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A little list of suggestions...

glyph69glyph69 Member, Neverwinter Beta Users Posts: 1
edited June 2013 in General Discussion (PC)
Figured I'd throw in my list of suggestions for the mods to look at. I do appologize for a lack of PvP suggestions. I haven't really had the time to focus much on it to offer suggestions and would rather leave that to the experts. I just wanted to list some items I feel the game is missing along with some issues that I'm still experiencing and get some feedback and hear thoughts or additional ideas from everyone else.

The suggestions I have:

1) Put in a library and some more lore.
2) Put in some churches (or a cathedral) for the gods. Allow people to invoke to their patron gods in a better setting. Add NPC clergy to explain the gods better to players (more lore).
3) Put in a Mage Tower for Mages to gather and learn more about their art.
4) Put in a Thieves Guild for the thieves.
5) A Barracks for the GF and GWF.
6) Make resurrection without a group or scroll actually lead to an instance where you must "cheat" death or stop calling being defeated death. It offers a reason to buy scrolls/group (fast resurrection).
7) Offer more racially themed buildings/options for the Foundary.
8) Put in a race track with brackets build on mount tiers, make it an obstacle course with items that offer speed boosts, and traps that slow you. Allow a stadium for people to watch and allow a betting palour where people can wager any of the three currencies on people competing. Players racing are competing for a random rewards, the better they place, the better the reward. You get the idea.
9) Mounts for smaller races: a halfling sized steed and dwarven war pony?
10) More clothing options/costumes. Allow the professions to make some as well.
11) Allow players on humanoid companions to set sex and race where applicable.
12) Player Housing with storage (minor).
13) Allow people to buy bags with diamonds/gold. make the bags offered with zen hold A LOT more (like 30 slots/60 slots).
14) More mob varieties (the undead are a bit over used).
15) Don't make lore a drop (Amodeus lore in Helm's Hold is only available as a drop during a quest...not cool if you miss it).
16) Make the built in voice chat client an option (a downloadable one at that) or at least save it's user preferred settings (like me disabling it) when we patch.
17) Move some of the mailboxes, you are putting in, to the taverns located in other areas (disperse the population a little to alleviate the latency/frame rate issues in Protectors Enclave).
18) Keep optimizing the Protector's Enclave it is helping but it's got a ways to go.
19) Work on connection issues, last patch invited a nasty little bug that causes the client to disconnect to login when entering dungeons/instances.
20) Offer a projected update schedule so people stop asking when the next big thing is, doesn't need specific times/dates, just a general ballpark of when.

I think that will be enough for everyone to absorb for now. I hope to hear some thoughts and ideas.
Post edited by Unknown User on

Comments

  • crystal7jcrystal7j Member Posts: 13 Arc User
    edited June 2013
    I suggest we have a suggestion thread.
  • orodalforodalf Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    3) Put in a Mage Tower for Mages to gather and learn more about their art.

    The Tower District has a broken down tower; in the Chasm are the ruins of another.
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