If you have been using the Foundry Editor and have used "3D Editor Mode" then close the Project and return to the Character Selection Screen, choose a "live" character and then enter the Live World.
When you press Left Click to Attack you get an:
[System Notify]Unknown command "ucgPlayingEditor_SuspendMouseLookIfSelectionIsActive"
error.
I can only assume that the "3D Editor Mode" is carrying over to the live game.
If you return to Foundry, enter a map Toggle 3d Editor mode "On" and then "Off" manually, then return to game the error does not occur / is rectified.
This wasn't happening prior to the Patch and recent Foundry down-time.
EDIT: Just tried Ctrl+Space to "kill" my companion, it doesn't do anything, but you do get the
[Sytem Notify] Unknown Comman "ugc_KillTarget" error message.
So it looks like that control elements (commands) are carrying over, but have no effect in the Live Game.
Which is just as well really.
All The Best
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