear. I personally like the 16 14 14 starting setup with a bonus to dex con which you can get as a half orc. Final stats 16 16 16. The main think is to look at your stats before racial points ans make sure you chose an option that adds up to 44 points.
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fimconteMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
STR =>= Dex > Con, for PvP imho.
Burst damage wins fights.
Also Dex is more "valuable" from a rating perspective. 1% armor penetration is ~105 rating until "cap" (16%+ for PVP, although only class with that low defence is TR without Defence enchants).
While you get ~3k Crit from gear alone and after that diminishing returns make the extra crit from Dexterity worth ~175-200+ rating per 1% crit.
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Comments
Burst damage wins fights.
Also Dex is more "valuable" from a rating perspective. 1% armor penetration is ~105 rating until "cap" (16%+ for PVP, although only class with that low defence is TR without Defence enchants).
While you get ~3k Crit from gear alone and after that diminishing returns make the extra crit from Dexterity worth ~175-200+ rating per 1% crit.
Gods Glory to the Heroes.
TR:Anirul Corrino@Fimconte
GF:Irulan Corrino@Fimconte
Awesome! Thanks for all your responses guys, this helped me alot in my decision.
Seze - Rogue - Necropolis - RIFT
Best advise in here