CWs, TRs and Clerics can dodge abilities AFTER they hit, nullifying the damage. Using gap closers such as Lunging Strike or Threatening Rush or Bull Rush at max range teleport you to the target but then teleporting you back without putting the ability on cooldown. You can spam your gap closer and it will inch closer and closer, but as soon as you stop spamming it teleports you way back. Things like these make PvP feel extremely clunky and should be fixed ASAP.
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