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what do u want most?

chidy1776chidy1776 Member, Neverwinter Beta Users Posts: 0 Arc User
edited June 2013 in General Discussion (PC)
Just interested to see what ppl want added to the game.

I know its gonna be common but i really want classes. I really want to buy some of the stuff off the store but i dont want to buy it untill i make my warlock and or spellsword, also i kind of feel like im wasting time on this cw since i wont play him after my favorite classes are in the game.

Aside from classes i would really like to see Eladrin, player housing, and more cosmetic options/armor and weapon models. Id be more than happy to wait a little longer on content if i could be playing the class and race i want, instead of play a character ill abandon as soon as i get a class i want more.

But what about you all? What would you like to see most?
Paul 60 guardian fighter on mindflayer.

Rising Star, fun friendly, community focused guild on mindflayer. We strive to help each other and enjoy the game together. Talk to me for info, or feel free to check and join our community at risingstarneverwinter.enjin.com
Post edited by chidy1776 on
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Comments

  • kalyctokalycto Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 44
    edited June 2013
    Better encounter design. No more here's an easy boss so let's hurl 100 little adds at the group to make it challenging.

    Also smarter mobs. If Half Life from 1998 can create enemies that do suppressive fire and do fire and maneuver, flanking, etc then we should get mobs smarter than ones who walk up to you, have 1-2 abilities that they use, and then just sit and soak damage. I want to see mobs dodge/block and CC. Maybe have a few gun for the healer which forces them to be CCed first, etc.
  • chidy1776chidy1776 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    kalycto wrote: »
    Better encounter design. No more here's an easy boss so let's hurl 100 little adds at the group to make it challenging.

    Also smarter mobs. If Half Life from 1998 can create enemies that do suppressive fire and do fire and maneuver, flanking, etc then we should get mobs smarter than ones who walk up to you, have 1-2 abilities that they use, and then just sit and soak damage. I want to see mobs dodge/block and CC. Maybe have a few gun for the healer which forces them to be CCed first, etc.

    I can agree with this. The boss mechanics are otw though! In the dev blog for the upcoming module they said theyre working on better boss mechanics. Maybe well both get what we want!
    Paul 60 guardian fighter on mindflayer.

    Rising Star, fun friendly, community focused guild on mindflayer. We strive to help each other and enjoy the game together. Talk to me for info, or feel free to check and join our community at risingstarneverwinter.enjin.com
  • chrono0812chrono0812 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 501 Bounty Hunter
    edited June 2013
    chidy1776 wrote: »
    Just interested to see what ppl want added to the game.

    I know its gonna be common but i really want classes. I really want to buy some of the stuff off the store but i dont want to buy it untill i make my warlock and or spellsword, also i kind of feel like im wasting time on this cw since i wont play him after my favorite classes are in the game.

    Aside from classes i would really like to see Eladrin, player housing, and more cosmetic options/armor and weapon models. Id be more than happy to wait a little longer on content if i could be playing the class and race i want, instead of play a character ill abandon as soon as i get a class i want more.

    But what about you all? What would you like to see most?


    A Stable, Fun, Better Boss Encounter Design, style game from Cryptic. I enjoy the action combat style of this game, I enjoy the D&D aspect of this game, I would love to have more choices when creating a new character as well. I would give up everything to have a Stable Game with Unique, Challenging Boss fights, and Different armor Designs.
    Death_knight.jpg

    Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
    ~Sholom Aleichem
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    Of the things that you list, I can tell you Eldarin are coming. In Forgotten Realms they are split between the Sun Elves and the Moon Elves, which are the two elves we are getting in module 1.

    Module 1 will also increase the variety of looks we have for weapons. Wouldn't be surprised if there were some new armor looks as well.
  • knavery2112knavery2112 Member Posts: 0 Arc User
    edited June 2013
    I want either:

    A.) Respecs to be free at all times
    OR
    B.) The ability to have two specs -- one for PvE and one for PvP
  • chrono0812chrono0812 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 501 Bounty Hunter
    edited June 2013
    I want either:

    A.) Respecs to be free at all times
    OR
    B.) The ability to have two specs -- one for PvE and one for PvP

    I can assure you those two things will never happen because their is too much money to be made selling re-spec tokens.
    Death_knight.jpg

    Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
    ~Sholom Aleichem
  • chrono0812chrono0812 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 501 Bounty Hunter
    edited June 2013
    dardove wrote: »
    Of the things that you list, I can tell you Eldarin are coming. In Forgotten Realms they are split between the Sun Elves and the Moon Elves, which are the two elves we are getting in module 1.

    Module 1 will also increase the variety of looks we have for weapons. Wouldn't be surprised if there were some new armor looks as well.

    I really hope you are right about the new weapons and armor looks.
    Death_knight.jpg

    Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
    ~Sholom Aleichem
  • norobladnoroblad Member Posts: 556 Arc User
    edited June 2013
    paragon paths for the existing classes and a pve raid.
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    chrono0812 wrote: »
    I really hope you are right about the new weapons and armor looks.

    From the Fury of the Feywild dev blog
    Most notably, Weaponsmithing will provide options for new weapon looks: Axes for fighters, and Shortswords for Trickster Rogues.
  • chrono0812chrono0812 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 501 Bounty Hunter
    edited June 2013
    dardove wrote: »

    That's great :-)
    Death_knight.jpg

    Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
    ~Sholom Aleichem
  • falonthasfalonthas Member Posts: 7 Arc User
    edited June 2013
    i would rather wait for eye candy and get core game aspects

    i know this would scare most of the mmo power players, but it would pull the real dnd players who have vowed to stay away
  • bracer2bracer2 Member, Neverwinter Beta Users Posts: 566 Bounty Hunter
    edited June 2013
    More DnD.

    Whether it be rules, (AC hit miss, skill checks ect.) Or more RP (real time DMs) or both.

    More DnD.
  • crystal7jcrystal7j Member Posts: 13 Arc User
    edited June 2013
    Crafting has faults.

    Something needs to be done about lag in very populated areas which is the auction house and the daily. My suggest: zoning should put us on the least pop server not the server with the greatest population.

    Suggest: I would like housing. Housing with access to AH and Daily within our own instanced home would lesson congestive lag.

    I am not high enough level to complain about end game. I'm just 26 now. So far I'm having a lot of fun. I appreciate this game. I know this isn't choose sides (Fable) type of game but I would someday somewhere like to see drow truly played as evil.
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    crystal7j wrote: »
    Crafting has faults.

    Something needs to be done about lag in very populated areas which is the auction house and the daily. My suggest: zoning should put us on the least pop server not the server with the greatest population.

    Suggest: I would like housing. Housing with access to AH and Daily within our own instanced home would lesson congestive lag.

    I am not high enough level to complain about end game. I'm just 26 now. So far I'm having a lot of fun. I appreciate this game. I know this isn't choose sides (Fable) type of game but I would someday somewhere like to see drow truly played as evil.

    You already have access to the Rhix (the guy who gives out dailies) and the AH. For Dailies, press L and click on the daily quests button in the lower right corner of the UI. For the AH, select the gavel button on the top row of buttons on your UI. From there select "What gear do you recommend?" and press any of the find similar buttons. The only downside to using the AH through the broker is that there is a 12.5% trade house cut on items you post instead of 10%.
  • adinosoulwoodadinosoulwood Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 82
    edited June 2013
    Ranger. If a Ranger is not out by August 27th, I am leaving for FFXIV. The game is becoming stale. Gauntlgrym was suppose to shake things up but... yeah.
  • crystal7jcrystal7j Member Posts: 13 Arc User
    edited June 2013
    I forgot to mention - playing a drider.
    dardove wrote: »
    You already have access to the Rhix (the guy who gives out dailies) and the AH. For Dailies, press L and click on the daily quests button in the lower right corner of the UI. For the AH, select the gavel button on the top row of buttons on your UI. From there select "What gear do you recommend?" and press any of the find similar buttons. The only downside to using the AH through the broker is that there is a 12.5% trade house cut on items you post instead of 10%.

    I said it will get rid of town lag to have it avail in a house. GET RID OF LAG. I did not say I can't find Rhix.
  • ruboilonmycoccyxruboilonmycoccyx Member Posts: 14 Arc User
    edited June 2013
    I want more variations of gear and companions, also a pvp system with keeps and towers would be nice ;)
    NW-DB7O8ELQM- Excalibur in Search of Pendragon

    NW-DNZTNE2SA -A Hell Under the City

    NW-DOG5LREQJ-Necro Master's Last Breath
  • serowforsakenserowforsaken Member Posts: 0 Arc User
    edited June 2013
    What I want most? I want them to move the servers to the West Coast so that my latency can drop to low 200s instead of mid 300s.
    60 Hunter Ranger
    The rest still up-and-coming!
  • musashinokamimusashinokami Member, Neverwinter Beta Users Posts: 127 Bounty Hunter
    edited June 2013
    1- More polishing of the game : balance (PvP/PvE) bugs, exploits, localisation, and so on.

    2- More parangon paths to choose from to have more REAL choices in builds, but only one.

    3- More classes.

    4- Actual deadly traps (traps are a bad joke at the moment) and a rework of the disarm skill of the rogue (make it count by winning little xp for example) more hidden places and enigmas to solve (currently absent or total joke) to get actual INTERESTING/POWERFUL rewards.

    5- More dragons/content.
  • farcursefarcurse Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 46
    edited June 2013
    1- More polishing of the game : balance (PvP/PvE) bugs, exploits, localisation, and so on.

    2- More parangon paths to choose from to have more REAL choices in builds, but only one.

    3- More classes.

    4- Actual deadly traps (traps are a bad joke at the moment) and a rework of the disarm skill of the rogue (make it count by winning little xp for example) more hidden places and enigmas to solve (currently absent or total joke) to get actual INTERESTING/POWERFUL rewards.

    5- More dragons/content.

    everything he said and this

    Actual boss fights - no adds or a low nr of them ( make the bosses hard to kill tho )
  • elahndraelahndra Member Posts: 0 Arc User
    edited June 2013
    I want to not log off right after i log in to invoke.....yawn....
  • bytherivsbytherivs Member Posts: 9 Arc User
    edited June 2013
    classes (ranger 1st), paths, duel option, races and more of everything else. it's a good game so far, i hope they're able to make it a great game.
  • lejdglejdg Member Posts: 79
    edited June 2013
    i want a dragon mount... hehe... and all the usual stuff.. dungeons you can't exploit, bosses who are hard to beat, new classes etc.. i had best in slot items after not even 2 weeks.. and now its sorta.. meh.. want something that is unbeatable at the moment and you have to theorycraft on how to beat it. not just see endboss, beat it up, repeat.
  • notmuchleftnotmuchleft Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    @ chrono0812 > LOVE the siggy dude, spot on.

    As for what I'd like to see, in this order:
    1) Paragon paths
    2) New Classes
    3) PvE raid
    4) greater PvP variety in maps and mechanics
    5) greater weapon and armor variety
    Only two things in this life are infinite. The universe and human stupidity, and I'm not so sure about the former. ~ Albert Einstein
  • weslantz1977weslantz1977 Member Posts: 0 Arc User
    edited June 2013
    I want people to actually play this game again, mass exodus is in full effect atm.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited June 2013
    kalycto wrote: »
    . Maybe have a few gun for the healer which forces them to be CCed first, etc.

    Um - this happened a LOT before. Wasn't that much fun.....
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited June 2013
    Bugfixes (including Gauntlgrym), exploit fixes - and yes, something done about the people that are selling stacks after stacks of 99 resources of various types.

    When that is done, more paragon paths, and more solo content would be nice (but In understand that is coming in the expansion)
    Hoping for improvements...
  • rojorrojor Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 178 Bounty Hunter
    edited June 2013
    For the umpteeth time cryptic I WOULD REALLY APPRECIATE IT IF YOU PUT IN A DRAGONBORN RACE, A BLOOD MAGIC WARLOCK AND AT LEAST ONE OTHER PARAGON PATH FOR EACH OF THE CLASSES, OH AN WHILE YOU ARE AT IT SOME MEANINGFUL CLASS BALANCE WOULD BE NICE.

    Thank you for your time.
  • suxip01111suxip01111 Member Posts: 217 Arc User
    edited June 2013
    1) Instanced guild halls that can be furnished/decorated. Guild achievements that can be displayed as trophies in said hall. The ability to infiltrate/seige guild halls.

    2) More variety in PvP, more maps for domination, more game styles (capture the flag, etc).

    3) Access to all skirmishes and normal dungeons at level 60. Also more variety in level 60 skirmishes, along with the return of the daily skirmish.

    4) The ability to preview armor and weapon designs on your character before you buy them.
  • kaiserschmarrnkaiserschmarrn Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 390
    edited June 2013
    More solo content at 60. There is no way to progress your character in any way once you hit 60, you cannot get seals, gear or AD solo (except from praying).
    Boss fights with interesting mechanics and not hordes of adds.
    More Paragon Paths.
    New classes.
    Endgame crafting needs help. Shirts and Pants are nice but the market will soon be saturated.
    Fix Alchemy. Costs to make one potion are insane and the new pots don't show up on the AH searches.
    More Foundry options and rewards.
    Make skirmishes worthwhile.
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