The tool-tip for Iron Guard states that, "With every melee hit on an enemy, you reduce it's damage by 2%. Maximum 10% damage reduction." However, this does NOT work with aggravating strike and shield slam. These are melee hits unless I'm mistaken. The enemy gets debuffed if using threatening rush, tide of iron or cleave, so why not the aforementioned at-wills?
I know it's a little different because it's an over the should strike, but it's still an at-will. I'm a little upset because I used my free respec token and went deeper into the protection tree (which made me happy) only to find out that this power is either; not working as intended or it is intended.
Do I keep the power hoping it's bugged or was it a waste of a point
Thanks!
p.s. Really enjoying the changes and looking forward to the events!!
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