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How many programers work on this game?

lostmarblesherelostmarbleshere Banned Users Posts: 654 Bounty Hunter
edited June 2013 in General Discussion (PC)
How many developers work on this game?

How many at the start? And during beta?

Was anyone fired because of all the issues and exploits. I want to know how many heads rolled off the chopping block.
Post edited by lostmarbleshere on

Comments

  • osiabunnyosiabunny Member Posts: 0 Arc User
    edited June 2013
    How many developers work on this game?
    Many
    How many at the start? And during beta?
    More then a few
    Was anyone fired because of all the issues and exploits. I want to know how many heads rolled off the chopping block.

    None. You weren't important enough to get people fired.
  • lostmarblesherelostmarbleshere Banned Users Posts: 654 Bounty Hunter
    edited June 2013
    Still would like to know this?
  • zardoz007zardoz007 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 2 Arc User
    edited June 2013
    I work in entertainment prductions similar to video games and I can tell you no one would of gotten fired over these bugs and exploits. Problems like this occur at the planning and pipeline stages. There was no proper playtesting done in order to find these bugs before the gaming comunity. IE us we are there only playtesters could find these bugs.

    IF people were fired that only shows exactly how bad and incompetant of a company Cryptic really is.
  • raath13raath13 Member Posts: 230 Arc User
    edited June 2013
    How many developers work on this game?

    How many at the start? And during beta?

    Was anyone fired because of all the issues and exploits. I want to know how many heads rolled off the chopping block.

    How is that any of your business? Do you own stock in the company?
  • tickledpinkstickledpinks Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 276 Bounty Hunter
    edited June 2013
    why are the bugs and shhh<<sploits>> still there?
  • xhritxhrit Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    Go make your own game, and then come back and tell us all how hard debugging code is.

    Oh, is that is that too hard?

    Well then I guess the only thing you can do is continue complaining about stuff you clearly have no clue about.
  • nikitaoznikitaoz Member, Neverwinter Beta Users Posts: 149 Bounty Hunter
    edited June 2013
    Like my colleague tends to say "it just takes half an hour". *chuckles*

    But I will refer to Blizz again. See, how Blizzard supports PTR and how it became increasingly popular amongst players.
    Cryptic should create better tools and accessibility to test server so people come and test things.
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