Recently turned lvl 60 cleric and unable to complete most Foundry Missions designated as solo. I recently tried Ravenloft and Don't Count On It. Both of them were impossible for me even though they are supposed to be soloable. I recently went back and tried Crypts of Carnage as a lvl 60 after having done it earlier without too much of a problem. Now I find it impossible. What is the problem? Do you need T2 gear for this? I just run the Foundry since I don't like the group dynamics in this game and don't like the Cleric in groups, so I don't have the uber gear.
I am currently doing a Foundry Mission the author designated as "cleric friendly at lvl 60" so I think it is not just me. Anyone else running a lvl 60 cleric through Foundry Missions and having problems? I am willing to accept I am just missing something here.
I really don't want to roll another character to do the Foundry but might just have to do that.
You need 9k GS + to have a shot at soloing solo foundry's now. Also expect a 20min dungeon to take around 50mins. GG~
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hexanna22Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 204Bounty Hunter
edited June 2013
I was surprised how much harder these were when I turned 60. And since I don't like to group much either, I started to save all the foundry quests for when I turned 60, as I actually like the story lines in many of them better than the NWO official content.
And yeah, it's quite challenging and I am DPS build--or as much of one as you can get in this game. Not really sure I want to spend so much time in a dungeon...I do like dungeons better than the run here and gather this quests...but one of them recently I spent almost 2 hrs in and had to leave for work before I could finish.
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gutbotMember, Neverwinter Beta UsersPosts: 28Arc User
edited June 2013
Try "A fateful encounter" you can set the difficulty on that one, unfortunately the cleric is the worse class for soloing, I too had a hard time on ravensloft ... other ones to try are Bill's tavern, and the 27th level which I find quick and not to stressful.
I rerolled a TR as I can do foundrys in under 10 minutes and only have to use 1 button ,where I take at least 30 minutes on my cleric and I think I'm coming down with rsi with all the buttons i have to push just to stay alive
There's a couple missions called "easy quest" or something like that with "easy" in it's name that were made by a guy for his cleric to be able to complete the daily foundry quests. They are boring, dull and mind-numbing, but at least you can complete your daily foundry quests in a sensible ammount of time.
The old jerry quests are also quite easy (with at least 8k GS).
The conclussion is: If you want to have fun on the foundry do it with another class.
For my fourth mission I plan on letting people go through with 0 combat.
So there's that... Though my current quests are a bit hard on 60 clerics. (I have one, and if I'm not careful some fights can get me, and I have a rank 30 galeb duhr)
Campaign: The Fenwick Cycle NWS-DKR9GB7KH
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
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ryceleMember, Neverwinter Beta UsersPosts: 17Arc User
edited June 2013
okay, thanks all for the information. I like doing the Foundry and don't even really do it for the daily. I don't even bother with the dungeons and other group content since I really don't like the group dynamics, so my only other option is to roll another character. I am thinking trickster rogue then for my Foundry solo guy.
okay, thanks all for the information. I like doing the Foundry and don't even really do it for the daily. I don't even bother with the dungeons and other group content since I really don't like the group dynamics, so my only other option is to roll another character. I am thinking trickster rogue then for my Foundry solo guy.
CW is better for the CC. I've you've ever explored the foundry in depth (trying to create your own) you'd have noticed that encounters are commonly packs, not solo mobs. A well timed control rotation can be as fun as effective on foundries.
Comments
correct me if Im wrong with the foundry's name ~
And yeah, it's quite challenging and I am DPS build--or as much of one as you can get in this game. Not really sure I want to spend so much time in a dungeon...I do like dungeons better than the run here and gather this quests...but one of them recently I spent almost 2 hrs in and had to leave for work before I could finish.
I rerolled a TR as I can do foundrys in under 10 minutes and only have to use 1 button ,where I take at least 30 minutes on my cleric and I think I'm coming down with rsi with all the buttons i have to push just to stay alive
The old jerry quests are also quite easy (with at least 8k GS).
The conclussion is: If you want to have fun on the foundry do it with another class.
I want this class in NW.
So there's that... Though my current quests are a bit hard on 60 clerics. (I have one, and if I'm not careful some fights can get me, and I have a rank 30 galeb duhr)
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
CW is better for the CC. I've you've ever explored the foundry in depth (trying to create your own) you'd have noticed that encounters are commonly packs, not solo mobs. A well timed control rotation can be as fun as effective on foundries.
I want this class in NW.