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So, does the Miracle Healer set work, or not?

zephryl1zephryl1 Member, Neverwinter Beta Users Posts: 220 Bounty Hunter
edited June 2013 in The Temple
I know that the Miracle Healer 4/4 doesn't currently work as described, however I've heard it works on yourself if you're hurt, and your closest ally if you're on full... But people have also said that it doesn't work like that either.

Could I get a definitive answer to the following:

1) On the current server, what are the actual effects of equipping the full Miracle Healer set, ignoring any inaccuracies in the Tooltip?

2) Same question, but in regards to the Preview Shard.
Post edited by zephryl1 on

Comments

  • elahndraelahndra Member Posts: 0 Arc User
    edited June 2013
    As is now unless you are at full hp on live it will always heal you and only you(even if your cw/tr/gwf or gf are at 1 hp; if you are missing just 1 hp it will still go to you first). It's only single target. No word in the patch notes about an adjustment so I'm assuming it's unchanged but I have not tested it.
  • spani4rdspani4rd Member, Neverwinter Beta Users Posts: 297 Bounty Hunter
    edited June 2013
    elahndra wrote: »
    As is now unless you are at full hp on live it will always heal you and only you(even if your cw/tr/gwf or gf are at 1 hp; if you are missing just 1 hp it will still go to you first). It's only single target. No word in the patch notes about an adjustment so I'm assuming it's unchanged but I have not tested it.

    This woudl be correct. I've been told it's working exactly the same on the test shard
  • rhymfaxerhymfaxe Member, Neverwinter Beta Users Posts: 101 Bounty Hunter
    edited June 2013
    I'll quote myself from another thread
    Miracle Healer's 4 point set bonus heals the closest party member missing any health for 5% max HP (not effected by righteousness) every time you use an encounter (hello sunburst!), which is usually you unless you have full HP and then obviously don't need the heal. Since you are the person taking all the damage anyway, this makes the difference between the bugged MH set and the unbugged set negligible as any half-wit that just rolled off the boat to lvl 60 island can keep up the other 4 party members unless they are actively trying to get themselves killed.

    So no, it doesn't work as advertised, but the difference is negligible since you're the one who needs the extra heals anyway. And the other sets have trash 4 pt bonuses so Miracle Healer is by far the best set.
  • zephryl1zephryl1 Member, Neverwinter Beta Users Posts: 220 Bounty Hunter
    edited June 2013
    Okay, cool~ Thanks! Looks like I've gotta finish off my MH set then ^_^
  • insomniacgluttoninsomniacglutton Member Posts: 63 Arc User
    edited June 2013
    rhymfaxe wrote: »
    I'll quote myself from another thread

    So no, it doesn't work as advertised, but the difference is negligible since you're the one who needs the extra heals anyway. And the other sets have trash 4 pt bonuses so Miracle Healer is by far the best set.

    well, that is why i use full MH set, but from what I've been hearing - it seems like we won't be the ones tanking anymore.
    [SIGPIC][/SIGPIC]
  • jester000jester000 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 55
    edited June 2013
    Thanks for this info guys, just got my last MH item for the set, funny thing is though is that my gs dropped by 400 when i have the set equipped compared to 2 MH and 2 Beacon of Faith items
    Zach
    Essence of Aggression
  • zephryl1zephryl1 Member, Neverwinter Beta Users Posts: 220 Bounty Hunter
    edited June 2013
    jester000 wrote: »
    Thanks for this info guys, just got my last MH item for the set, funny thing is though is that my gs dropped by 400 when i have the set equipped compared to 2 MH and 2 Beacon of Faith items

    Yeah, the GS for having 2 of a set equipped is huge because of the 400/450 stat boost, there's no equivalent boost to the GS for having the 4 set equipped... Just one of the flaws with the GS system~
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