test content
What is the Arc Client?
Install Arc

the ultimate debuff build !

johnygwapojohnygwapo Member Posts: 442 Arc User
edited June 2013 in The Library
things to have & things to do:

need to be thaumaturge.
need to have 4 pieces of high vizier
RoE (but i only use this on PVP, i dont have a slot for it in PVE)

Thaumaturge - feats

Elemental Empowerment - Your Cold Encounter Spells also deal 6/12/18/24/30% of your weapon damage over time to their target. Arcane Encounter Spells weaken a target's defenses by 2/4/6/8/10% for 3 seconds

Assailing Force - Your Conduit of Ice power now reduces the Mitigation of affected targets by 15%

High vizier

4 piece bonus gives -450 defense to enemy and +450 defense to you. stacks 3 times in a total of -1350 defense

Thats it ! TRs will love you <3 enjoy killing boss 2-5 mins.
Also if there are two of you CWs in a party, its better that the other CW is a renegade-shadow weaver

Gonna try Renegade-High Vizier, but yeah gonna sacrifice 10% defense debuff and CoI's 15% Mitigation, replace with some crit advantage and Magic Missile's Mitigation


UPDATE 6/26/2013

Renegade is also fine for HV
and HV's bonus affects chills strike
Post edited by johnygwapo on

Comments

  • okaminosukeokaminosuke Member, Neverwinter Beta Users Posts: 155 Bounty Hunter
    edited June 2013
    I actually use this build. Like you I figured out that HV set bonus has a nice synergy with Thaumaturge debuff feats.
    But there is more possible debuffs like Ray of Enfeeblement (for bosses) and Plaguefire enchant.

    Although my damage is a bit lower than it used to be with my previous renegade setup, I enjoy insane amount of debuffs for my team as well as great AP gain from recovery build. For PvE this makes the most useful wizard.
  • davecheesedavecheese Member Posts: 170 Arc User
    edited June 2013
    Very tempted to go this way. I like the idea of making everyone on my team more awesome :)
  • johnygwapojohnygwapo Member Posts: 442 Arc User
    edited June 2013
    davecheese wrote: »
    Very tempted to go this way. I like the idea of making everyone on my team more awesome :)

    it is a MUST try :D
  • johnygwapojohnygwapo Member Posts: 442 Arc User
    edited June 2013
    I actually use this build. Like you I figured out that HV set bonus has a nice synergy with Thaumaturge debuff feats.
    But there is more possible debuffs like Ray of Enfeeblement (for bosses) and Plaguefire enchant.

    Although my damage is a bit lower than it used to be with my previous renegade setup, I enjoy insane amount of debuffs for my team as well as great AP gain from recovery build. For PvE this makes the most useful wizard.

    i agree, in PVE my setup is entangling (on tab), CoI, steal time, and shield no slot for RoE :( i badly need steal time and shield.

    But in PVP my setup is CoI (tab), chill strike, entangling force, and RoE with all these debuffs its like stripping off your enemies :p
  • crystal892fcrystal892f Member, NW M9 Playtest Posts: 385 Arc User
    edited June 2013
    johnygwapo wrote: »
    But in PVP my setup is CoI (tab), chill strike, entangling force, and RoE with all these debuffs its like stripping off your enemies :p
    I ran with this setup most of the time, but changed Chill Strike to Icy Rays. Why? I think if you have CoI in Spell Mastery, you wanna freeze lock the enemy players (well, this is at least what I wanna do). And Icy Rays adds 2 Chill Stacks to one target (or 1 Stack each to 2 targets), instead of Chill Strike's 1 (to 1 target).
    Sure, Chill Strike disables them completely, but this time is very short and Icy Rays holds a bit longer (though enemies can still attack). I think you have to see for yourself what works best for you, I just wanted to share my tip.

    And regarding Elemental Empowerment and RoE:
    copticone wrote: »
    Elemental Empowerment:

    Ok bear in mind that you if do not have my build with the same feats, you may get different results. This is proven with EotS and other things. That said, the following procs Elemental Empowerment:

    Cold Effect:
    Chilling Cloud (On the third hit)
    Conduit of Ice

    Arcane Effect:-
    Steel Time
    Shield Pulse
    Entangling Force
    Repel
    Ray of Enfeeblement!! (But in a seriously bugged way, as it looks like it's giving the target a buff, DONT use it)
    So I'm not sure if it's really a good idea to use it (in PvP).
    Too bad we can't see what the explicit (bugged) effect on a target is for RoE.
  • johnygwapojohnygwapo Member Posts: 442 Arc User
    edited June 2013
    I ran with this setup most of the time, but changed Chill Strike to Icy Rays. Why? I think if you have CoI in Spell Mastery, you wanna freeze lock the enemy players (well, this is at least what I wanna do). And Icy Rays adds 2 Chill Stacks to one target (or 1 Stack each to 2 targets), instead of Chill Strike's 1 (to 1 target).
    Sure, Chill Strike disables them completely, but this time is very short and Icy Rays holds a bit longer (though enemies can still attack). I think you have to see for yourself what works best for you, I just wanted to share my tip.

    And regarding Elemental Empowerment and RoE:


    So I'm not sure if it's really a good idea to use it (in PvP).
    Too bad we can't see what the explicit (bugged) effect on a target is for RoE.

    please read before you post
    Assailing Force - Your Conduit of Ice power now reduces the Mitigation of affected targets by 15%

    we are talking about debuffs here, not chilling issue
    if you are not taking CoI then why go thaumaturge?
  • okaminosukeokaminosuke Member, Neverwinter Beta Users Posts: 155 Bounty Hunter
    edited June 2013
    johnygwapo wrote: »
    i agree, in PVE my setup is entangling (on tab), CoI, steal time, and shield no slot for RoE :( i badly need steal time and shield.

    For my HV Thaumaturge I use exactly the same setup. I just felt this is the best combo, wasn't suggested by any build etc.

    I mentioned Ray of Enfeeblement as an option for fast burning down bosses, when we don't have to bother with adds (what happens when team manage to pull boss out of his chamber). In most fights however RoE is a luxury one cannot afford due to very nature of this spell which is single-target.
  • copticonecopticone Member Posts: 0 Arc User
    edited June 2013
    johnygwapo wrote: »
    i read your thau build, i kinda dont like it

    LOL, But you're still Oppressor build?
    Check out my personal Nerf Proof T2 Thaumaturge Build.
  • johnygwapojohnygwapo Member Posts: 442 Arc User
    edited June 2013
    copticone wrote: »
    LOL, But you're still Oppressor build?

    i have lots of builds, and im not bias to any
    what i meant for that is just that i kinda dont like slotting some of the skills, one of which is chilling cloud, but im not saying that chilling cloud is not good i just dont "feel" like it :p
  • johnygwapojohnygwapo Member Posts: 442 Arc User
    edited June 2013
    For my HV Thaumaturge I use exactly the same setup. I just felt this is the best combo, wasn't suggested by any build etc.

    I mentioned Ray of Enfeeblement as an option for fast burning down bosses, when we don't have to bother with adds (what happens when team manage to pull boss out of his chamber). In most fights however RoE is a luxury one cannot afford due to very nature of this spell which is single-target.

    yup you are right.
  • accettura00accettura00 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    well since the idea for my build has been mostly posted.. might as well complete it for you.

    Max debuff, aside from this build, you can tweak it to increase debuff. (not the regular forum posted one)
    -enfeeble
    -Conduit of ice
    -icesmash or what ever the **** its called
    -entangle.

    you can double your raids damage for 80% uptime with the tweaked build and rotation.
    open with entangle then enfeeble and conduit. 2 vollies of missiles then ice on tab. 2 more vollies then repeat.

    this keeps vizier up 100%, 15% from conduit, and then enfeeble.
    arcane abilities give additional debuff,
    plaguefire gives additional debuff
    missiles (when spec'd right) give additional debuff

    make sure to tab ice.. easy peasy. thats how you ST max debuff, best to have 3 cw's 1 fulltime debuff. higher dmg than a rogue ST. but obviously rogue will win with you doing this hence you giving him 2x dps.
  • johnygwapojohnygwapo Member Posts: 442 Arc User
    edited June 2013
    well since the idea for my build has been mostly posted.. might as well complete it for you.

    Max debuff, aside from this build, you can tweak it to increase debuff. (not the regular forum posted one)
    -enfeeble
    -Conduit of ice
    -icesmash or what ever the **** its called
    -entangle.

    you can double your raids damage for 80% uptime with the tweaked build and rotation.
    open with entangle then enfeeble and conduit. 2 vollies of missiles then ice on tab. 2 more vollies then repeat.

    this keeps vizier up 100%, 15% from conduit, and then enfeeble.
    arcane abilities give additional debuff,
    plaguefire gives additional debuff
    missiles (when spec'd right) give additional debuff

    make sure to tab ice.. easy peasy. thats how you ST max debuff, best to have 3 cw's 1 fulltime debuff. higher dmg than a rogue ST. but obviously rogue will win with you doing this hence you giving him 2x dps.

    got a question, do debuffs of 3 cws stack at present? or would it be useless

    yup, actually in my dungeon runs im at the 4th rank in DPS only but i dont mind
  • crystal892fcrystal892f Member, NW M9 Playtest Posts: 385 Arc User
    edited June 2013
    johnygwapo wrote: »
    we are talking about debuffs here, not chilling issue
    if you are not taking CoI then why go thaumaturge?
    Either you didn't read my post or you misunterstood it.
    I use CoI on Spell Mastery. I was talking about your use of Chill Strike in PvP. And following your argument: What has Chill Strike to do with debuffing? :D
  • schulz87schulz87 Member, Neverwinter Beta Users Posts: 6 Arc User
    edited June 2013
    well since the idea for my build has been mostly posted.. might as well complete it for you.

    Max debuff, aside from this build, you can tweak it to increase debuff. (not the regular forum posted one)
    -enfeeble
    -Conduit of ice
    -icesmash or what ever the **** its called


    -entangle.

    you can double your raids damage for 80% uptime with the tweaked build and rotation.
    open with entangle then enfeeble and conduit. 2 vollies of missiles then ice on tab. 2 more vollies then repeat.

    this keeps vizier up 100%, 15% from conduit, and then enfeeble.
    arcane abilities give additional debuff,
    plaguefire gives additional debuff
    missiles (when spec'd right) give additional debuff

    make sure to tab ice.. easy peasy. thats how you ST max debuff, best to have 3 cw's 1 fulltime debuff. higher dmg than a rogue ST. but obviously rogue will win with you doing this hence you giving him 2x dps.


    I dont get this, what do you mean ice on tab? icy terain or chill strike? and if your talking about missiles doing debuff when specd to thaum we dont get any debuff from it unless your renegade, but then you slotted COI rendering it useless or correct me if Im wrong
  • johnygwapojohnygwapo Member Posts: 442 Arc User
    edited June 2013
    Either you didn't read my post or you misunterstood it.
    I use CoI on Spell Mastery. I was talking about your use of Chill Strike in PvP. And following your argument: What has Chill Strike to do with debuffing? :D

    i didnt misunderstood anything. its just that you posted on the wrong thread, the thread is not about chill effects/powers. i just shared my set of powers in PVP and so what? did i say anything about chills strike debuff? :confused:

    you are the one who is starting a new argument here, you are suggesting that its better to put rays rather than chill strike. thanks for that idea though, but do your rays have debuff too? i hope you get the sense now :p
  • johnygwapojohnygwapo Member Posts: 442 Arc User
    edited June 2013
    schulz87 wrote: »
    I dont get this, what do you mean ice on tab? icy terain or chill strike? and if your talking about missiles doing debuff when specd to thaum we dont get any debuff from it unless your renegade, but then you slotted COI rendering it useless or correct me if Im wrong

    agree. pls clarify.

    make sure to tab ice.. easy peasy. thats how you ST max debuff, best to have 3 cw's 1 fulltime debuff. higher dmg than a rogue ST. but obviously rogue will win with you doing this hence you giving him 2x dps.
  • crystal892fcrystal892f Member, NW M9 Playtest Posts: 385 Arc User
    edited June 2013
    johnygwapo wrote: »
    i didnt misunderstood anything. its just that you posted on the wrong thread, the thread is not about chill effects/powers. i just shared my set of powers in PVP and so what? did i say anything about chills strike debuff? :confused:
    Nope. But since you shared your PvP setup, I wanted to share a tip regarding to this.
    And I DID contribute to the topic of the thread. But hey, nevermind. :D
  • johnygwapojohnygwapo Member Posts: 442 Arc User
    edited June 2013
    Nope. But since you shared your PvP setup, I wanted to share a tip regarding to this.
    And I DID contribute to the topic of the thread. But hey, nevermind. :D

    had a new test and result. HV affects chill strike, but wont affect rays so its better to use chill strike
Sign In or Register to comment.