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Mouse zoom solution.

benecorbenecor Member Posts: 7 Arc User
edited September 2013 in General Discussion (PC)
I was seeing a lot of threads with people complaining that there is no mouse zoom. I posted a solution a little while back but can not find it in forums so I'm reposting it. This is copy/paste from another website. It does work quite well(at least for me) and improves gameplay significantly.

Create a txt file called CommandAliases.txt. Paste this into the txt file.

alias fov20 "gfxsetdefaultfov 20 $$ bind wheelminus fov25"
alias fov25 "gfxsetdefaultfov 25 $$ bind wheelplus fov20 $$ bind wheelminus fov30"
alias fov30 "gfxsetdefaultfov 30 $$ bind wheelplus fov25 $$ bind wheelminus fov35"
alias fov35 "gfxsetdefaultfov 35 $$ bind wheelplus fov30 $$ bind wheelminus fov40"
alias fov40 "gfxsetdefaultfov 40 $$ bind wheelplus fov35 $$ bind wheelminus fov45"
alias fov45 "gfxsetdefaultfov 45 $$ bind wheelplus fov40 $$ bind wheelminus fov50"
alias fov50 "gfxsetdefaultfov 50 $$ bind wheelplus fov45 $$ bind wheelminus fov55"
alias fov55 "gfxsetdefaultfov 55 $$ bind wheelplus fov50 $$ bind wheelminus fov60"
alias fov60 "gfxsetdefaultfov 60 $$ bind wheelplus fov55 $$ bind wheelminus fov65"
alias fov65 "gfxsetdefaultfov 65 $$ bind wheelplus fov60 $$ bind wheelminus fov70"
alias fov70 "gfxsetdefaultfov 70 $$ bind wheelplus fov65 $$ bind wheelminus fov75"
alias fov75 "gfxsetdefaultfov 75 $$ bind wheelplus fov70 $$ bind wheelminus fov80"
alias fov80 "gfxsetdefaultfov 80 $$ bind wheelplus fov75 $$ bind wheelminus fov85"
alias fov85 "gfxsetdefaultfov 85 $$ bind wheelplus fov80 $$ bind wheelminus fov90"
alias fov90 "gfxsetdefaultfov 90 $$ bind wheelplus fov85 $$ bind wheelminus fov95"
alias fov95 "gfxsetdefaultfov 95 $$ bind wheelplus fov90 $$ bind wheelminus fov100"
alias fov100 "gfxsetdefaultfov 100 $$ bind wheelplus fov95"

Save the txt file. Place it in Cryptic Studios>Neverwinter>Live>Localdata

Then in game type:

/bind wheelminus fov55
Spin your mouse wheel down to activate.

You now have zoom. Shouldn't need to do any of it again after initial setup.

Please post your results.
Post edited by benecor on


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    edgenwedgenw Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 124 Bounty Hunter
    edited June 2013
    Not a zoom so much as a field of view change, of course. However, you might want to peek at this thread that discusses a wonderful workaround like this in detail:


    Goes as far as making sure the changes doesn't interfere with inspect mode (which is what happens otherwise).
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    mconosrepmconosrep Member Posts: 0 Arc User
    edited June 2013
    Thanks for this. Even thought it had been posted before your effort is appreciated since it might not have been. ;)
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    bonusitembonusitem Member, Neverwinter Knight of the Feywild Users Posts: 27 Arc User
    edited September 2013
    This is the most awesome thread ever. That works great! Thank you for this!!
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    ceryndrionceryndrion Member Posts: 0 Arc User
    edited September 2013
    I'm afraid that thread necroscopy is something we cannot have around here, we don't want lots of little vampire threads running around, so I'll just close this one quietly before it gets itself into trouble. Feel free to create new threads, just please, don't resurrect the dead.
    I reject your reality and I substitute my own!


    My opinions are my own, and do not represent those of Perfect World Entertainment, or Cryptic Studios
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