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Bug: Foundry - Editor States carrying over to Live Game

redneckroninredneckronin Member Posts: 0 Arc User
edited June 2013 in Bug Reports (PC)
If you have been using the Foundry Editor and have used "3D Editor Mode" then close the Project and return to the Character Selection Screen, choose a "live" character and then enter the Live World.

When you press Left Click to Attack you get an:

[System Notify]Unknown command "ucgPlayingEditor_SuspendMouseLookIfSelectionIsActive"

error.

I can only assume that the "3D Editor Mode" is carrying over to the live game.

If you return to Foundry, enter a map Toggle 3d Editor mode "On" and then "Off" manually, then return to game the error does not occur / is rectified.

This wasn't happening prior to the Patch and recent Foundry down-time.


EDIT: Just tried Ctrl+Space to "kill" my companion, it doesn't do anything, but you do get the
[Sytem Notify] Unknown Comman "ugc_KillTarget" error message.

So it looks like that control elements (commands) are carrying over, but have no effect in the Live Game.

Which is just as well really.


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