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defense or health?

bananskruebananskrue Member Posts: 28 Arc User
edited June 2013 in The Temple
I'm at 11.4k gearscore now and quite happy about that. For some reason I've always ignored defense on my cleric and in any defense slot gone for +health instead. As a result, I have a measly 1000 defense on my cleric. I recently came in contact with some guy who said all the clerics in his guild rolled +defense and ran somewhere between 2000-3000 defense and that it increased their survivability greatly (Which I can understand, i'm extremely squishy, especially after the patch).

So my question is, in defense slots, do you run +defense or +maximum health?

Thanks!
Post edited by bananskrue on

Comments

  • g0ld3n4c3g0ld3n4c3 Member Posts: 79 Arc User
    edited June 2013
    It is hard question. but I will go for defense as our AS is nerfed.
  • bananskruebananskrue Member Posts: 28 Arc User
    edited June 2013
    That is what I have been thinking as well after the patch. I'm also thinking that at low levels defense is greater as diminishing returns are low so the defensive increase outdoes the health, but i'm not sure. Guess I'll mess around with it.
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