Need some reviews for my first ever quest.
NW-DPTTECLTF - Cindy Jones and the Holy Stein.
I will be happy to review yours as well, just post on here with the code
**Edit** V1.1 should be live soon (Make sure it has the 1.1 in description). It has a difficulty slider to make it more level 60 solo friendly. Very sorry to anyone who tried to play it, but could not make it through. If you still have the quest, I believe you will have to drop it and pick it up again. I would love some more feedback. This quest is designed to be simple and quick, with entertaining dialogue. Suggestions and corrections are downright necessary at this point. If you've tried it once, please give it one more shot. Or comment on what you did see
**Update** My quest now qualifies for daily foundry! I wanted to take a minute to thank everyone who has played and/or reviewed it. I really was not expecting such positive feedback on my first quest. You guys are great! I'm happy with this quest as is for now. Future quests will hopefully be a bit more creative in terms of visuals. Thank you again.
NW-DPTTECLTF - Cindy Jones and the Holy Stein. A simple but hopefully entertaining foray into the world of Foundry.
Comments
I won't review it until I've managed to complete it, but I will say that I grinned at some of the comments Cindy makes while pathing and that I'm liking the dialogue so far. Two tiny spelling issues I saw were: in Cindy's first dialogue she asks you to keep her "save" instead of "safe" and one of the objectives says: Protect Cindy while she "searched" (instead of "searches").
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Update: Went back and did this on my rogue with no problems whatsoever (I think I used one health pot at most).
I enjoyed the dialogue, which is definitely the quest's strong point. The maps feel a tad empty, but that's easily toyed with. I neglected to write down which section of the dialogue it was, but toward the end you were missing a period or two and a couple capitalizations - easy fixes. I didn't find any bugs - everything seems to be working as intended and the objectives were very clear. I enjoyed the not-so-serious nature of the quest very much. Thanks!
You don't have to try mine, but if you want feel free.
The newest one of my maps being, The Dwarven Tale
Brethren of the Five, Campaign. - Story focused
The Dwarven Tale - Hack 'N Slash
Code: NW-DJ5BFT52F
Author: @oortexplorer
Now eligible for Daily Foundry!
A Clearing In The Mountains <- the over world map icon at the very start. I just think capitols letters would fit better as PE's are written like that.
I seem to have a nasty habit of clicking abort exits without realising until too late. Perhaps an additional warning would be nice for daftee's like me? It's not a big deal as it didn't take long to get back but still.
Candy's dialogue before the stein room: "-but you've already proved yourself" should be proven, I believe.
I probably missed something but... what does the W.W.i.J.D Candy says as she's wandering mean?
Guardian's Guards... I liked that.
I'd appreciate it if you could take a look at my Lonely Dagger Inn quest if you get the chance. Thanks
The Lonely Dagger Inn
NW-DHMMZR6BJ
The Not so Lonely Dagger
NW-DB19TTKY5
The Beginning of the End:
Once Bitten
NW-DUPFPJNSW
Your first objective is confusing, not clear on where i'm supposed to go. The objective says one thing, but the map i'm going to has a different label.
In the end, instead of clicking a rock, you might try using an invisible sphere clicky, or maybe some sort of ground decal, to represent heading back toward the exit. Just "click the rock" didn't quite fit in with the rest of the story.
[UGC] Kolde Acres (Discontinued)
I'm guessing it's a play on the popular W.W.J.D. (What Would Jesus Do?) acronym. Except, for Cindy, it's "What Would Indiana..."
: D
Ahha! That makes sense! Thanks
The Lonely Dagger Inn
NW-DHMMZR6BJ
The Not so Lonely Dagger
NW-DB19TTKY5
The Beginning of the End:
Once Bitten
NW-DUPFPJNSW
I agree! I had actually meant to change that, and completely forgot. Should look better now.
I removed the abort exit from the first map to help that, but am leaving the doors. I know they aren't needed, but I always thought it was a nice touch.
Absolutely correct! Fixed.
hb4 nailed it :P
Thank you!
I absolutely will!
I'm glad to hear she is going over well with the test audiences I had a lot of fun making her.
I updated the text on the first door. It should now tell you that you are using it to enter the cave. I also labeled the maps as cave - X floor.
I was a bit unhappy with this myself. I was in a hurry to get some initial feedback on the quest so I ended up picking the first thing that popped into my head. I will try to make a better exit!
Thank you all for the reviews! I am going to try and polish this a bit tonight. Add some better looking environments and more shinies (shinys?) to click on.
Fun and entertaining. SHould see a lot of runs.
Touched the rock in the end and it took me to Enclave ? Not sure it was the quest though so I ran it again to see if something else was there to touch, and it worked as intended second time.
I really believe this opening game invasion stuff is messing with more than uber lag in the Enclave. There was a huge mob of invaders right where I popped up and leads me to believe something on their end went fubar.
First run thru did not pay attention to pixie dust and ended up taking the door back to Enclave (2nd verse same as the 1st). Maybe position Cindy away from the exit door ? It was me being bone headed but I am sure I am not the only bone headed adventurer.
Rest of the mapping was ok, but I suggest some clusters of something to liven up the valley a little. At least grass or weeds yeah ? Does not take away from the fun though, just a fiddly bit that would make it better.
If giving return reviews, my part one is listed below, along with a link to place comments if any.
Later - DRUM
[SIGPIC][/SIGPIC]
1- 20, 2- 35, 3- 18, 4- 20 min
Comments to -> the Book Binding
One thing I think I noticed, was if you click to talk to Cindy at the end you get the same npc interaction (meet me inside, hurry) from the beginning. May want to add a new interaction with a witty send-off line or something.
Code: NW-DJ5BFT52F
Author: @oortexplorer
Now eligible for Daily Foundry!