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This is every boss fight [ NON SPOILER ]

diggotdiggot Member Posts: 40 Arc User
edited June 2013 in PvE Discussion
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And repeat.

Makes for fantastic boss-fights right ?...
Post edited by diggot on

Comments

  • chai23chai23 Member Posts: 0 Arc User
    edited June 2013
    Yeap.

    1. Make gameplay hinge on how well a player soft targets.

    2. Jam so many mobs into a small area that soft targeting one entity is an excersise in hilarity.
  • tharkantharkan Member Posts: 0 Arc User
    edited June 2013
    Sounds like every tabletop D&D game I've ever played. So what's the problem again?
  • jaeldynjaeldyn Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 27 Arc User
    edited June 2013
    Remember Baldur's Gate ? Stop time Fireball Fireball Fireball Stop time Fireball Fireball Fireball Stop time Fireball Fireball Fireball Stop time Fireball Fireball Fireball Stop time Fireball Fireball Firebal lStop time Fireball Fireball Fireball
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