is there another combo aside from entangling force (on tab), steal time, shield pulse and singularity?
i would like to hear someone who uses ice and lightning, which is useful and efficient as the usual combo.
i was an oppressor before, but at that time chill effects isn't that effective. And nobody wants chill before, they told me that i was the worst CW that is why I respec to Renegade and do the usual combo which is entangling force (on tab) > steal time > shield pulse > singularity > repeat
Uh, combo for what? They are so many scenarios for different types of fights and different contexts like PvE dungeons vs PvE questing or PvE foundry solo or PvP.
I have at least five different Power setups with endgame dungeons alone that I swap between and I'm a new CW...
Also, some of them would depend on your feats or gear.
Uh, combo for what? They are so many scenarios for different types of fights and different contexts like PvE dungeons vs PvE questing or PvE foundry solo or PvP.
I have at least five different Power setups with endgame dungeons alone...
I think johny means efficient combos for setting up frequent castings of Singularity besides those that are already popular. Unfortunately I don't know of any that work better than those we know; it's possible that there aren't any better options, but doesn't hurt to ask, I suppose
Uh, combo for what? They are so many scenarios for different types of fights and different contexts like PvE dungeons vs PvE questing or PvE foundry solo or PvP.
I have at least five different Power setups with endgame dungeons alone...
Also, some of them would depend on your feats or gear.
as far as i know it just entangling force (on tab), steal time, shield pulse and singularity in any dungeons.
I think johny means efficient combos for setting up frequent castings of Singularity besides those that are already popular. Unfortunately I don't know of any that work better than those we know; it's possible that there aren't any better options, but doesn't hurt to ask, I suppose
yup you got it right. I just got bored of the usual combo, repeating it all over again
as far as i know it just entangling force (on tab), steal time, shield pulse and singularity in any dungeons.
For the purpose of chain casting Arcane Singularity, I am pretty certain there is no better base combo than that one, even though it is currently broken due to the stealth nerf or bug to Shield's CD.
You can come close with CoI on tab, Steal Time + Icy Terrain and Ray of Frost with a crit build, but for sustained burst AP, I have found nothing beats the tabbed EF combo.
For the purpose of chain casting Arcane Singularity, I am pretty certain there is no better base combo than that one, even though it is currently broken due to the stealth nerf or bug to Shield's CD.
sad i guess ill be making GWF or GF. Im really bored doing the same routine all over and over again, the game did not supply us many option play with.
sad i guess ill be making GWF or GF. Im really bored doing the same routine all over and over again, the game did not supply us many option play with.
I am guessing you have not done any or of the different T2s nor played different specs, like Thaum.
You cannot maximise damage, which can be as much a contribution to the group when appropriate as control, using just AS. There are also many other control options. Read some of the forum guides, or better yet actually experiment with things yourself.
In addition, if you go throughout all your encounters just chain casting AS, of course you will be bored eventually and you're certainly wasting a lot of opportunities to help in other ways.
I honestly cannot imagine a class that has more useful Powers (when they do as described) and gameplay variety than the CW. Like I hinted earlier, find me a class where for every single fight (or even during a single fight), if you had access to all your Powers, you would be selecting between them aggressively.
DC: decimated gameplay. Post patch just a Healbot/regen machine - SB/FF/AS/BotS/ASeal/DA. That's it, your whole game.
GF: alternate between single target threat or damage or aoe threat and control in both PvE and PvP. In terms of feats, gear and powers, they are basically all from the same source, i.e. cookie-cutter.
TR: single target sustained damage in PvE, single target burst damage in PvP. For fun, mess around with stealth?
GWF: who knows...
So, good luck with gameplay variety from any other class!
I am guessing you have not done any or of the different T2s nor played different specs, like Thaum.
You cannot maximise damage, which can be as much a contribution to the group when appropriate as control, using just AS. Read some of the forum guides.
In addition, if you go throughout all your encounters just chain casting AS, of course you will be bored and you're probably wasting a lot of opportunities to help in other ways.
I honestly cannot imagine a class that has more useful Powers (when they work) and gameplay variety than the CW. Like I said, find me a class where for every single fight (or even during a single fight), if you had access to all your Powers, you would be selecting between them aggressively.
DC: post patch just a Healbot - SB/FF/AS/BotS/ASeal. That's it, your whole game.
GF: alternate between single target threat or aoe threat. In terms of feats, gear and dps, they are basically all from the same source.
GWF: who knows...
TR: single target damage in PvE, single target damage in PvP.
So, good luck with gameplay variety from any other class!
man, i dont really have DPS issues. It just boring that all of us are using the same routine/combo. If you are Thaum its just the same, magic missile, AS, or whatsover, same powers zzzzz
and to tell you the objective in running a dungeon is not to be the top DPS, its about how you run the dungeon efficiently.
man, i dont really have DPS issues. It just boring that all of us are using the same routine/combo. If you are Thaum its just the same, magic missile, AS, or whatsover, same powers zzzzz
and to tell you the objective in running a dungeon is not to be the top DPS, its about how you run the dungeon efficiently.
Who said anything about being top DPS? All CW's have the ability to do basic and fine control and all rely on the same control powers. What separates them is damage and utility. Both of these in many dungeon situations help almost as much as the control.
Do not use "CW are there for control" as a lazy excuse not to know the class inside out... Otherwise, for the sake of all CW, they would probably be quite happy that you choose a different path as far away from them as possible. But I suspect with that kind of fixed mentality or expectations, you will not find anything interesting in this game at all.
Who said anything about being top DPS? All CW's have the ability to do deep control and all rely on the same control powers. What separates them is damage and utility. Both of these in many dungeon situations help almost as much as the control.
Do not use "CW are there for control" as a lazy excuse not to know the class inside out... Otherwise, for the sake of all CW, they would probably be quite happy that you choose a different path as far away from them as possible. With that kind of fixed mentality or expectations, you will not find anything interesting in this game at all.
man, i dont wanna argue with you. you didnt really get the point here zzzzz go suck your thaum lol.
And also im not a beginner, you dont have to tell me what to do. just so you know
0
snowballoMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
CW has 2 set ups.
AoE and Single Target.
Both have an optimal setup.
No choice whatsoever outside of a little feat tweaking and possible feature swap.
Snow's Melee Arena:NW-DMT7STJ9E Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
is there another combo aside from entangling force (on tab), steal time, shield pulse and singularity?
i would like to hear someone who uses ice and lightning, which is useful and efficient as the usual combo.
i was an oppressor before, but at that time chill effects isn't that effective. And nobody wants chill before, they told me that i was the worst CW that is why I respec to Renegade and do the usual combo which is entangling force (on tab) > steal time > shield pulse > singularity > repeat
You're welcome to check my build. With CoI on Mastery, Icy Terrain, Steal time and Shield, can't get better CC IMO. The AoE damage is insane with all the buffs/debuffs of this build. Even my Chilling Cloud pretty much matches Magic Missile Single Target damage.
You're welcome to check my build. With CoI on Mastery, Icy Terrain, Steal time and Shield, can't get better CC IMO. The AoE damage is insane with all the buffs/debuffs of this build. Even my Chilling Cloud pretty much matches Magic Missile Single Target damage.
i find yours interesting though, but how about on PVP side? i would like to know.
i find yours interesting though, but how about on PVP side? i would like to know.
I am not going to claim that it's an awesome PvP spec. Still, CoI on Mastery for chills/extra tick/debuffing (instead of the bugged RoE), Entangling Force. Chill Strike, and Shield, do the job quite well for me. CoI+Ice Knife is quite a nasty combo. Chilling Cloud keeps the chill stacked, and if by chance another person gets hit by the AoE, then you're doing more damage.
Comments
I have at least five different Power setups with endgame dungeons alone that I swap between and I'm a new CW...
Also, some of them would depend on your feats or gear.
I think johny means efficient combos for setting up frequent castings of Singularity besides those that are already popular. Unfortunately I don't know of any that work better than those we know; it's possible that there aren't any better options, but doesn't hurt to ask, I suppose
Contagion - Cleric
Testament - Wizard
Pestilence - Ranger
Dominion - Paladin
NIGHTSWATCH
as far as i know it just entangling force (on tab), steal time, shield pulse and singularity in any dungeons.
yup you got it right. I just got bored of the usual combo, repeating it all over again
For the purpose of chain casting Arcane Singularity, I am pretty certain there is no better base combo than that one, even though it is currently broken due to the stealth nerf or bug to Shield's CD.
You can come close with CoI on tab, Steal Time + Icy Terrain and Ray of Frost with a crit build, but for sustained burst AP, I have found nothing beats the tabbed EF combo.
sad i guess ill be making GWF or GF. Im really bored doing the same routine all over and over again, the game did not supply us many option play with.
I am guessing you have not done any or of the different T2s nor played different specs, like Thaum.
You cannot maximise damage, which can be as much a contribution to the group when appropriate as control, using just AS. There are also many other control options. Read some of the forum guides, or better yet actually experiment with things yourself.
In addition, if you go throughout all your encounters just chain casting AS, of course you will be bored eventually and you're certainly wasting a lot of opportunities to help in other ways.
I honestly cannot imagine a class that has more useful Powers (when they do as described) and gameplay variety than the CW. Like I hinted earlier, find me a class where for every single fight (or even during a single fight), if you had access to all your Powers, you would be selecting between them aggressively.
DC: decimated gameplay. Post patch just a Healbot/regen machine - SB/FF/AS/BotS/ASeal/DA. That's it, your whole game.
GF: alternate between single target threat or damage or aoe threat and control in both PvE and PvP. In terms of feats, gear and powers, they are basically all from the same source, i.e. cookie-cutter.
TR: single target sustained damage in PvE, single target burst damage in PvP. For fun, mess around with stealth?
GWF: who knows...
So, good luck with gameplay variety from any other class!
man, i dont really have DPS issues. It just boring that all of us are using the same routine/combo. If you are Thaum its just the same, magic missile, AS, or whatsover, same powers zzzzz
and to tell you the objective in running a dungeon is not to be the top DPS, its about how you run the dungeon efficiently.
Who said anything about being top DPS? All CW's have the ability to do basic and fine control and all rely on the same control powers. What separates them is damage and utility. Both of these in many dungeon situations help almost as much as the control.
Do not use "CW are there for control" as a lazy excuse not to know the class inside out... Otherwise, for the sake of all CW, they would probably be quite happy that you choose a different path as far away from them as possible. But I suspect with that kind of fixed mentality or expectations, you will not find anything interesting in this game at all.
man, i dont wanna argue with you. you didnt really get the point here zzzzz
go suck your thaum lol.
And also im not a beginner, you dont have to tell me what to do. just so you know
AoE and Single Target.
Both have an optimal setup.
No choice whatsoever outside of a little feat tweaking and possible feature swap.
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
sad............
You're welcome to check my build. With CoI on Mastery, Icy Terrain, Steal time and Shield, can't get better CC IMO. The AoE damage is insane with all the buffs/debuffs of this build. Even my Chilling Cloud pretty much matches Magic Missile Single Target damage.
i find yours interesting though, but how about on PVP side? i would like to know.
I am not going to claim that it's an awesome PvP spec. Still, CoI on Mastery for chills/extra tick/debuffing (instead of the bugged RoE), Entangling Force. Chill Strike, and Shield, do the job quite well for me. CoI+Ice Knife is quite a nasty combo. Chilling Cloud keeps the chill stacked, and if by chance another person gets hit by the AoE, then you're doing more damage.