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Option to disable item drop pop-ups

frectarffrectarf Member Posts: 0 Arc User
edited June 2013 in General Discussion (PC)
Hi

I want to suggest an option to: Disable the pop-ups after one did need/greed/pass on an item.
Sometimes there are just to many pop-ups on the screen you cant click away(they will stay for a few seconds).

Because you can already see who got what in the chat window these pop-ups are somehow useless.
Post edited by frectarf on

Comments

  • millertime197933millertime197933 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 124 Bounty Hunter
    edited June 2013
    Yes please. There are people that like to pick up loot during fights which makes it crazy hard when the middle of your screen is full of blocks asking you to need greed or pass, and then more blocks saying who won the HAMSTER loot.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited June 2013
    Yes please, it is amazing that this issue got past pre-alpha testing.

    Also the pop-up in the middle of the screen when you are near loot, even during combat should be disablable as well. In an action game having an non-disablable and unmovable pop-up appear right in the middle of your screen during combat is astonishing poor design.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited June 2013
    To move the pop-ups you must purchase the item from the zen shop. On sale now for 50$!!!

    Seriously...just open up your HUD options and move them to fit your style.
  • huckasevenhuckaseven Banned Users Posts: 470 Bounty Hunter
    edited June 2013
    you can move the pop up about who won it around and thus out of the middle of the screen
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited June 2013
    tarmalen wrote: »
    Seriously...just open up your HUD options and move them to fit your style.

    Sadly this doesn't work with the pop-up for nearby loot. In fact the primary reasons that I think people pick up items during combat is to get rid of the nearby loot icon right on top of their combat cursor. Even this is distracting in a hectic situation, and there should be an option to disable it during combat.
  • nwroguenwrogue Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    By default, to clear the "This person won...." box, you press escape. So if 3 boxes are up on your screen, tap it 3 times. Yes, it's tedious at first, but you kinda get used to it in dungeons to clear your screen.
    Milla Jovovich(Rogue)/Tilda Swinton(Cleric) - Guild Leader of CatAssTrophy on Beholder
  • zolimoszolimos Member Posts: 119 Arc User
    edited June 2013
    frectarf wrote: »
    Hi

    I want to suggest an option to: Disable the pop-ups after one did need/greed/pass on an item.
    Sometimes there are just to many pop-ups on the screen you cant click away(they will stay for a few seconds).

    Because you can already see who got what in the chat window these pop-ups are somehow useless.

    If you are just running trash instances, you can set loot to "Round Robin" and it rolls in the background and puts your loot preassigned to you on the ground. No rolls, no popups. This is how I set up all my groups. In T2 runs, you will likely want to change back to need/greed, but it is so nice to not have it happening during the trash fights.
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited June 2013
    zolimos wrote: »
    If you are just running trash instances, you can set loot to "Round Robin" and it rolls in the background and puts your loot preassigned to you on the ground. No rolls, no popups. This is how I set up all my groups. In T2 runs, you will likely want to change back to need/greed, but it is so nice to not have it happening during the trash fights.

    There is so much useless unidentified green HAMSTER dropping, and bags cost a fair bit- it would be nice to be able to set your own loot threshold- gear by quality and enchants/materials by quality.

    People are just desperate to look that useless green HAMSTER, so much so that they are willing to risk a wipe by running around madly combat looting while you're trying to time the CC of huge clouds of mobs and avoid red bloops. Not that not being able to see jack is in any way a problem, there's no reason for people to keep it in their pants until things calm down, or anything.

    Of course, we can't trust people to behave considerately or thoughtfully, so the game probably needs configuration options like this to keep things reasonable.
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