Coming from both sides of a TR... Cloud of Steel is way too powerful and there's no real alternative for it. Some TR's might get a Duelist Fury in sometimes, but it's extremely hard.
With CoS you just need to spam it and it does more damage than any of the other's at-wills that need a charge. I love the skill, when I play TR, I hate it when I'm not. Range and Stealth make a bad combination... for the receiving end.
^This is what needs to be fixed. I've ran into this a few times. Rogue stealthed and downs you quickly. You try to run away but you have no idea where the damage is coming from. There is no counter for this. Also, I don't think any class should be able to oneshot any other class. Rogues can currently do this.
So true. TR are so broken it's not even funny. Stealth > 2 shotted > deal damage while invisible - please learn to balance some things, hmm?
Every class should have some kind of counter class. If one class is powerful against one type of class, it should be weak against another. TR are powerful against all classes.
This game is about gear advantage first and foremost. Someone who is better geared than u are more likely to wipe the floor with u. I play GWF, CW, and TR.. And i gotta say TR is by far the most OP class there is out there. Us TR's have the highest base damage outta all classes, we still deal more single target damage than any other class irregardless.. Were made that way. Which opens up for a whole lot of diversity in how we can build, cause our damage will still b top notch no matter what we can spend our ability score points however we want.
Combine that with our disable skills, our broken (perma) stealth mechanic and a skill that makes us immune to all CC effects, we have counters for every single thing. We may depend on these things in PvE but for PvP we are broken as **** and we will never b balanced unless we are completely reworked.
Of course youre gonna come across TR's that arent that great of players, but for the ones that are and plays smart, they will always kick ur butt. So u might wanna get used to getting owned by TR irregardless of what class u play.
Its the brutal truth but there it is!
Yea, that's why, as CW, I thank the devs for making me play against this type of <font color="orange">HAMSTER</font> to get my AD.
I'm sorry but I'm going to have to tear this post apart...
...right ...
First off, as someone who plays both a CW and a Rogue.. CWs beat rogues, unless the CW is really bad. The only defence a rogue has against a CW is impossible to catch, and with three teleport-dashes, you can kite them for those vital five seconds to waste it, then CC the hell out of them till they are dead.
Ever hear of stealth?
Secondly, Daze is the worst CC, you can still move freely and get out of harms way, not only that, but rogue's 2 main daze abilities... one has a 1 second start up time, which you can dodge with so much ease, that I feel embarrassed on the rare occasions they hit me. The other daze, smoke bomb, ends as soon as you walk out of it. Try not standing in it?
You mean still move around while he 2 shots me?
If a rogue is out damaging your magic missiles with his cloud of steel, they he obviously out gears you heavily. Magic missile is a far more damaging ranged ability, its also not dependant on stacks, cloud of steel only has 12 shots then the rogue has to wait, dash a few times to dodge half of it. You should not be loosing to a ranged battle with mage vs rogue.. That alone speaks volumes of how the issue is your skill, not the game.
Yea, I'm gonna try to magic missile a rogue, lol.
Again, daze is a bad CC, rogues really are the worst class for CC abilities.. mages are outright the best, we get so much disables its a joke, you can stun, choke, push, pull and even suck someone into a black hole. (I love arcane singularity) On top of all of that, if they do somehow manage to get in range of you, you get 3 dashes, more than any other class, to get out of trouble.
Stun,choke for 1 second does jack if they're on high cooldown rates and if the enemy can dodge and use immunity. Pull (i assume you mean slotted entangling force) does nothing, push also does nothing because then they're out of reach of your spells anyway, black hole is a daily so you use it 2-3 times a match? Really good points though yea we're the best at cc. The problem is our cc gets nerfed against other players while their cc doesn't. To be true cc they should make entangling force stun for the full duration of npc's.
Actually, yes. Mages were dominating PvP hard. the only other class that was worth having other than a mage, was two clerics to stack astral shield... which was also nerfed.
Oh, and mages still dominate PvP, just now its not quite as overwhelmingly obvious.
Yea because now TR dominates.
I've been on a team full of TRs before.. its awful, none of them have any staying power and just can't hold a point because of it.
Clerics + mages still win PvP. though since the balance patch, other classes at least stand a chance now.
Honestly, if you can't handle a TR as a CW, then your doing something very wrong.
No, as of right now they're too overpowered with no good counter classes.
whoever says CW can 1v1 rogue easily knows jack ****, some rogue builds are so cheesy 9secs stealth, go itc before stealth ends, impact shot -> bye bye cw
if you really compare skill by skill, dodge by dodge, rogue always has the initial hit on CW, and cw were nerfed so their 1 burst combo doesn't guarantee a kill, you have to be lucky to crit + proc tenes.
I've been trying non stop on coming up with different methods to defend/retake a flag against a rogue but so far I just realized letting some other class go first is way better.
and before you say I suck, I'm giving examples of going against some of the best geared rogues on my server (perfect enchants)
All these CWs whining about rogues must be trash. Rogues are cake. Just like pre patch.
Ask yourself why me and plenty of others are dominating rogues and not you?
INB4, INB4
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insomeatMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 25Arc User
edited June 2013
OP classes fighting with other OP classes which one is more broken... ever heard anyone of sound logica call a Cleric OP or ever notice a Cleric mentioned in these kinds of discussions.... didn't think so.
OP classes fighting with other OP classes which one is more broken... ever heard anyone of sound logica call a Cleric OP or ever notice a Cleric mentioned in these kinds of discussions.... didn't think so.
You must be new. Obv you weren't around before AS nerf. Speak for yourself. Good clerics are still holdin sh*t down.
As CW let me just thank the devs for making me pvp in a never ending tirade of frustration to get my AD. Why do all games fall into the cliche of Rogues beat Mages?
Some balance issues which are so blatant, it makes me wonder who this company had for beta testers.
As CW why are GWF and TR immune to most of my attacks? GF can block most of my attacks. Why doesn't CW have any kind of negating ability?
It's obvious they want TR to dominate because they gave them all around good attacks. Melee, ranged, cc (it's still cc if we can't do anything except walk around like a chicken with it's head cut off)
As CW I think, "oh wait! TR are melee so I'll just put some distance between us. That's when TR just attacks me with his range (it attacks faster and does more damage than most of my attacks) By faster I mean there's no casting animation.
CW turns out to be very clumsy compared to TR
Wait a minute! Can't CW CC? Yes for 1 second. Tr can daze for longer and do more damage. GF can perma-knock down.
Then they nerf CW in the last patch. Reaper's Touch was reduced by half??? What, were they winning too many pvp matches?
If you're wondering about the sarcastic tone of this post, that's how I feel about the pvp. I don't take it seriously anymore as CW. I assume the devs don't either because they put the pvp threads in with the gameplay and combat threads lol. I just capture flags and hope for a team of TR.
So in short, you want TR to be nerf? It's funny lot of whiners here don't know how to play their toon so they just want nerf nerf nerf. go pvp with Dummy buddy.
There's three ways to do things, the right way, the wrong way and the way that I do it.
PvP in this game is fast paced , no doubt about it . With the latest chages , the desirable classes for PvP compositions have somewhat changed . People will adapt to this give it some time . Increasing the defenses or the HP stacking options will turn the PvP in this game into the Blood DK carrying the flag with a Holy Paladin healing him endlessly / CC fests noone drops dead type of <font color="orange">HAMSTER</font> which I don't like not even a single bit .
You must be new. Obv you weren't around before AS nerf. Speak for yourself. Good clerics are still holdin sh*t down.
Uhm ................. we're talking about the current state of the game and it's therefore totally irrelevant how the Cleric was before the nerfs.
The only thing OP was two clerics stacking AS which even Clerics agreed was too strong and should be nerfed, the issue is Cryptic went too far and not only nerfed the stacking but also made you wait 5 seconds between the next AS without giving us anything useful or boosting the other low heals to help you survive during that period. This is coupled with the fact that even in the AS and all cooldowns blown the cleric won't survive any decent DPS class burst blowing their cooldowns on you, and our damage is so pitiful we won't even come close to killing the the half health DPS during all this.
Besides you're not even a Cleric so please stop posting about a class you have not experienced yourself.
Comments
It also does not mean they aren't broken either! What we do have is one class : GWF getting buffed and other classes getting nerfed.
this game has no pvp since all you need is just lame CC to death. yea right pvp my <font color="orange">HAMSTER</font>$
With CoS you just need to spam it and it does more damage than any of the other's at-wills that need a charge. I love the skill, when I play TR, I hate it when I'm not. Range and Stealth make a bad combination... for the receiving end.
So true. TR are so broken it's not even funny. Stealth > 2 shotted > deal damage while invisible - please learn to balance some things, hmm?
Every class should have some kind of counter class. If one class is powerful against one type of class, it should be weak against another. TR are powerful against all classes.
Yea, that's why, as CW, I thank the devs for making me play against this type of <font color="orange">HAMSTER</font> to get my AD.
...right ...
Ever hear of stealth?
You mean still move around while he 2 shots me?
Yea, I'm gonna try to magic missile a rogue, lol.
Stun,choke for 1 second does jack if they're on high cooldown rates and if the enemy can dodge and use immunity. Pull (i assume you mean slotted entangling force) does nothing, push also does nothing because then they're out of reach of your spells anyway, black hole is a daily so you use it 2-3 times a match? Really good points though yea we're the best at cc. The problem is our cc gets nerfed against other players while their cc doesn't. To be true cc they should make entangling force stun for the full duration of npc's.
Yea because now TR dominates.
No, as of right now they're too overpowered with no good counter classes.
if you really compare skill by skill, dodge by dodge, rogue always has the initial hit on CW, and cw were nerfed so their 1 burst combo doesn't guarantee a kill, you have to be lucky to crit + proc tenes.
I've been trying non stop on coming up with different methods to defend/retake a flag against a rogue but so far I just realized letting some other class go first is way better.
and before you say I suck, I'm giving examples of going against some of the best geared rogues on my server (perfect enchants)
Ask yourself why me and plenty of others are dominating rogues and not you?
You must be new. Obv you weren't around before AS nerf. Speak for yourself. Good clerics are still holdin sh*t down.
So in short, you want TR to be nerf? It's funny lot of whiners here don't know how to play their toon so they just want nerf nerf nerf. go pvp with Dummy buddy.
Uhm ................. we're talking about the current state of the game and it's therefore totally irrelevant how the Cleric was before the nerfs.
The only thing OP was two clerics stacking AS which even Clerics agreed was too strong and should be nerfed, the issue is Cryptic went too far and not only nerfed the stacking but also made you wait 5 seconds between the next AS without giving us anything useful or boosting the other low heals to help you survive during that period. This is coupled with the fact that even in the AS and all cooldowns blown the cleric won't survive any decent DPS class burst blowing their cooldowns on you, and our damage is so pitiful we won't even come close to killing the the half health DPS during all this.
Besides you're not even a Cleric so please stop posting about a class you have not experienced yourself.