Recently there seems to be extreme amounts of rubber banding and "server not responding" when I am playing during peak times. This seems to have started happening at the time of live launch as during the beta I had very clean connections.
I have tried Tracert patchserver.crypticstudios.com and all the numbers look good except for the second line that usually times out * * *. I assume it is not on my end as my internet is usually stable with easily 2+ MB down and 1 MB up speed pining at less than 60.
Has anyone else been experiencing this? is there anything that can be done on my end, I've tried running hard-line and Wi_FI without any changes. I went for recommended graphics (which is maxed out) down to minimum without any difference.
I like the game, have spent some money on it too and would like to continue playing but not sure if I can if I can't connect and do stuff
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My connection is pristine too, good trace routes, low latency, 0ms jitter, etc. To both their servers (when they're fine), and other gaming servers. I certainly know because there have been times when my ISP had issues, so I know to check my own attenuation of my broadband, get my cable modem's reports, monitor continual trace routes using software that pings every hop continually for a while, etc.
I've concluded that it's just poor/overworked servers from Ctypic/PWE's side. They never admit it, and it seems like they're doing nothing about it because they don't communicate with us in regards to anything they're doing about it.
And on that note, when I saw "all the time", I mean multiple times during every one of my editing/playing sessions. Sometimes they're fine for a few minutes, other times they're continually not responding for any where from a second up to 90 seconds.
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