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Not enough time for some events - delves.

crystal7jcrystal7j Member Posts: 13 Arc User
edited June 2013 in General Discussion (PC)
Craigmire takes about 10 minutes to find a party give or take. Even if you get lucky and get a party quick it is an hour long run give or take. There is no way to get it in as an event unless you plan ahead and start it when you see it coming up in slot third event next to mini map. Which is inconvenient at best; mostly impossible.

There is no point in scheduling 30 min event when it lasts longer.
Post edited by crystal7j on

Comments

  • frariifrarii Member Posts: 0 Arc User
    edited June 2013
    uhmmm Cragmire cripts is one of the fastest and the 3rd easiest dungeon, people do it 3 times during delves!
    usually takes a couple mins less than half hour, so at least, you have time for 2 runs...also, if you start the dungeon during the delves time, does not matter how long it takes... you get the bonus chest.
  • crystal7jcrystal7j Member Posts: 13 Arc User
    edited June 2013
    I'm really tired of people telling me how much better they can do stuff. Plz stop the brag HAMSTER.

    Why would events show on a timer if you weren't expected to finish before the timer is up?
  • nick1sternnick1stern Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 330 Bounty Hunter
    edited June 2013
    That was not a brag but a fact.
    I pug it and can do it 2 times during an event.
    The timer is the start time you must start the event before it runs out you
    still get the chest if it is over as it was already unlocked.
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited June 2013
    As long as you start a dungeon while the event is active the chest will remain until the party either completes the dungeon or gives up.
  • crystal7jcrystal7j Member Posts: 13 Arc User
    edited June 2013
    Okay, thx. I also found out that you can click on the events next to the mini map and a small write up on it will tell when each one's turn in or activation is required and it is different for each event.
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