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Help me understand how this is balanced.

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  • argantisargantis Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    well let me help shed some light to this. There is a DPS Paragon for the GF called the Conqueror. It's final feat, the one point Paragon one, makes your guard meter give bonus damage. Full Guard meter gives 100% extra Power. So a GF with this build can have more Power than any other class in the game. With Con stacked they also get massive recharge and speed and AP gain. Basically they put out HAMSTER tons of damage. But here is the trade off, they cannot block,if they do, they lose the bonus damage as the guard meter goes down. If a GF is doing amazing damage to you in PvP, the answer is to lay into them. Even with KC they take as much bonus damage as they deal.

    You want to beat a GF in PvP, it is real simple, entangling force, daze, and attack them from behind. They go down just as fast as any other. It is all about who gets the drop on who really. Just like with any other class in PvP. Every class, specced to PvP, is a bear for non PvP specs to deal with. I have played a GWF, CW, and TR now in PvP at 60. I rarely find GF as tough to kill as described by the OP. Yes, true, there are some annoying builds out there with very good players behind them. However, they are far from unstoppable.

    There is nothing wrong with the GF having a DPS type of spec and Paragon Path. It just gives them options to actually be able to play without a full group behind them like all other classes get to do. Sure I can out DPS a Rogue or Wizard on my GF that is level 56 right now, but I also have enough of a gear score to be running Epic Mad Dragon on him and I tend to do my damage with AoE not single target abilities such as Front Line Surge and Enforce Threat. Good, similarly geared Rogues and CW easily beat me in damage.
  • damianessdamianess Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 283 Bounty Hunter
    edited June 2013
    1. Roll a TR
    2. Equip a regular main-hand dagger with Perfect Vorpal
    3. Equip Master's Duelists Long Dagger in offhand with Perfect Vorpal
    4. Run around in stealth with 200% crit severity and one-shot with lashing blade
    5. Stack tenebrous enchants for more OPness
    6. Profit

    You have 10 more days to do this before it's patched, so might as well abuse it as much as you can for the time being lol
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